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Phantom Blade Zero will already be "well past" 1 million copies sold, analyst says, but the action RPG "won't hit the highs" of Black Myth: Wukong's "insane sales"
Market research firm Alinea Analytics estimates that Phantom Blade Zero has already surpassed one million pre-release sales across PC and PlayStation 5, with a significant portion coming from China. While these sales are strong, they are not expected to reach the "insane sales" figures of Black Myth: Wukong, which sold over 30 million copies.
Clair Obscur: Expedition 33 has sold 8.7 million copies and made $366 million, analyst says, and that's despite the…
Clair Obscur: Expedition 33 has achieved significant commercial success, selling 8.7 million copies and generating $366 million, with a strong performance on Steam despite its availability on PC Game Pass. Analysts suggest that its inclusion in subscription services like Xbox Game Pass, while potentially cannibalizing direct sales, ultimately increased its overall reach and player base.
Baldur's Gate 3 has sold over 23m copies and made around $1.2b so far, analyst claims - but only 1% of players have crossed the 500 hour mark in playtime
An analyst from Alinea Analytics estimates that Baldur's Gate 3 has sold over 23.2 million copies and generated approximately $1.2 billion in revenue. The figures indicate strong sales across PC, PlayStation 5, and Xbox Series X, with PC accounting for the majority. Despite the massive sales, only about 1% of players have surpassed 500 hours of playtime.
Backlash to Sony ending PS5 discs comes from a "vocal minority of a revenue minority," analyst says - but that's still a community "that spends a lot of money"
An analyst suggests that the backlash against Sony ending PlayStation 5 disc production in 2028 represents a vocal minority of players, despite their significant spending habits. While physical sales remain strong for single-player titles, multiplayer games are overwhelmingly digital, a trend Sony is leveraging for cost savings and market control.
Ghost of Yōtei Has Sold 5.4 Million Copies, Earning $407 Million in Revenue – Rumor
A report from Alinea Analytics estimates that Ghost of Yōtei has sold 5.4 million copies and generated $407 million in revenue, falling slightly behind Ghost of Tsushima's sales figures but close in revenue due to its $70 price point. The game reportedly sold 500,000 copies in the third quarter, and its Complete Edition upgrade has generated over $2 million.
Forza Horizon 6 is 2026’s Highest Revenue Earner With 8.8 Million Sales – Rumor
A report from Alinea Analytics estimates that Forza Horizon 6, an Xbox console exclusive, has achieved 8.8 million sales and $579.2 million in revenue, making it a potential top earner for 2026. Despite concerns about Game Pass impacting sales, the game appears to be performing well, with anticipation high for its PlayStation 5 release.
Gears Of War: E-Day–How’s It Selling? Let’s Unpack Things
Gears of War: E-Day has sold approximately 230,000 copies across Steam and Xbox platforms, with a significant portion of players acquiring it through Game Pass. Analysts suggest that while direct sales are soft, the Game Pass model, including premium upgrades, generated substantial revenue, but questions are being raised about Xbox's overall strategy and its ability to drive console sales.
EA Sports FC 27 Has Made Over $714 Million, Sold Almost 8 Million Copies – Rumor
A report from Alinea Analytics suggests EA Sports FC 27 has generated over $714 million from nearly 8 million copies sold, surpassing other sports titles like NBA 2K27 and EA Sports College Football 27. The game has seen significant revenue from PlayStation players, with a notable portion of sales occurring during its early access period.
WARDOGS Has Earned Nearly $100 Million in Revenue Since Entering Early Access – Rumor
WARDOGS has reportedly generated nearly $100 million in revenue and sold close to 3.2 million units since its early access launch. Developer Bulkhead plans to release a major update on October 15th, introducing Season 2 and heavy rain effects, with PC, Xbox Series S/X, and PlayStation 5 versions planned for 2027.
Wardogs has already made over $100 million on Steam, analyst says, but the new shooter couldn't beat Arc Raiders…
The multiplayer shooter Wardogs has generated over $100 million in revenue on Steam since its early access launch on September 10, selling 3.2 million copies. While it has surpassed expectations and is a significant contributor to Steam's revenue, it did not outperform Arc Raiders or Helldivers 2 in their initial periods.
Steam on track to earn a record $20 billion this year thanks to games like The Witcher 3 Remastered and Wardogs, analyst…
Steam is projected to earn a record $20 billion in revenue this year, according to analyst firm Alinea Analytics. The platform saw a massive September, bringing in $1.6 billion, and is on track to surpass its previous yearly earnings. Major game releases like Wardogs and the remaster of The Witcher 3: Wild Hunt have contributed significantly to this success.
Steam's "best September to date" has new faces like Wardogs and Blood of Dawnwalker leading the charge
Steam achieved its best September to date in 2026, generating an estimated $1.7 billion in revenue, a 13% increase over the previous year. New intellectual properties like Wardogs and The Blood of Dawnwalker led the charge among new releases, contributing significantly to the revenue alongside established franchises and popular free-to-play titles.
Majority Of Gears Of War: E-Day Revenue On Xbox Will Be Cannibalized By Game Pass, Analyst Says
An analyst report suggests that Gears of War: E-Day's inclusion on Xbox Game Pass will significantly cannibalize its revenue potential, despite strong initial sales on Steam. Microsoft's strategy with Game Pass is questioned, with past admissions that it can hurt full-game sales, though some executives maintain it can also boost them. The report also touches on the potential for a PlayStation 5 port and the broader implications of Microsoft's exclusivity and Game Pass strategies.
Resident Evil 2 remake sales nearly double on PS5 after Capcom discount coincides with Zach Cregger's "biggest opening in the 24-year history" of Resident Evil movies, says analyst
Sales for Resident Evil 2 remake have nearly doubled on PlayStation 5 following a discount promotion by Capcom that coincided with the successful launch of Zach Cregger's new Resident Evil movie. Analyst Rhys Elliott noted that the film directly influenced a significant uptick in PS5 sales for Resident Evil 2 and Resident Evil 4, with a milder effect on Steam.
Rapport: Star Wars Zero Company har sålts i 1 miljon exemplar
Star Wars Outlaws has reportedly sold around one million copies in its first month, with PC accounting for 70% of sales. Analysts estimate the game has generated approximately $50 million in revenue, offering hope for employees at developer Bit Reactor who were recently furloughed.
Marvel’s Wolverine Has Sold 1.9 Million Units in 3 Days, Earning $130 Million in Revenue – Rumor
Marvel's Wolverine has reportedly sold 1.9 million units and generated $130 million in revenue within its first three days of release, according to Alinea Analytics. While these figures are lower than Marvel's Spider-Man 2, they reportedly surpass other recent titles like Death Stranding 2: On the Beach. The game received a 10 out of 10 in our review, praising its combat, presentation, and storytelling.
Wardogs has already made more money than Marathon, and its Steam launch momentum is ahead of Arc Raiders and Helldivers 2
Wardogs has achieved significant commercial success on Steam, selling over 2.2 million copies and generating $70 million in revenue, outperforming Bungie's Marathon and showing stronger initial momentum than Arc Raiders and Helldivers 2. The game's pricing strategy is cited as a key factor in its success, though developer Bulkhead faces scrutiny over its work culture and CEO Joe Brammer's controversial comments.
Death Stranding Franchise Likely Barely Broke Even, Could Explain Sony Dropping Physint – Analyst
An analyst suggests that Sony Interactive Entertainment's decision to drop funding for Hideo Kojima's upcoming game, Physint, is likely due to the underperformance of the Death Stranding franchise. Despite the games' critical reception, both Death Stranding and Death Stranding 2: On the Beach have reportedly struggled to break even financially for Sony, leading the company to become more cautious with high-budget projects. Xbox has since stepped in to support Physint.
Sony is Ending PlayStation Discs Despite Commercial Success to “Control” The Market, says Analyst
An analyst suggests Sony is ending PlayStation disc production in January 2028 to control the market and prioritize digital revenue, despite strong commercial success from physical releases like Marvel's Spider-Man 2 and Ghost of Yōtei. While live-service games like Helldivers 2 show less reliance on physical sales, Sony aims to capture more revenue and potentially influence the market ahead of a rumored digital-only PlayStation 6 handheld.
Marvel's Spider-Man 2 earned 35% of its $1.2 billion on disc, analyst says, but PlayStation is more interested in…
An analysis by Rhys Elliot of Alinea Analytics suggests that Sony's decision to move away from physical PlayStation releases is driven by profit margins and market control, rather than a decline in physical sales for prestige single-player games like Marvel's Spider-Man 2. While Marvel's Spider-Man 2 generated $1.2 billion, 35% of that revenue came from physical disc sales, indicating a significant market still exists.