Blizzard Entertainment
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Diablo: Dawn of Hatred Expands the Lore of Sanctuary - IGN
Blizzard Entertainment is expanding the Diablo universe with a new four-issue comic book series titled Diablo: Dawn of Hatred, published by Titan Comics. The series, written by Cullen Bunn and drawn by Daniele Serra, will explore the mythology of Sanctuary and is set to release its first issue on April 22, 2026. This announcement follows Blizzard's recent 30th-anniversary spotlight for the Diablo franchise, which revealed the Warlock class coming to Diablo 2: Resurrected and Diablo IV.
Overwatch players prove that there's still some good left in them as Winston and co triumph over Talon in the…
The Overwatch Conquest event concluded with the "Overwatch" faction winning against "Talon." Players who participated received an Overwatch-themed Echo epic skin as a reward. The article notes that the win was largely due to the introduction of new characters, making it more of a popularity contest than a true test of loyalty.
WoW Adds A Cute Little Dog You Can Buy To Help Support People In Need
Blizzard Entertainment has launched a new charity campaign for World of Warcraft, allowing players to purchase a virtual dog pet named Roofus for $20. All proceeds from the sale, minus fees and taxes, will be donated to Habitat for Humanity to support their home-building efforts. The Roofus Pack includes the pet and player-housing items, and will be available until May 12.
Game Crossovers and Collaborations
The article touches on various game crossovers and collaborations, including casting news for The Last of Us and a problematic World of Warcraft Pringles promotion. Blizzard Entertainment's response to the latter has divided players.
Jeff Kaplan recounts development of Project Titan as a game that ‘could never ship and would never exist’
Former Blizzard director Jeff Kaplan discussed the troubled development of Project Titan, an MMORPG that was eventually scrapped and reformed into Overwatch. Kaplan revealed that he recognized the project's insurmountable issues as early as 2009 and urged management to shut it down in 2010 to prevent further financial loss.
WoW Midnight Season 1 Release Time and key date breakdown
Blizzard Entertainment has detailed the release schedule for Season 1 of World of Warcraft: Midnight, beginning March 17th/18th with the launch of PvP, Raiding, and Delves. Mythic+ and Mythic Raid difficulties will follow a week later on March 24th, coinciding with the start of the Race to World First.
How to Report Toxic Players in Every Major Game
This guide details how to effectively report toxic players across major multiplayer games like Call of Duty, Valorant, Apex Legends, and others. It emphasizes providing specific details, timestamps, and clips to ensure reports are actionable by moderation systems, whether AI or human-reviewed. The article also covers platform-level reporting and when to escalate issues beyond in-game tools.
World of Warcraft's Pringles mount promo goes horribly wrong, and Blizzard's response has left players divided
Blizzard Entertainment's recent promotion for World of Warcraft, offering limited edition Thunder-Ridged Elekk mounts through Pringles, has been negatively impacted by individuals exploiting the system to claim all available mounts. Blizzard's subsequent response has divided the player base.
The Daily Grind: Would you show or upload ID to play an MMO?
The article discusses the growing trend of age verification requirements for online platforms, including MMOs, and its implications for user privacy. It references Blizzard Entertainment's past 'Real ID' controversy and compares it to current systems in China, questioning players on their willingness to share personal identification for game access.
How to complete Rune Linguistics in Diablo 4
This guide explains how to complete the Rune Linguistics seasonal task in Diablo 4, which involves farming Runes to craft Runewords. Players need the Vessel of Hatred expansion and the Rune system unlocked. The process requires specific Runes, correct socketing into an item, and using the Offering system to activate the Runeword.
Overwatch Fan Creates Stunning Zenyatta and Rammatra Artwork
An artist named Stereo-Anami has created a highly praised piece of fan art featuring Overwatch characters Zenyatta and Rammatra, highlighting their complex relationship and individual motivations. The artwork has resonated deeply within the Overwatch community, demonstrating continued engagement with the game's lore and characters despite ongoing discussions about the game's development and monetization.
Overwatch director says addressing the 5v5 versus 6v6 debates 'cost us trust': 'We should have listened…
Overwatch 2 game director Aaron Keller admitted that the controversial shift from 6v6 to 5v5 gameplay format cost the team player trust. He stated that while a 6v6 mode remains popular, the team is still unsure how to best integrate it long-term. Keller emphasized a new development approach focused on listening to player feedback and protecting the core game's identity.
Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
Former Blizzard vice president Jeff Kaplan revealed that he strongly advocated for World of Warcraft to be a first-person game during its early development. He believed a first-person perspective would have fostered a greater appreciation for character art and player interaction, drawing parallels to his experience with EverQuest.
Jeff Kaplan is sick of hearing you demonize games you weren't going to play anyway: 'Shut the f**k up. No one…
Former Blizzard VP Jeff Kaplan expressed frustration with online discourse surrounding games, stating that people who haven't played a game should not voice negative opinions about it. He believes such criticism is unproductive and stems from 'nerd baby rage.' Kaplan, now leading his independent studio Kintsugiyama, also reflected on his departure from Blizzard and his newfound freedom to speak candidly.
"Shut the f*ck up, no one cares" - former Overwatch boss Jeff Kaplan slams "nerd baby rage"
Former Overwatch boss Jeff Kaplan has criticized what he calls "nerd baby rage" from game communities, urging players who dislike a game they haven't played to "shut the f*ck up, no one cares." Kaplan, now working on his new game The Legend of California, stated that developers often ignore overly hostile feedback, finding it unproductive.
World of Warcraft would've been a first-person MMO in the EverQuest-inspired world of Overwatch's Jeff Kaplan:…
Former Blizzard director Jeff Kaplan revealed that he advocated for World of Warcraft to be a first-person MMORPG during its development. He views his upcoming game, The Legend of California, as an indirect realization of that original vision, drawing inspiration from his experience with EverQuest.
Buffs, Nerfs, and Bugs
Blizzard Entertainment is facing challenges in balancing the 'Abundance' world event in World of Warcraft, with player feedback indicating dissatisfaction. The ongoing struggle to find a satisfactory equilibrium for the event highlights difficulties in game balance.
Morning Postmortems/Retrospectives
Jeff Kaplan described the development of Blizzard's unreleased MMO Titan as a "disaster" that ultimately led to its cancellation. The article also references a video detailing the collapse of Disco Elysium's development.
Clair Obscur and Dispatch lead BAFTA Game Awards 2026 nominations
Clair Obscur: Expedition 33 and Dispatch lead the BAFTA Game Awards 2026 nominations with 12 and nine nods respectively. A total of 42 titles received nominations across various categories, with Ghost of Yotei, Death Stranding 2: On the Beach, Indiana Jones and the Great Circle, and Arc Raiders also securing multiple nominations. The awards ceremony is scheduled for April 17, 2026, in London.
"You've got to shut this down" - Jeff Kaplan recalls the "disaster" of Blizzard MMO Titan's development
Former Blizzard designer Jeff Kaplan described the cancelled MMO Titan as a "disaster" born from hubris following World of Warcraft's success. The ambitious project, intended to feature a dual-world structure with secret agent and business simulation elements, suffered from a lack of cohesion and clear direction, ultimately costing Blizzard an estimated $83 million before its cancellation in 2013. Kaplan admitted leadership, including his own, was ultimately responsible for the failure, with elements of Titan later influencing Overwatch.