Boss Key Productions
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Cliff Bleszinski on Boss Key's Failure and a Possible Gaming Comeback
In a conversation titled 'Cliff Bleszinski Knows What Went Wrong on Level 80,' Cliff Bleszinski reflects on the failures of his studio, Boss Key Productions, and discusses his past experiences in game development, including his work on Unreal. He also touches upon a potential comeback to the gaming industry.
Gears of War's creator is considering returning to game development, but whatever he makes won't be PvP like his last efforts: "Good look to anyone in that space."
Gears of War creator Cliff Bleszinski is considering a return to full-time game development after an eight-year hiatus. Following struggles with alcoholism and sobriety, Bleszinski rediscovered his passion for creating games, though he now prefers Player vs Environment experiences over Player vs Player titles. He has already consulted on a horror game called Soul Walker and is contemplating a larger comeback.
The Sunday Papers
This article discusses various gaming-related topics from recent publications. It touches on the struggles within the game development industry, the personal journey of Cliff Bleszinski after the closure of Boss Key Productions, and explorations of queerness in games like Elden Ring and Disco Elysium. It also briefly mentions themes of labor and slavery in relation to AI films.
Industry veteran Arjan Brussee announces plans to build European-based games engine
Industry veteran Arjan Brussee, co-founder of Guerrilla Games, has announced plans to develop a new European-based game engine called the Immense Engine. Brussee aims to create an alternative to existing engines like Unreal and Unity, emphasizing European hosting and compliance with local regulations, and plans to integrate advanced AI features into the development process.
Gears Of War Creator Lays Out Vision For A New Game, And It Sounds Intriguing
Gears of War creator Cliff Bleszinski has outlined his vision for a new game called "Hollow Point." The proposed two-player cooperative title would blend elements of John Wick, Carrie, and Lovecraft Country, featuring an ex-Marine with guns and a young woman with psychic powers battling Lovecraftian monsters in a New England town during a hurricane.
Guerrilla Games co-founder developing European game engine to rival Unreal and Unity
Guerrilla Games co-founder Arjan Brussee is developing 'The Immensive Engine' as a European alternative to Unreal and Unity, emphasizing European hosting and compliance with local guidelines. The engine will integrate AI from the ground up, aiming to offer studios more choice and leverage AI for efficient development. Separately, Dragon Quest creator Yuji Horii discussed the potential of AI companions in games, envisioning them as friends to players and confirming Dragon Quest 12 is still in development.
Highguard Joins The List Of Live-Service Games Axed Within Weeks Of Launch
Several live-service games, including Highguard, Concord, and RumbleVerse, have been shut down shortly after launch due to issues with player retention and funding. This article examines various titles that failed to sustain their player base or business models, leading to premature closures or development halts.