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Fallout: New Vegas director's hopes for the RPG were shaped by how little time Obsidian had to work on it: "We can't set our sights on anything crazier than this"
Fallout: New Vegas director Josh Sawyer discussed how the game's development constraints, particularly the 18-month deadline, shaped his goals for the RPG. He explained that the team focused on storytelling and quest reactivity, leveraging existing assets from Bethesda to achieve their vision within the limited timeframe.
Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time'
Arkane Studios co-directors Raphael Colantonio and Harvey Smith revealed that the studio almost developed games based on Blade Runner and the Thief franchise before creating Dishonored. Bethesda had pitched both projects, and Arkane developed pitches for each, with the Thief 4 concepts eventually forming the basis for Dishonored.
Skyblivion's gorgeously revamped Ayleid ruins are all done and dusted, the folks behind the Oblivion Remake mod have announced
The modding team behind Skyblivion, a remake of The Elder Scrolls 4: Oblivion, has announced the completion and QA testing of all revamped Ayleid ruins. While this marks a significant milestone, the mod's release date remains uncertain following a delay last year. Project lead Kyle Rebel expressed optimism about the remaining development tasks, including the Imperial City and bug squashing.
"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap
Arkane Studios co-directors Raphael Colantonio and Harvey Smith discussed the development of Dishonored, which combined their initial concepts for Thief 4 and a Blade Runner game. The directors revealed that the process of deciding which project to pursue led to creative friction, likening the experience to needing couples therapy. Ultimately, Bethesda Softworks merged their ideas to create Dishonored.
Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an…
Arkane Studios co-directors Raphael Colantonio and Harvey Smith revealed that Bethesda initially approached the studio to develop Thief 4 or a Blade Runner game before Dishonored. While both directors were passionate about the franchises, neither project materialized, leading Arkane to develop Dishonored instead. The studio was later acquired by ZeniMax Media.
Dishonored dev Arkane Studios nearly made Thief 4 and a Blade Runner game
Former Arkane Studios co-directors Raphael Colantonio and Harvey Smith revealed that the studio was nearly tasked with developing Thief 4 or a Blade Runner game before creating Dishonored. Bethesda had approached Arkane with the propositions, and the developers expressed strong interest in both franchises. Ultimately, Bethesda allowed Arkane to proceed with their original project, which became Dishonored.
Comedian Alasdair Beckett-King was a die-hard adventure gamer until he discovered Morrowind: 'The first time I loaded it up, I walked straight into a little pond and was killed by a fish'
Comedian and adventure game designer Alasdair Beckett-King discusses his gaming history, from playing Dizzy on a ZX Spectrum to his love for Morrowind and point-and-click adventures like Broken Sword. He shares his current playthroughs of Tainted Grail: Conquest and his enduring affection for The Witcher 3: Wild Hunt, while also admitting to being stuck on Hollow Knight: Silksong.
Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic
Dishonored co-creators Raphael Colantonio and Harvey Smith revealed that Arkane Studios was initially slated to develop Thief 4 and a new Blade Runner game before Bethesda greenlit their original immersive sim. Both Colantonio and Smith expressed strong interest in these projects, which ultimately fell through, leading to the development of Dishonored.
Arkane's Dishonored always felt like a secret Thief sequel, and that's because it started life as one
Dishonored originally began development as Thief 4 before publisher Bethesda offered Arkane the choice between that franchise or Blade Runner. Directors Raphaël Colantonio and Harvey Smith discuss the project's evolution into Dishonored and their experiences co-directing the game.
Fallout Remasters “A Bit Further Off” Than Assumed, The Elder Scrolls 6 is “Quite Far Away” – Rumor
Rumors suggest that remasters for Fallout games, potentially including Fallout 3, are further away than anticipated, with The Elder Scrolls 6 also being quite distant. Industry figures indicate that while remasters might appear next year, The Elder Scrolls 6 could be as far off as 2028 or 2029. Bethesda's Todd Howard has previously confirmed multiple Fallout projects are in development.
Jez Corden believes next Fallout remaster is due in 2027
Microsoft insider Jez Corden suggests that a Fallout remaster, widely believed to be Fallout 3, is targeted for a 2027 release. He also indicated that The Elder Scrolls 6 is still some years away, potentially launching in 2028 or 2029. Bethesda has shown support for the Nintendo Switch with potential remasters of Fallout 4 and The Elder Scrolls IV: Oblivion.
14 years ago we published our Elder Scrolls 6 wishlist, and honestly? It still holds up
This article revisits a 2012 PC Gamer wishlist for The Elder Scrolls VI, noting how many of its predictions and desires still hold relevance 14 years later. It discusses potential features like returning to the Iliac Bay, exploring Akavir, and incorporating deeper NPC reactivity and companion systems, comparing them to elements found in Bethesda's later titles like Fallout 4 and Starfield.
On Sale
The official Bethesda Gear Store is holding a sale for DOOM: The Dark Ages. Specific sale items are available for purchase to celebrate the game's first anniversary.
Introducing the XBOX Game Studios Shop
Xbox Game Studios has launched the Xbox Game Studios Shop, a new online destination for official merchandise from its popular titles like Halo, Forza, Gears of War, and Fable. The shop will feature a growing range of items, including collectibles and apparel, with new products planned to coincide with major game releases.
Fallout 4 on Consoles Will Soon Let You Add More Mods
Bethesda has announced that an increase in mod storage for the console versions of Fallout 4 is coming soon. This update will allow players to download and utilize more Creations within the game.
Tomodachi Life: Living the Dream Tops US Sales Charts for April 2026
Tomodachi Life: Living the Dream for Nintendo Switch topped US game sales charts in April 2026, according to Circana analyst Mat Piscatella. Hardware sales also saw a significant year-on-year increase, largely driven by the new Nintendo Switch 2, which outsold the original Switch and surpassed the PlayStation 5 in both unit and revenue generation for the month and year-to-date. Other top-selling games included Pragmata, Crimson Desert, and MLB: The Show 26.
This indie dev's dungeon crawling 'descent into madness' was inspired by motherly love
Indie developer Christopher Yabsley is creating Heathen, a dark fantasy dungeon crawler inspired by a cherished childhood memory of playing Diablo with his mother. The game will feature first-person combat, randomized loot, and online co-op, with an early access release planned for Steam.
Troy Baker and Austin Wintory talk becoming Indiana Jones and writing death metal polkas for Counter-Strike
Actor Troy Baker and composer Austin Wintory discuss their careers and creative challenges in a joint interview. Baker shares his experience stepping into the role of Indiana Jones for Indiana Jones and the Great Circle, while Wintory details his work on a unique music pack for Counter-Strike: Global Offensive that blended metal and polka.
Fanatical’s May Madness Sale Has Discounts On Dozens Of Brand New PC Games
Fanatical is holding its annual May Madness sale until May 31, featuring discounts on over 10,000 digital PC games, including new releases and preorders. Notable deals include Resident Evil Requiem, Crimson Desert, and Starfield Premium Edition. Many games are redeemable on Steam, with some available on GOG or Epic Games Store.
Fanatical's May Madness Sale Has Discounts On Dozens Of Brand New PC Games
Fanatical is holding its annual May Madness sale until May 31, offering discounts on over 10,000 digital PC games, including new releases and preorders. The sale features deals on titles like Resident Evil Requiem, Crimson Desert, and Starfield, with daily flash deals and bonus games for purchases over $15. Most games are redeemable on Steam.