Bullfrog Productions
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Design Custom Mini-Coasters in Two Point Museum’s New DLC
Two Point Studios announced the upcoming DLC 'Rides & Relics' for Two Point Museum, set to release on October 8 for £9.99. This expansion introduces customizable mini-coasters, new funfair exhibits, and a new location, drawing inspiration from Bullfrog Productions' classic Theme Park.
After riffing on Theme Hospital, Two Point Museum studio is tipping a hat to Bullfrog's classic Theme Park in its next DLC
Two Point Studios is releasing a new DLC for Two Point Museum called Rides & Relics, which pays homage to Bullfrog Productions' classic Theme Park. The DLC will introduce theme park and funfair elements, including 17 new exhibits, interactive displays, antique amusements, and the ability to build custom mini-coasters. Rides & Relics launches on October 8th for Xbox Series X/S, PlayStation 5, and PC, with a Nintendo Switch version coming soon.
Jobs roundup: August 2026 | CodeDev Group appoints Ben Board as CEO of The Performance Guys
This article rounds up recent hires and promotions across the gaming industry. Key appointments include Ben Board as CEO of The Performance Guys, Nate Nanzer as EVP at Paramount Games, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Amazon, and Microsoft also saw personnel changes.
Masters of Albion and Sintopia show god games are nothing without a deity's twitchy fingers
Masters of Albion and Sintopia are god games that emphasize physical interaction with the game world through hand-like gestures. This mechanic creates a strong sense of presence and player agency, differentiating them from other strategy games where direct control is limited. The article explores how these gesture-based controls enhance the player's relationship with the game world, even when dealing with bugs or difficulty spikes.
A little bit Black & White, a little bit Fable, Molyneux's citybuilder Masters Of Albion has the potential to break free of its influences – but it has a lot of work to do
Masters Of Albion, the new god game from Peter Molyneux's studio 22 Cans, blends city-building, tower defense, and god game mechanics with influences from Fable and Black & White. While the game shows promise with its tactile systems and creative crafting, it suffers from significant clunkiness, inconsistent AI, and shallow gameplay loops in its current early access state. The article suggests potential buyers should wait for further updates to see if the developers can iron out the kinks.
This week in PC games: the "final" Molyneux game, Game Boy horror, ski resort management, and a glamcore heist sim
This week's PC game releases include early access titles Space Drilling Station and TownsFolk, the Game Boy-style horror game The Third Shift, and Vampire Crawlers, a roguelite based on Vampire Survivors. Masters of Albion, a god sim from former Lionhead and Bullfrog developers including Peter Molyneux, also launched in early access, alongside the factory game Factory 95 and the ski resort management sim Above the Snow.
Were PC gamers right to take against Syndicate's FPS reboot? Only one man with an ancient disc copy can find out
This article examines the 2012 first-person shooter reboot of Syndicate, exploring how EA's attempt to adapt the beloved strategy IP into a blockbuster shooter alienated PC fans. Despite its flaws and a challenging difficulty that frustrated players, the game is analyzed for its strong world-building, voice acting by Michael Wincott, and contributions from developers who later founded MachineGames, creators of the Wolfenstein reboot.