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Halo: Campaign Evolved Studio Has Been Hit by Layoffs Following Release – Rumor
Halo Studios is reportedly experiencing layoffs following the release of Halo: Campaign Evolved, with producer Nick Treitman and scrum master Paul Morris confirming their departures. The studio has not officially commented on the situation, but reports suggest mismanagement and a difficult transition to Unreal Engine 5 contributed to development issues and feature cuts.
Halo: Campaign Evolved’s Troubled Development Led to Multiplayer Project Cancelation – Rumor
A recent rumor suggests that Halo: Campaign Evolved experienced a troubled development, with significant issues arising from the transition to Unreal Engine 5 and mismanagement by Halo Studios leadership. Support studio Abstraction was reportedly removed from the project, leading to work being redone from scratch and contributing to bugs and missed deadlines. This mismanagement also allegedly led to the cancellation of a multiplayer project.
Halo: Campaign Evolved is Being Co-Developed by Halo Studios, Virtuos and Abstraction – Rumor
A new report suggests that Abstraction is co-developing Halo: Campaign Evolved, with Virtuos also involved to an unknown degree. Abstraction's work reportedly includes level and technical design, with development beginning in Summer 2023. The game is rumored for a late 2024 release on PC, PlayStation 5, and Xbox Series X/S, focusing on campaign co-op with new mechanics and weapons.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman
Several key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.