Bulkhead Studios
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WARDOGS Starts Region-Locking to Curtail Cheaters, Studio Boss Says It’s Not a Permanent Solution
Bulkhead Studios has implemented region-locking in WARDOGS as a temporary measure to combat cheaters, limiting players to servers with a ping below 175. This controversial decision has led to player complaints about not being able to connect with friends globally, with studio CEO Joe Brammer acknowledging the negative impact on a portion of the player base while prioritizing the majority.
WARDOGS Season 2 Progression Boost Was “The Wrong Call,” Season 3 Being Brought Forward
Bulkhead Studios has acknowledged that the accelerated progression in WARDOGS Season 2 was a mistake, leading to player frustration and a drop in Steam reviews. The studio plans to bring forward content from Season 3 to offer a proper fresh start, rather than resetting the in-game economy again. Despite these issues, Season 2 has introduced new weapons, vehicles, and environmental effects.
WARDOGS Studio Boss Discusses Loadouts, Wants Players to Continue Experimenting With Weapons
Joe Brammer, studio boss at Bulkhead Studios, discussed the upcoming loadout system for WARDOGS, explaining that it will be an unlockable feature tied to the in-game economy. This approach aims to encourage players to continue experimenting with various weapons rather than settling on a single preferred setup. The studio also revealed that WARDOGS has generated nearly $100 million in revenue since its Early Access launch on PC.
WARDOGS Season 2 Adds 4 New Weapons and Vehicles, Rain, and the Ability to Bet on Yourself
WARDOGS Season 2, launching October 15th, introduces four new weapons, four new vehicles including tanks and anti-air, and three new FOB structures. The update also adds a dynamic rain weather system that affects visibility and sound, and an experimental 'Wager Vendor' for self-imposed challenges. The military sim shooter is currently in early access on PC and has sold over three million copies.
WARDOGS Studio Wants to Release on PS6 and Project Helix, as “There’s Not Too Much to Consider”
Bulkhead Studios is planning to bring its successful milsim WARDOGS to next-generation consoles like the PlayStation 6 and Xbox's Project Helix. Studio co-founder Howard Philpott stated that porting the game to these platforms should be a straightforward process, with senior producer Kane Allard confirming conversations with platform holders. While release windows and pricing for these consoles remain unknown, development is reportedly on track for a late 2027 launch.
WARDOGS Sells 3 Million Units, Bulkhead Celebrates Even if “This Hype Won’t Last Forever”
Bulkhead Studios' WARDOGS has sold over three million units in just over two weeks since its early access launch. The first-person shooter and military simulation game features a sandbox approach with player-driven progression and base-building. The studio is preparing for Season 2 on October 15th, which will introduce rainy weather mechanics.
WARDOGS Teases Gloomy Forecast For Season 2 on October 15th
Bulkhead Studios' WARDOGS has achieved 2 million sales in its early access period. The game's authentic arcade-style combat has resonated with players, leading to the announcement of Season 2 launching on October 15th. A new teaser suggests challenging weather conditions will be a factor in the upcoming season.
WARDOGS: Why Players Keep Coming Back
WARDOGS, a competitive multiplayer military sim shooter from Bulkhead Studios, has achieved significant success with over two million copies sold in five days and a peak of nearly 430,000 concurrent players on Steam. Its appeal lies in its realistic military simulation aspects, combined with a unique sandbox freedom that allows players to engage in various activities beyond traditional combat, such as building fortifications or transporting teammates. Despite some balance issues and hit registration problems, WARDOGS offers a compelling experience that stands out against larger AAA titles.
WARDOGS Takes “Harsh Stance” Against Cheating In Latest Video
Bulkhead Studios has detailed its strict anti-cheating measures for WARDOGS, following issues encountered during its closed and open betas. The developer is actively banning cheaters and may implement mandatory anti-cheating software for suspected accounts. WARDOGS is set to enter early access on PC on September 10th.
Wardogs looks like Battlefield with a persistent economy, and I'm fascinated by the consequences
Wardogs is a new hardcore shooter for PC featuring 100 players across three teams and a persistent economy where in-game earnings can be spent on upgrades for future lives or matches. Developer Bulkhead Studios aims for a grounded experience, with playtests currently available and the game wishlisted on Steam. The article speculates on the potential impact of the persistent economy on gameplay balance.