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Cinder City Won’t Require 64 GB of RAM, But You’ll Need a Stronger GPU
Big Fire has clarified the system requirements for their upcoming game, Cinder City, reducing the recommended RAM from 64 GB to 32 GB and noting it may decrease further with optimization. While GPU requirements have increased, with a GeForce RTX 4070 recommended, the studio apologized for any initial disappointment. The game is targeting a release in the second half of 2026.
Cinder City Developer Preview Showcases New Gameplay, The Cinderknights, and Much more
BigFire and NCSoft have released a new gameplay preview for Cinder City, a dystopian action RPG set in Seoul. Players control Seven, a Cinderknight searching for his daughter amidst mutant monsters and the criminal organization Hyde. The game, built with Unreal Engine 5, is slated for a PC launch in the second half of 2026 and will feature NVIDIA-supported features.