Behaviour Interactive
Behaviour Interactive business and news from across the web.- Assassin's Creed is being adapted for theatre by a former Cirque du Soleil director, offering two hours of parkour across several erasUbisoft is partnering with former Cirque du Soleil director Sébastien Soldevila to create a two-hour stage production titled Heredis: Echoes of the Past, inspired by the Assassin's Creed series. The show will feature acrobatics, parkour, and choreographed combat across different historical eras, and is set to premiere in Montreal and Paris in late 2026. Behaviour Interactive is also involved in the production.
- HEREDIS - ECHOES OF THE PASTUbisoft is collaborating with The 7 Fingers, Behaviour Interactive, and Décibels Productions to create "HEREDIS - Echoes of the Past," an original stage show based on the Assassin's Creed video game series. The production will feature circus artists, acrobats, actors, and dancers, blending acrobatics, parkour, and combat within immersive visual environments. The show will premiere in Montreal in December 2026 before embarking on a world tour, including a stop in Paris in January 2027.
- Star Wars Fate Of The Old Republic devs are mostly ex-BioWare and KOTOR veteransArcanaut Studios has revealed more about its upcoming Star Wars: Fate Of The Old Republic, a spiritual successor to Knights Of The Old Republic. The development team is largely comprised of former BioWare veterans who worked on the original KOTOR and other acclaimed RPGs like Mass Effect and Dragon Age. Director Casey Hudson founded Arcanaut Studios last year, and the game is expected to release before 2030.
- Announcing The Breaking Room: Shatter everything, from a coffee cup to a skyscraper, in this physics-based destruction clickerThe Breaking Room, a physics-based destruction clicker developed by djuD, is set to release in Q4 2026 on PC via Steam. The game features incremental gameplay where players use telekinetic abilities to shatter environments, with upgradeable stats and researchable compounds. The developer, djuD, has over 10 years of AAA industry experience, having worked at companies like Ubisoft and Behaviour Interactive.
- Assassin’s Creed Invictus Playtester Find The Game AwfulRecent leaks suggest that playtesters found the upcoming multiplayer game Assassin's Creed Invictus to be in poor condition, with one report describing it as "awful." The game, which is being developed by Ubisoft Montreal, has reportedly faced delays and may be pushed back from its initial 2025 release window. This follows a trend of live service games failing to meet expectations, raising questions about Assassin's Creed Invictus's future.
- Former PlayStation Exec Believes Recent Layoffs Are a Result of Over-Investment During Covid-19Former PlayStation executive Shuhei Yoshida attributes recent widespread gaming industry layoffs to over-investment and over-hiring during the COVID-19 pandemic's period of rapid growth. He suggests companies misjudged sustained demand, leading to adjustments and layoffs as the industry returned to steady growth. Despite the sad reality of job losses, Yoshida remains optimistic about the industry's long-term health, noting that overall employment numbers may still be increasing.
- Dead by Daylight 9.6.0 Update Drops Today With Game-Changing Diminishing Returns | HappyGamerBehaviour Interactive has released the Dead by Daylight 9.6.0 update, introducing a significant new mechanic called Diminishing Returns that aims to alter core gameplay loops for both killers and survivors. The patch also includes a 'Play While You Wait' feature to address long lobby times and various killer tweaks. This update is rolling out simultaneously across PC, PlayStation, Xbox, and Nintendo Switch.
- Dead by Daylight's 2v8 Mode Gets Fresh Blood With New Maps and Tweaks | HappyGamerBehaviour Interactive has released significant gameplay adjustments and new maps for Dead by Daylight's 2v8 mode. The developer is actively seeking player feedback to refine the chaotic 8-player experience, which offers a distinct alternative to the standard 4v1 matches. These updates indicate Behaviour's commitment to the 2v8 mode as a permanent fixture.
- Rumor MillRumors suggest that a new trailer for Grand Theft Auto 6 is imminent, with evidence pointing to its near release. Separately, the developer of Dead by Daylight has denied claims that recent layoffs were an act of union busting.
- Popular PS5 Action Game 60% Off on PS Store, Lowest PriceDead by Daylight, a popular multiplayer action game developed by Behaviour Interactive, is currently available for 60% off on the PlayStation Store for both PlayStation 5 and PlayStation 4. The limited-time deal reduces the price to $11.99 and ends next Thursday, May 7. The game features asymmetrical multiplayer where one player controls a killer and four others attempt to survive.
- Dead by Daylight Finally Fixes Its Biggest Information Problem | HappyGamerBehavior Interactive is implementing changes to Dead by Daylight's Match Details, which will reveal the killer's identity and power to survivors after the first chase begins or a survivor loses a health state. This update aims to address a long-standing frustration by providing crucial strategic information without sacrificing the early-game mystery. The change was influenced by player feedback from the Public Test Build, indicating a developer focus on community input and improving game accessibility.
- MMO Business Roundup: Xbox’s resolutions, Microsoft’s employee buyouts, and Meta’s mass layoffsThis industry roundup covers several key business developments, including Xbox's strategic resolutions to expand its reach and Microsoft's offering of voluntary buyouts to a portion of its US workforce. Additionally, Behaviour Interactive has conducted layoffs affecting external development partnerships, and Meta has laid off 8,000 employees while closing 6,000 job postings.
- Build A Rocket Boy facing legal action, Behaviour Interactive cuts jobs, and Xbox has a new 'north star' - Patch Notes #49This week's gaming news includes Behaviour Interactive confirming job cuts, Microsoft lowering Xbox Game Pass prices, and Nintendo facing lawsuits over tariffs. Build A Rocket Boy is also facing legal action for alleged privacy violations, while the Super Mario Galaxy Movie has surpassed $747 million at the global box office. Xbox is reportedly rethinking its exclusivity strategy and focusing on daily active players.
- Dead by Daylight Developer Behaviour Interactive Cuts JobsBehaviour Interactive, the Canadian developer behind the popular horror game Dead by Daylight, has laid off an undisclosed number of employees. This news comes amidst a broader trend of job cuts within the video game industry in 2026. The lack of transparency surrounding the layoffs has drawn criticism from the game's community, who are concerned about the impact on future content updates and bug fixes for the successful title.
- Dead By Daylight’s Trickster Sees Massive Usage Spike After UpdateDead by Daylight's Trickster killer has experienced a significant surge in player usage following a recent update and rework. Previously the least-played killer with a 1.6% usage rate, the character's mechanics have been overhauled to be more responsive and effective. This success highlights the potential of thoughtful character reworks in maintaining game balance and roster diversity.
- Another round of layoffs, this time from Dead by Daylight studio, Behaviour InteractiveBehaviour Interactive, the studio behind Dead by Daylight, has conducted layoffs due to a decline in demand for external mobile and casual development projects. The exact number of affected employees and any impacted projects remain unconfirmed. This news follows recent announcements from Behaviour Interactive regarding their acquisition of the 7 Days to Die franchise and involvement in a new Serious Sam title.
- Dead by Daylight Studio Announces Layoffs in Mobile and External Development TeamsBehaviour Interactive, the studio behind Dead by Daylight, has announced layoffs primarily affecting its mobile and external development teams due to declining demand for such projects. This follows similar recent announcements from Iron Galaxy Studios, Polyarc Games, and Epic Games, with Epic CEO Tim Sweeney citing a downturn in Fortnite engagement and the need for significant cost savings.
- Business and FinanceUS hardware sales saw a 69% increase in March 2026, driven by strong performance from the Nintendo Switch 2. In separate news, Behaviour Interactive has implemented further layoffs, citing decreased demand for mobile and casual games.
- Dead by Daylight developer confirms layoffsBehaviour Interactive has confirmed layoffs, attributing the decision to a decrease in demand for external development projects. The company did not specify the number of employees affected.
- Behaviour Interactive lays off more people as 'demand for mobile and casual external development projects has…Behaviour Interactive, the developer of Dead by Daylight, has confirmed an undisclosed number of layoffs. The company cited a decline in demand for mobile and casual external development projects as the reason for the cuts.