22cans
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Steam discoverability is "the big issue" in gaming right now, Peter Molyneux says. "There's just too much choice."
Veteran developer Peter Molyneux believes Steam's discoverability is the biggest issue facing the gaming industry today, citing an overwhelming amount of choice that buries good games. He also expresses concern over the rapid pace of development from Chinese studios and the pervasive influence of AI, contributing to a challenging environment for indie developers.
Peter Molyneux is excited to finally play Fable "as a gamer"
Peter Molyneux expresses excitement about playing the upcoming Fable game as a regular gamer, having been involved with the franchise's past entries. He praises Playground Games' evolution of the series, noting that it retains Fable's unique qualities while incorporating new elements.
Masters of Albion, Peter Molyneux's final game, just got a huge update and, [vigorous, lips-pursed nodding of approval], suddenly the old god game magic is back
Masters of Albion, Peter Molyneux's latest god game, has received a significant 'New Beginnings' update that overhauls core systems and improves engine performance. The update aims to recapture the magic of classic god games by enhancing nighttime gameplay, introducing a new card-based Arcadium, and adding narrative elements to product orders. The author expresses optimism that these changes, along with the potential introduction of giant avatars, could make Masters of Albion a standout title in the genre.
Masters of Albion's 1.0 launch was a "sketch," Peter Molyneux says. Its New Beginnings update helps "turn it into a painting"
Peter Molyneux describes the initial 1.0 launch of his game Masters of Albion as a "sketch," but states that the new "New Beginnings" update aims to "turn it into a painting." This massive rework addresses performance issues, revamps core gameplay systems like the Arcadium and order system, and introduces a morality system inspired by Fable. The update is live now on Steam.
Steam Deck verification criteria continues to confuse as Masters of Albion is marked Unsupported, despite devs considering it 'fully optimised for handheld'
Masters of Albion, a new god game from Fable creator Peter Molyneux's studio 22cans, has been marked as 'Unsupported' on Steam Deck despite the developers' claims of full optimization and handheld features. While the game is playable and considered fully optimized by the studio, it does not currently meet Valve's performance thresholds for an official compatibility badge.
Masters of Albion
Masters of Albion, the latest game from veteran developer Peter Molyneux and his studio 22cans, has launched in Early Access. The game blends city-building, real-time strategy, and action RPG elements, allowing players to control a city from a divine perspective. Despite its charming presentation and innovative genre mix, the preview notes that the game feels unfinished, with several gameplay systems lacking depth and polish.
Masters of Albion Early Access Preview - Big hand, big plans
Masters of Albion, developed by Peter Molyneux's studio 22cans, enters Early Access as a blend of RPG, real-time strategy, and tower defense with a "God Game" twist. Players wield a giant hand to build towns, manage resources, and defend against nightly undead attacks, with the unique ability to possess heroes for direct third-person RPG gameplay. The game aims for a year in Early Access, incorporating player feedback for refinement.
This legendary game designer's swan song strategy game isn't off to the strongest start, but I'm still itching to play god
Peter Molyneux's latest game, Masters of Albion, has launched in early access on PC with mixed reviews, primarily citing optimization issues. Despite a rocky start, the developer 22cans is actively engaging with player feedback, and the author remains optimistic about the game's potential, drawing parallels to Molyneux's past successes like Fable and Black & White 2.
Masters of Albion reimagines Fable's world in the hands of a god – unfortunately, that god is me
Masters of Albion is a god game that blends city-building and combat, allowing players to manage a village, expand their territory, and defend against supernatural threats. The game features a unique mechanic where players can directly control their deity's hand to interact with the world, from building structures to flinging villagers. Despite its charming ambition and engaging gameplay loops, the early access title suffers from performance issues and a history of unfinished projects from developer 22cans.
Vampire Crawlers, Peter Molyneux's return and other new indie games worth checking out
This article rounds up several new and upcoming indie games, highlighting Vampire Crawlers, Masters of Albion, Snap & Grab, Indoor Baseball, Crashout Crew, Kick, Elfie: A Sand Plan, and Clockwork Ambrosia. It also touches on hardware limitations and the creativity fostered by the Playdate console.
Masters of Albion and Sintopia show god games are nothing without a deity's twitchy fingers
Masters of Albion and Sintopia are god games that emphasize physical interaction with the game world through hand-like gestures. This mechanic creates a strong sense of presence and player agency, differentiating them from other strategy games where direct control is limited. The article explores how these gesture-based controls enhance the player's relationship with the game world, even when dealing with bugs or difficulty spikes.
Peter Molyneux has made a proper game again rather than a monetization experiment, and I really hope he finishes it
Masters of Albion, the latest game from Peter Molyneux's studio 22cans, blends god game mechanics with tower defense and action RPG elements. The game features a charming art style and humor reminiscent of Fable, but suffers from awkward controls, a messy UI, and poor performance, particularly on Steam Deck. Despite these early access issues, the article suggests significant potential if Molyneux can see the project through to completion.
Gudsimulatorn Masters of Albion är early access-släppt
Peter Molyneux's latest creation, the god simulator Masters of Albion, has been released in Early Access. The game has received mixed reviews so far, with 65% positive feedback, praised for its blend of Black & White and Fable elements but criticized for performance issues and slow production times. The developers at 22cans plan to support the game for twelve months based on player feedback.
Masters of Albion Early Access
Early Access has begun for Masters of Albion, a reimagining of the god game developed by 22cans and Peter Molyneux. The game is currently available for Windows on Steam.
Masters of Albion does what Peter Molyneux promised, "it brings joy"
Masters of Albion, developed by Peter Molyneux's 22cans, blends god game, strategy, and fantasy RPG elements, tasking players with managing a town and defending it from nightly undead assaults. While the combat and building mechanics have some rough edges, particularly in early access, the game's charm, quirky puzzles, and enjoyable town management systems evoke the joy found in Molyneux's previous titles like Fable and Black and White. The game is available on Steam for $24.99, with a launch week discount.
Peter Molyneux's right about one thing: It's sad how no one seems to care about god games anymore
Peter Molyneux laments the decline of the god game genre, citing a lack of publisher interest and developer focus. He hopes his upcoming early access title, Masters of Albion, can help revive the genre, which he helped pioneer with Populous. Molyneux believes god games have been left behind compared to other genres like first-person shooters and RPGs.
Here's when Masters of Albion launches in your timezone
Masters of Albion, the new god game from Peter Molyneux and 22cans, is launching into early access on April 22nd at 1 PM EDT / 6 PM BST. The game will require 20 GB of storage space and does not appear to have a preloading option available.
Masters of Albion release countdown: Exact date and time
Masters of Albion, developed and published by 22cans, is set to launch in early access on PC on April 22. The game will be available at 10am PT, 1pm ET, and 5pm UTC. Players will manage a town, hire workers, explore the world, and defend against nightly threats.
Masters of Albion Gets Official Launch Trailer Ahead of Early Access Release | Invision Game Community
22cans has released the official launch trailer for Masters of Albion, a god game blending city-building, simulation, and real-time combat. Created by industry veteran Peter Molyneux, the game draws inspiration from titles like Black & White and Fable. Masters of Albion is set to launch in Early Access on PC via Steam on April 22, 2026.
Peter Molyneux Returns to His Roots with Masters of Albion, Launching in Early Access on April 22, 2026
Peter Molyneux's studio 22cans has released the launch trailer for Masters of Albion, set to enter Early Access on April 22, 2026, for PC via Steam at $24.99. The game blends city-building, simulation, and real-time combat, drawing inspiration from Molyneux's previous titles like Black & White and Fable. Players will build and manage towns by day and defend them from threats by night.