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Bit Reactor

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PC Gamer

Star Wars Zero Company gets much-needed first patch so you won't miss shots with a 100% chance to hit any more

Bit Reactor has released the first patch for Star Wars Zero Company, addressing critical issues such as crashes and problems with Ironman saves. The update also fixes a bug where shots could be missed despite a 100% chance to hit. The studio, reportedly operating with a skeleton crew, is working to resolve fundamental issues that impacted the game's launch.

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Retro Gamer

Big Star Wars Zero Company update fixes about 60 issues and tells low-spec players "adjusting a specific video setting can help improve your overall framerates"

Bit Reactor has released a significant update for Star Wars Zero Company, addressing approximately 60 issues including crashes and visual stutters. The patch also fixes problems with the Beskar mode and provides advice for low-spec players to improve framerates by adjusting video settings.

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Gamespot

Star Wars Zero Company Is Missing The Only Achievement I Wanted

The author expresses frustration with Star Wars Zero Company's lack of an achievement for completing the game without losing any squad members, especially when there is an achievement for losing one. Despite this personal disappointment, they praise the game and developer Bit Reactor, hoping for such an achievement in a potential sequel.

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Shack News

Star Wars Zero Company 1.1 patch notes

Bit Reactor has released the first major patch for Star Wars Zero Company, addressing numerous bugs and stability issues across PC and consoles. The update includes fixes for crashes, visual stutters, save corruption, and various gameplay and animation problems. Specific optimizations are also provided for NVIDIA GTX 10-series and RTX 20-series graphics cards.

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Gaming Bolt

Why Star Wars Zero Company Keeps Pulling You Back In

Star Wars Zero Company has surprisingly found an audience, achieving the franchise's second-biggest launch on Steam despite performance issues and Electronic Arts' current focus away from single-player narrative titles. Developed by Bit Reactor, a studio comprised of former Firaxis employees, the game succeeds by not directly cloning XCOM 2, but by leveraging its core gameplay loop and strong Star Wars universe integration to create an addictive experience.

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PC Gamer

The Blood of Dawnwalker sold 1 million copies in just 3 days

Rebel Wolves announced that its dark vampire RPG, Blood of Dawnwalker, sold over one million copies within three days of its September 2 launch. The game, developed by former Witcher developers, has received positive reviews for its storytelling and combat, though some critics noted its time mechanics could have been more innovative.

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Eurogamer

What we've been playing - "Well this is embarrassing, we're wearing the same outfit!"

Several team members share their current gaming experiences. Connor and Chris are enjoying the tactical gameplay of Star Wars: Zero Company on PlayStation 5 and PC respectively, despite some bugs and performance issues. Dom is revisiting Wo Long: Fallen Dynasty, finding it easier on a second playthrough, while Matt is giving FromSoftware's Nightreign another chance, slowly adapting to its fast pace.

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Gamedeveloper.com

Strategically making Star Wars Zero Company, ft. Greg Foertsch

Bit Reactor CEO Greg Foertsch discusses the development of Star Wars Zero Company, his passion for in-game cameras, and inviting team members into the development process. The interview was recorded before news broke of significant layoffs at the studio.

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Shack News

How Bit Reactor took its original concept and turned it into Star Wars Zero Company

Bit Reactor's Greg Foertsch and Hector Antunez discuss how their strategy game evolved into Star Wars Zero Company, particularly its focus on the Clone Wars era. They explain how the Star Wars IP helped shape the game's narrative and mechanics, and express hope that characters like Runa will leave a lasting legacy.

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Checkpoint Gaming

Star Wars Zero Company studio Bit Reactor reportedly furloughed 80% of staff prior to release

Despite the critical and commercial success of Star Wars Zero Company, its developer Bit Reactor reportedly furloughed 80% of its staff shortly before launch. This decision, made by the studio itself rather than EA or Disney, has led to a lawsuit from a former COO seeking $20 million in damages over alleged contract breaches.

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Metro UK

Games Inbox: Has Sony lost the trust of PS5 gamers?

Readers express significant distrust in Sony Interactive Entertainment's stance on digital game ownership, with one reader vowing to boycott the PlayStation 6. Other discussions include praise for Star Wars Zero Company and Beast of Reincarnation, anticipation for Grand Theft Auto 6's realism, and a retrospective on the inconsistent quality of Sonic games.

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Gaming Bolt

Star Wars Zero Company Review – Built on Hope

Star Wars Zero Company successfully captures the XCOM feel while evolving its tactical turn-based formula. Despite some graphical issues on PlayStation 5 and a slow-starting story, the game offers satisfying combat mechanics, engaging character progression through Bonds, and a solid Star Wars atmosphere.

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Gamespot

Star Wars Zero Company Developers Were Furloughed Before The Game Even Released

A significant portion of the development team for Star Wars Zero Company at Bit Reactor was furloughed before the game's August 28 release, with sources indicating around 80% of the team was impacted. The studio operated on a tight $50 million budget, and co-founders are involved in a lawsuit alleging mismanagement and wrongful termination.

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Shack News

Bit Reactor furloughed most of the Star Wars Zero Company devs weeks before launch

Developer Bit Reactor furloughed approximately 80 percent of its staff weeks before the launch of its debut title, Star Wars Zero Company. The studio stated the decision was independent of publisher EA and owner Disney, and that they hope to rehire the affected employees. Despite the internal turmoil, the game has received positive reviews and is performing well on Steam.

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Retro Gamer

Star Wars Zero Company studio furloughed staff right before the strategy game launched due to reportedly running low on…

Star Wars Zero Company developer Bit Reactor reportedly furloughed most of its staff just weeks before the strategy game's launch due to financial difficulties. The studio claims it intends to rehire employees if sales are strong, but former staff have accused management of concealing the furloughs. Despite these issues, the game is performing well on Steam and has received positive reviews.

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Rock Paper Shotgun

Star Wars: Zero Company devs left without pay, report claims, with "most" staff furloughed prior to launch

Developers at Bit Reactor, the studio behind Star Wars: Zero Company, were reportedly furloughed without pay weeks before the game's launch, with "most" of the team impacted. A spokesperson for Bit Reactor stated the decision was theirs alone and expressed hope to rehire staff if the game's launch is successful. The situation has emerged amidst ongoing legal action between the studio's co-founders.

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Wolfs Gaming Blog

Up To 80% Of Bit Reactor Furloughed Ahead Of Star Wars: Zero Company Launch, It’s Reported

Reports indicate that up to 80% of the staff at Bit Reactor have been furloughed due to financial difficulties, despite the upcoming launch of their Star Wars game. This situation has created significant hardship for the studio's employees.

Metro UK

Star Wars Zero Company dev stopped paying staff weeks before launch

Developer Bit Reactor placed 80% of its staff on mandatory unpaid leave weeks before the launch of Star Wars Zero Company due to financial difficulties. While the game is performing well on Steam, the studio's future and ability to rehire furloughed employees remain uncertain, especially given Electronic Arts' recent financial restructuring.

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PC GamesN

Star Wars Zero Company studio furloughed staff before the game was released

Most of Bit Reactor, the studio behind Star Wars Zero Company, was furloughed before the game's release, with reports indicating up to 80% of the team was affected. Despite positive reviews and "triple-A polish," the studio cited financial instability and hoped a successful launch would allow them to rehire staff.

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IGN

The Studio Behind Hit New Star Wars Game Zero Company Quietly Furloughed 'Most' Staff Just Before Launch

Bit Reactor, the studio responsible for the new Star Wars game, furloughed most of its staff shortly before the game's release. This news comes as a significant blow to the development team and raises concerns about the studio's stability.