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Blizzard Entertainment

Blizzard Entertainment business and news from across the web.

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Retro GamerNeutral

Blizzard confirms StarCraft "won't be exclusive" to Xbox and refuses to elaborate

Blizzard Entertainment has confirmed that the upcoming StarCraft game will not be exclusive to Xbox platforms. While the exact platforms remain undisclosed, a spokesperson stated that referring to it as an "Xbox-exclusive" would be incorrect. This decision comes after Microsoft's acquisition of Activision Blizzard, and despite Xbox's stated strategy of prioritizing exclusive titles for platform growth.

GamespotNegative

StarCraft Doesn’t Sound Like An Xbox Exclusive

Blizzard Entertainment's upcoming StarCraft shooter will not be an Xbox exclusive, though the exact platforms remain unclear. While Blizzard stated it's incorrect to call it an Xbox exclusive, they did not confirm PlayStation availability beyond PC. This announcement comes amidst Microsoft's acquisition of Activision Blizzard and a recent shift by Xbox towards console exclusives for some of its franchises.

PC GamerPositive

World of Warcraft: Forever players find rule-breaking new items that defy 22 years of experience with the classic MMO

Players of World of Warcraft: Forever are discovering new items that break established rules of the classic MMO, offering abilities like mining without the skill or enabling new combat styles for mages. These rule-bending items, some inspired by Blizzard's Season of Discovery, suggest that the upcoming full release on November 4 will introduce significant changes beyond a simple remake.

GamespotPositive

WoW: Forever Aspires To Have A “Mandela Effect” On Players

World of Warcraft: Forever aims to evoke a 'Mandela Effect' in players by introducing new zones and visual improvements that feel familiar yet new. Blizzard Entertainment's senior art director Jeff Parrott and senior game designer Josh Greenfield discussed how they captured the essence of the original game's design and visuals to make players feel like they are returning home to a place they remember.

Retro GamerNegative

After Microsoft's latest bloodbath, former Blizzard president Mike Ybarra offers "props to Xbox" for dismantling Halo Studios: "The best decision to reset Halo"

Following significant layoffs at Microsoft's Xbox division, former Blizzard president Mike Ybarra praised the company's decision to move the Halo intellectual property to Activision, calling it a positive reset for the franchise. The article notes that hundreds of Xbox employees were laid off, and Halo Studios has been reduced to a small support team as Activision takes over future Halo game development.

GamespotNegative

What Is Xbox Game Studios At This Point?

Recent changes and layoffs within Xbox have led to a significant restructuring of its studios, questioning the identity and purpose of the 'Xbox Game Studios' brand. With only four studios remaining under its direct banner and others absorbed into Bethesda or Activision Blizzard, the publisher's internal structure has become complex and its future branding uncertain.

Shack NewsNeutral

World of Warcraft: Forever isn't a remake of Classic or a bridge to modern WoW

World of Warcraft: Forever is positioned as a distinct third pillar separate from Classic and modern WoW, focusing on day-to-day adventures rather than world-saving heroics. Lead Game Designer Tim Jones and Lead Software Engineer Nora Mills clarified that it is not a remake of Classic or a bridge to the current version of the game.

GamespotVery negative

Xbox Layoffs Are Not Done Yet

Microsoft has announced an additional 268 layoffs within its Xbox division as part of a broader business reset. Xbox CEO Asha Sharma cited factors like underperforming Game Pass investments and industry hardware crises for the restructuring. Further staff reductions are expected as the company continues its overhaul.

GamespotNeutral

WoW: Forever Doesn’t Let Shamans Or Warlocks Tank, But That Could Change

World of Warcraft: Forever will not initially allow Shamans or Warlocks to tank, despite Blizzard experimenting with these roles in WoW: Classic Season of Discovery. Senior game designer Josh Greenfield stated that while lessons were learned, the focus for Forever's launch is on preserving the core class identities of original WoW.

Massively OverpoweredNegative

The StarCraft shooter won’t just be on Xbox, but Blizzard is being kind of weird about what that means

Blizzard Entertainment has been unclear regarding the platform availability of its upcoming StarCraft shooter. While a UK social media account suggested it would be an Xbox exclusive, a spokesperson stated it "won't be exclusive" and would require corrections if labeled as such, implying it will likely release on PC and potentially other platforms.

Tech RadarNeutral

Blizzard confirms Diablo 5 won't gloss over Diablo's takeover of Sanctuary — 'It's not going to take place entirely off-screen'

Blizzard Entertainment has confirmed that Diablo 5 will explore how Diablo conquered Sanctuary, rather than glossing over the event. Senior game director Joe Shely stated that players will learn about these events in-game, and narrative director Jennifer Hepler teased that the player's bond with Diablo will be a significant part of the story.

PC GamerPositive

Why Blizzard vet Rob Pardo is going all-in on Arkheron, the PvP dungeon crawler that's like dark-fantasy Backrooms:…

Bonfire Studios CEO Rob Pardo, a veteran of Blizzard Entertainment, discusses the nearly decade-long development of their PvP dungeon crawler, Arkheron. The game blends action-RPG combat with competitive knockout elements and is set to enter a crossplay beta on September 25 for PC, Xbox Series X, and PlayStation 5.

Massively OverpoweredNeutral

World of Warcraft Forever lays out your choices of dual names and realm types

World of Warcraft Forever, launching November 4th, will feature a realmless approach with four distinct rulesets: normal PvE, PvP, roleplay, and hardcore. Blizzard is implementing dual character names to allow players to share first names while maintaining unique full names across these broad player ecosystems.

IGNNeutral

Blizzard Reveals the World of Warcraft Forever Feature 'We Simply Must Hold the Line On'

Blizzard Entertainment is focusing on maintaining the Classic+ identity for World of Warcraft: Forever, even if it means omitting certain quality-of-life features present in the retail version of the game. This commitment to Classic+ was a key point revealed at Blizzcon 2026.

EurogamerVery negative

Blizzard layoffs are reportedly imminent, days after an exciting BlizzCon and a seemingly popular World of Warcraft: Forever beta

Reports indicate that Blizzard Entertainment is facing imminent layoffs, despite recent successes like a popular beta for World of Warcraft: Forever and announcements at BlizzCon 2026. These cuts are expected to affect the company as part of broader job reductions within the Xbox division.

PC GamerNegative

I've been doing roleplay for 15+ years, and I don't think WoW: Forever needs a ruleset for it

The author argues that World of Warcraft: Classic's new 'Roleplaying' ruleset is an unnecessary and potentially detrimental addition. They contend that traditional roleplaying communities within WoW already manage in-character and out-of-character interactions effectively without strict rulesets, and that separating players into different rulesets for content like dungeons and raids will hinder social interaction.

EurogamerNegative

World of Warcraft fans torn about whether Forever's Skyborne starting zone fits tonally with Classic WoW

Players are divided on whether the new Skyborne starting zone in World of Warcraft: Forever fits the tone of the original Classic WoW experience. Concerns have been raised that the introduction of elemental lords and raid-level threats before level 15 deviates from the grounded narrative approach promised by Blizzard.

Rock Paper ShotgunVery negative

Xbox reportedly set to lay off hundreds more staff and "consolidate" several game studios in second round of major cuts this year

Microsoft's Xbox division is reportedly preparing for a second wave of significant layoffs, with hundreds of employees expected to be affected. The company is also rumored to be consolidating several of its game studios, including those under Bethesda, Activision, and Blizzard. This follows earlier cuts in July and a shift in focus towards established franchises.

PC GamerPositive

WoW: Forever will live and die by the valley

The success of WoW: Forever hinges on its ability to recapture player nostalgia and provide a consistent experience, particularly in long-standing game modes like Alterac Valley. While the beta shows initial player interest, the true test will be whether the game can maintain engagement by offering a sense of continuity for aging MMO players.

Gaming BoltNegative

Halo Studios Eliminates 268 Roles, Activision Working on Next Halo Amid Xbox’s Reorganization

Xbox has confirmed significant layoffs and studio reorganizations, with 268 roles eliminated at Halo Studios. Activision is now developing the next Halo title with a new team, while Halo Studios will maintain a small support team. Other studios like World's Edge, Rare, Obsidian, Playground Games, Turn 10 Studios, and King have also been affected by the restructuring.