Behaviour Interactive
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Behaviour Interactive have acquired 7 Days to Die developers The Fun Pimps
Behaviour Interactive has acquired The Fun Pimps, the developers behind the successful zombie survival game 7 Days to Die, which has sold over 20 million copies. The Fun Pimps will continue to lead development on the game with Behaviour Interactive's support to expand and update it. This acquisition aligns with Behaviour Interactive's goal of building a diverse horror game portfolio.
"7 Days has come far but it's still not where we want it to be" - 7 Days to Die studio announces sale to Dead by Daylight studio Behaviour
The Fun Pimps, developers of the successful open-world horror game 7 Days to Die, have been acquired by Behaviour Interactive, the studio behind Dead by Daylight. The acquisition aims to provide The Fun Pimps with additional resources and support to continue developing 7 Days to Die, while maintaining their leadership and vision for the game. Behaviour Interactive, which also recently acquired Red Hook Studios, the developer of Darkest Dungeon, stated their belief in the game's potential and the team's ability to realize it.
Behaviour Interactive acquires 7 Days to Die dev The Fun Pimps
Behaviour Interactive has acquired The Fun Pimps, the studio behind the successful zombie survival game 7 Days to Die, which has sold over 20 million copies. Behaviour Interactive CEO Rémi Racine stated the acquisition aligns with their goal of building a diverse horror portfolio and will provide The Fun Pimps with additional resources to accelerate development. The Fun Pimps co-founder Richard Huenink expressed excitement for the partnership, emphasizing the community's role in the game's growth.
Behaviour Interactive acquires The Fun Pimps
Behaviour Interactive, the developer behind Dead by Daylight, has acquired The Fun Pimps, the studio responsible for 7 Days to Die. This acquisition marks a significant move in the gaming industry, expanding Behaviour Interactive's portfolio.
Behaviour Interactive acquires 7 Days to Die studio The Fun Pimps
Behaviour Interactive has acquired The Fun Pimps, the development studio behind the survival game 7 Days to Die. The Fun Pimps co-founder Richard Huenink stated that the partnership aims to help the studio realize its full vision for the game, which has been in development for over a decade.
Dead by Daylight maker Behaviour has bought the studio behind 7 Days to Die to create "a portfolio of horror IP"
Behaviour Interactive, the developer of Dead by Daylight, has acquired The Fun Pimps, the studio behind 7 Days to Die. This acquisition aims to build a portfolio of horror intellectual property, leveraging the success of both companies' existing horror titles. The deal is expected to enhance development and marketing for 7 Days to Die while supporting The Fun Pimps' long-term vision.
It Has My Face, my favourite sci-fi assassination sim about being stalked by a clone of yourself, has a 1.0 release date
The roguelite assassination game It Has My Face will launch its 1.0 version on April 3rd, 2026, exiting early access. The update will include new multiplayer modes like Team Deathmatch and Free For All for up to 8 players, expanded story mode with two new chapters, additional clone abilities, and a new final boss. A Steam demo is currently available.
Dead by Daylight Hands Over the Keys: Players Vote on Killers, Moris, and Death Itself
Behavior Interactive is allowing Dead by Daylight players to vote on significant in-game content, including Killer and Survivor perks, Killer 'Moris' (execution animations), and the Chapter Logo. This unprecedented level of community control over game balance and aesthetics marks a bold experiment in player trust and engagement. The results of these votes will influence upcoming content and could set a new precedent for developer-community interaction in the horror genre.
Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to 'rebuild…
Blight: Survival, an anticipated medieval zombie-slaying action RPG, has surpassed 1.5 million wishlists on Steam. Developer Haenir Studio, in partnership with publisher Behaviour Interactive, explained that they are rebuilding core systems to refine the combat experience. While a release date is still unannounced, the team is focused on delivering a physical and impactful combat system.
Dead by Daylight’s 10th Anniversary Party Tickets Drop — A Decade of Terror Deserves a Celebration
Behaviour Interactive is celebrating the 10th anniversary of its asymmetrical horror game Dead by Daylight with a special party, with tickets now on sale. The article reflects on the game's decade-long journey from a niche title to a mainstream success, highlighting its enduring community and consistent development.
Hades II and Date Everything leading the charge at the 2026 Gayming Awards nominations
Hades II and Date Everything! lead the nominations for the sixth annual Gayming Awards, with each title receiving three nods. The awards celebrate games representing the LGBTQIA+ community. Other nominated games include Hollow Knight: Silksong and South of Midnight.
Hades 2 and Date Everything lead Gayming Awards 2026 nominations
The nominations for the sixth annual Gayming Awards have been revealed, with Hades 2 and Date Everything leading with three nominations each. Hades 2 is nominated for Game of the Year alongside other titles like Hollow Knight: Silksong and Ghost of Yōtei. The awards ceremony will take place on June 8, 2026, and will be hosted by Erika Ishii and Dawn.
Dead by Daylight's new K-pop chapter doesn't add a new killer, but it does sound like one more step towards a…
Behaviour Interactive is adjusting its content release strategy for Dead by Daylight, moving away from a strict schedule of adding a new killer every three months. While the pace of major chapters will remain, the content within them may vary, potentially including reworks, new survivors, or other features instead of solely new killers. This approach aims to maintain player engagement with new content at a consistent cadence.
Top-Down Open World Space RPG Solar Echoes: Star Fated Revealed
Corefun Studios has revealed Solar Echoes: Star Fated, a top-down 2D open world space RPG where players pilot the starship of a criminal commander on the run with a stolen artifact. The game features real-time ship combat, over 750 equipment items, and a world that reacts to player choices. The article also briefly mentions upcoming DLC and releases for SHINOBI: Art of Vengeance, Captain Tsubasa 2: World Fighters, Obey the Insect God, Super Alloy Crush, Dead by Daylight, and a Square Enix Publisher Sale.
FMV Digitized Obey the Insect God Launching April 10
Obey the Insect God, a surrealistic narrative game inspired by The Kalevala, will launch on April 10, featuring FMV digitized sprites and late '90s arcade fighter aesthetics. The game emphasizes tight timing, blocking, and combos against brutal enemies. Additionally, the article mentions the upcoming Early Access launch of Super Alloy Crush, the "All-Kill: Comeback" chapter for Dead by Daylight, a Square Enix Publisher Sale, MC Lars as a guest of honor at Fire & Ice RGX 2026, the launch of The Sims Maker Program and The Sims 4 Marketplace, and the finale of the Sonic the Hedgehog podcast.
Dead by Daylight’s Trickster Gets Gutted in Massive 9.5.0 Rework
Dead by Daylight's latest 9.5.0 update introduces a significant rework for the killer Trickster, alongside new survivor Kwon Tae-young and a new map. The update drastically reduces Trickster's base stats and introduces a Style Points system, while survivors gain powerful new perks that may shift the game's meta. Behaviour Interactive aims to address the killer's inconsistent performance with this rework.
Dead by Daylight’s new chapter, All-Kill: Comeback launches with K-Pop Demon Hunters star, Kevin Woo
Behaviour Interactive has released the All-Kill: Comeback Chapter for Dead by Daylight, introducing a new map, survivor Kwon Tae-young, and an overhauled Trickster Killer with a Style Rank system. The chapter features original music and voice work from K-Pop star Kevin Woo, who previously appeared in K-Pop Demon Hunters. This update continues the game's trend of incorporating popular culture crossovers, following the Stranger Things tie-in.
Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June
Ubisoft and Behavior Interactive have announced Monopoly: Star Wars Heroes Vs. Villains for the Nintendo Switch, launching on June 11, 2026. The game features a custom board with iconic Star Wars locations, unique character abilities, and team-based gameplay modes like 2v2 and 3v3, available both online and in couch co-op.
Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June
Ubisoft and Behavior Interactive are releasing Monopoly: Star Wars Heroes Vs. Villains for the Nintendo Switch and other platforms on June 11, 2026. The game features a team-based twist on classic Monopoly gameplay with iconic Star Wars characters and locations, offering 2v2 and 3v3 modes.
Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June
Ubisoft has announced that Monopoly: Star Wars Heroes Vs. Villains will now release on June 30, 2026, for the Nintendo Switch and other platforms. The game features a custom board with iconic Star Wars locations, reimagined gameplay with cinematic moments, and unique character abilities for team-based play in 2v2 or 3v3 modes.