Archetype Entertainment
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Exodus, The New Sci-Fi RPG From Former BioWare Devs, Finally Gets A Launch Date
Archetype Entertainment has announced that its sci-fi RPG Exodus will launch on April 7 for PC, PlayStation 5, and Xbox Series X|S. A new trailer revealed during Gamescom Opening Night Live introduced the companion character Salt, a talking octopus piloting a mech suit, and showcased the game's time dilation mechanic where years in space equate to decades on the home planet.
Exodus release date confirmed for April 2027, a spiritual successor to Mass Effect
Archetype Entertainment has confirmed that the sci-fi RPG Exodus will be released on April 7, 2027, for PC, PlayStation 5, and Xbox Series X|S. The game features choice-based mechanics and a time dilation feature, positioning it as a spiritual successor to Mass Effect. New gameplay footage was also revealed at Gamescom, showcasing companions Salt and Emrys.
Mass Effect-like RPG Exodus finally gets a release date, and it's not that far away
Archetype Entertainment and Wizards of the Coast have announced that their sci-fi RPG Exodus will launch on April 7, 2027, for PlayStation 5, Xbox Series X, and PC. The game, described as Mass Effect-like, features companions like Salt, an octopus who serves as a sniper, and Emrys, a support character from a celestial species. Incentives for wishlisting the game include cosmetic outfits for the protagonist Jun and companions.
Mass Effect-like Exodus gets a release date, while showcasing an octopus companion in a mech suit
The Mass Effect-inspired RPG Exodus will launch on April 7, 2027, for PC, PlayStation 5, and Xbox Series X/S. Revealed during Gamescom Opening Night Live, a trailer showcased the companion Salt, an octopus piloting a mech suit. The game features time dilation mechanics to show the consequences of player decisions made during long-distance missions.
Baldur's Gate series overlords Hasbro take $56 million hit after cancelling several games due out in "2028 and beyond", with Exodus and Warlock unaffected
Hasbro has announced a $56 million impairment due to the cancellation of several games planned for release in 2028 and beyond. While specific titles were not named, the company stated its confidence in its digital games portfolio, with releases like Exodus and Warlock: Dungeons & Dragons still on track for 2027. Hasbro is refocusing its strategy on fewer, high-potential projects and partnerships.
Hasbro Writes Down $56 Million After Cancelling Several Games
Hasbro has recorded a $56 million write-down due to the cancellation of several video game projects planned for release in 2028 and beyond. CEO Chris Cocks stated this move is part of a refocused digital strategy prioritizing franchises like Magic: The Gathering and Dungeons & Dragons, and successful mobile titles like Monopoly Go!. While Exodus and Warlock: Dungeons & Dragons remain in development for PC, PlayStation 5, and Xbox Series X/S, other projects, including one from Giant Skull, have been cancelled.
Baldur's Gate and D&D owner Hasbro is down $56 million as its strategy of canceling almost everything…
Hasbro is reporting a $56 million loss on its digital games portfolio, leading to the cancellation of several unspecified titles planned through 2028. While Baldur's Gate 3 was a success, the company's broader strategy of investing in and then canceling projects has resulted in significant financial setbacks. CEO Chris Cocks stated the company is refocusing investments on franchises with the clearest upside.
Baldur's Gate 2-veteran tackade nej till att göra Baldur's Gate 4
James Ohlen, a veteran designer of Baldur's Gate 2, declined an offer from Hasbro to lead the development of Baldur's Gate 4. Ohlen cited concerns about failing to meet the high standards set by Baldur's Gate 3 and the significant time investment required for engine development. Larian Studios, the developer of Baldur's Gate 3, also chose to pursue their own original projects instead of a direct sequel.
Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard
Archetype Entertainment is taking a curated approach to character customization in their upcoming RPG Exodus, focusing on established looks for protagonist Jun Aslan rather than extensive slider-based options. While players can alter hairstyles, facial hair, and tattoos, core facial features will remain fixed to ensure a defined character. This decision aims to create a more distinct protagonist, though it may disappoint players who prefer deep customization.
Baldur's Gate 4 could've been headed by a Baldur's Gate 2 veteran, but the RPG legend "wouldn't want to compete" against Larian: "That would be insanity"
James Ohlen, director of writing and design for Baldur's Gate 2, revealed that Hasbro approached him about developing Baldur's Gate 4. However, Ohlen declined, stating he would not want to compete with the success of Larian Studios' Baldur's Gate 3 and its proprietary engine. He believes a new entry would need to be highly original to succeed, acknowledging Larian's mastery in the RPG genre.
"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
James Ohlen, co-lead designer of Baldur's Gate 2 and lead at Archetype Entertainment, declined Hasbro's request to develop Baldur's Gate 4. Ohlen cited the immense success of Larian Studios' Baldur's Gate 3 and the technical challenges of replicating its engine and tools as reasons for his refusal, preferring to focus on his studio's upcoming game, Exodus.
"We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance
Former Archetype Entertainment studio head James Ohlen explained his reluctance to develop Baldur's Gate 4, citing the immense pressure to match Larian Studios' success with Baldur's Gate 3. Ohlen stated that building the necessary tools and infrastructure from scratch would take at least five years and expressed concerns about competing with the high standard set by the previous game. He has since left Archetype due to burnout.
Baldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity'
Following the success of Baldur's Gate 3, Hasbro sought a sequel, but Larian Studios declined to develop Baldur's Gate 4, despite having a partially playable build. Co-lead designer of Baldur's Gate 2, James Ohlen, was also approached but refused, citing the difficulty of competing with Larian's acclaimed title and the significant effort required to build a new engine. A remaster of Baldur's Gate 2 is reportedly in development, with former BG2 lead designer Kevin Martens involved.
Archetype Entertainment founder and BioWare veteran wishes Exodus didn't look so much like Mass Effect
James Ohlen, founder of Archetype Entertainment and BioWare veteran, expressed regret that his studio's upcoming game, Exodus, bears a strong visual resemblance to Mass Effect. While acknowledging Mass Effect's influence, Ohlen hopes the team can further differentiate Exodus's look and highlight unique elements like the 'Awakened' intelligent animals and a time dilation mechanic.
As an RPG fan, these are the 9 new trailers that have made me run to my wishlist this June
This article highlights nine new RPG trailers revealed in June that have excited the author, a self-proclaimed RPG fan. The showcased games span various subgenres and platforms, including Persona 4 Revival, Clockwork Revolution, Fire Emblem: Fortune's Weave, Fable, Vampire: The Masquerade – Eternal Whispers, Threads of Time, Exodus, Signet City, and Final Fantasy 7 Revelation.
How excellent companions turn good RPGs into great ones, straight from the Exodus devs: "That's really what I…
Developers at Archetype Entertainment are emphasizing the importance of compelling companion characters in their upcoming sci-fi RPG, Exodus. They aim for companions to feel like real people with their own arcs, conflicts, and growth, influencing player choices and the overall narrative. Specific companions like Tom Vargas, Elise Charroux, Salt, and Phaedra are highlighted for their unique personalities and combat roles.
EXODUS looks like a good fit for Mass Effect fans wanting something more
EXODUS, a sci-fi action-adventure RPG from Archetype Entertainment, is slated for release in 2027 and aims to fill the void left by Mass Effect. An extended gameplay reveal showcased the game's combat, exploration, and narrative elements, with Game Director Chris King providing commentary. The developer's ties to BioWare suggest a strong lineage for the title.
Exodus: The Big Preview – Hands-on gameplay and developer access to the upcoming space sci-fi RPG
Archetype Entertainment's upcoming space sci-fi RPG, Exodus, is drawing comparisons to Mass Effect due to its genre and developer backgrounds. A recent preview offered hands-on gameplay, revealing a tactical combat approach and exploration of hostile environments. Narrative director Drew Karpyshyn also discussed inspirations beyond Mass Effect, with the game currently slated for a 2027 release.
Mass Effect Fans, Feast Your Eyes on a Full 20 Minutes of Exodus Gameplay
Archetype Entertainment has released 20 minutes of gameplay for their upcoming sci-fi RPG Exodus, showcasing its similarities to the Mass Effect series. Director Chris King detailed the game's story, characters, dialogue, exploration, and combat, which features cover-based shooting and player choices impacting the narrative. Exodus is slated for an early 2027 release.
Exodus: Everything you need to know about the sci-fi RPG from former Mass Effect devs
Exodus is a new sci-fi RPG from Archetype Entertainment, a studio founded by former BioWare developers. The game is set 40,000 years in the future and features a choice-driven narrative with a time dilation mechanic. It is scheduled for release in Early 2027 on PC, PlayStation 5, and Xbox Series X/S.