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Baikun Interactive

Baikun Interactive business and news from across the web.

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SpiritVale shares a ban list, updates on dev team size, and a list of features for its next update

Baikun Interactive has provided an update on SpiritVale, detailing actions taken against bots and outlining upcoming features. The studio has banned over 5,000 accounts for unauthorized programs and RMT, and is hiring to address future content. The next update will include Asia region servers, a skateboard cosmetic, advanced artifacts and grimoires, a PvP revamp, and the Dragon Knight class.

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Massively Overpovered

Early access MMORPG SpiritVale has finally brought its trade system back online after its rocky launch

The early access MMORPG SpiritVale has brought its trade system, including the auction hall, back online after a rocky launch that caused outages and exploits. Developer Baikun Interactive released a patch addressing party system issues, item exploits, login timeouts, and chat bugs, while also introducing a new report player feature and adjusting auction house fees and listing limits.

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Massively Overpovered

SpiritVale opens a PTR to test item trading, guild storage, and its still-broken auction house

Indie MMORPG SpiritVale has opened a public test realm to allow players to test features like item trading, guild storage, and the auction house. The game's developers at Baikun Interactive are using the PTR to gather feedback and ensure more stable updates for the live servers. Despite ongoing issues with the auction house and bugs, the game's Ragnarok Online-like gameplay is noted, though player concurrency has seen a decline since its early access launch.

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SpiritVale apologizes for a rocky launch as it works to hire a backend dev and fix its auction hall

Indie MMORPG SpiritVale, developed by Baikun Interactive, has apologized for a rocky launch week that saw a surge in players but also significant technical issues. The studio is working to hire a backend developer to address problems with the auction hall and server performance, which were exacerbated by an unforeseen player count. Baikun Interactive has confirmed there will be no server wipe or rollback.

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Massively Overpovered

Indie MMORPG SpiritVale sees 20,000 concurrent players as the dev fights economy-wrecking bots

The indie MMORPG SpiritVale has reached 20,000 concurrent players on Steam despite facing issues with bots and real money trading. Developer Baikun Interactive has shut down the game's demo to combat exploitation and is actively working to address botting and economic disruption, though some players have criticized temporary market closures.

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Kickstarted indie MMORPG SpiritVale officially launches into early access today

The indie MMORPG SpiritVale, developed by Baikun Interactive, has officially launched into early access on PC today, just weeks after successfully completing its Kickstarter campaign. The game is available for $15 on Steam and features seven classes, multiplayer parties, over 35 maps, and core systems like skill progression and loot, with further content planned for the coming months.

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Aussie indie MMORPG Spiritvale scores almost $250K on Kickstarter ahead of July early access

The Australian indie MMORPG SpiritVale, developed by Baikun Interactive, successfully raised over AU$357,000 (nearly $250,000 USD) on Kickstarter, surpassing its funding goal. The game is set to launch its early access period on Steam on July 15th, with a demo currently available.

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SpiritVale’s Kickstarter seeks $53K to hire more devs and build on its foundation

Baikun Interactive has launched a Kickstarter campaign for their MMORPG SpiritVale, seeking over $53,000 USD to hire more developers and expand the game's features. The campaign highlights the game's classes, gear customization, crafting, and PvE/PvP content, with over $12,000 raised so far.

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Indie MMORPG SpiritVale just released a new trailer ahead of its Kickstarter launch

The indie MMORPG SpiritVale, developed by Baikun Interactive, has released a new trailer ahead of its Kickstarter launch and July early access release. The game will be free-to-play with cosmetic microtransactions and features class-based action combat with over 230 monsters and 20 world bosses across 30 unique maps.