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Xbox isn't worth a port for small Japanese studios, says RPG dev, since the console isn't even sold in most…

A developer from Edelweiss, the studio behind Sakuna: Of Rice and Ruin, stated that developing ports for Xbox is not financially viable for small Japanese game studios due to low regional demand. The developer cited that Xbox consoles are not widely sold in Japan and that the company's limited resources make it difficult to support a broad range of platforms.

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