Bungie
Bungie business and news from across the web.
Latest coverage
Destiny 2 is dead: "active development" ends next month after one final update, but Bungie says the MMO will…
Bungie announced that active development on Destiny 2 will conclude with a final update on June 9, effectively sunsetting the MMO. While new content development is ending, the company assures players that Destiny 2 will remain playable and aims to be a welcoming environment for returning players.
Destiny 2 Is Getting Last Content Update Soon As Bungie Moves Onto Its Next Big Game
Bungie announced that the final live-service content update for Destiny 2 will be released on June 9, 2026, marking the end of nearly nine years of support. The studio is shifting its focus to its next games, including the extraction shooter Marathon, while ensuring Destiny 2 remains playable. Bungie was acquired by Sony in 2022.
Destiny 2 Gets Final Content Update on June 9th as Bungie Works on “Incubating Our Next Games”
Bungie has announced that Destiny 2 will receive its final content update on June 9th, marking the end of active development for the game after nearly nine years. While Destiny 2 will remain playable, the studio is shifting its focus to incubating new games. This decision follows the release of The Final Shape expansion, which concluded the Light and Darkness Saga.
Other PlayStation Exclusives Will Show Up During June 2nd State of Play – Rumor
A rumor suggests that upcoming PlayStation exclusives beyond Marvel's Wolverine will be featured in the June 2nd State of Play. While details are scarce, other titles like a potential new God of War game and Bungie's Marathon are speculated to appear. Marvel's Wolverine is confirmed for the showcase and is slated for a 2026 release.
Marathon Update 1.0.9 patch notes add Warden Hunts and XP boosts
Bungie has released update 1.0.9 for their upcoming game Marathon, introducing new features such as Warden Hunts and experience point boosts. The update aims to enhance player progression and engagement with new content.
Struggling Witcher spinoff brings acclaimed Destiny 2 narrative veteran onboard as new lead writer
Kwan Perng, formerly of Bungie where he served as narrative lead for Destiny 2's The Final Shape, has been hired as the new lead writer for Project Sirius, a Witcher spinoff game. Perng announced his move to CD Projekt's troubled project, which has undergone several reboots since its initial announcement. He expressed excitement about working in The Witcher universe, though details about the game remain scarce.
Habitual Destiny 2 players are feeling lost amid latest drought and Bungie’s Marathon focus
Long-time Destiny 2 players are expressing feelings of being lost due to the current content drought and Bungie's apparent focus on their upcoming game, Marathon. This has led to discussions about the future of the Destiny franchise, with some players questioning if it's time for Destiny 3.
Morning Patches
Bungie has released update 1.0.9 for Marathon, with news also highlighting a major update for Tavern Keeper. The article also mentions unofficial game patches and mods, including a new mod for Crimson Desert.
Narrative lead of Destiny 2's best expansion joins The Witcher multiplayer game Project Sirius at CD Projekt Red
Kwan Perng, a narrative lead on Destiny 2's The Final Shape expansion, has joined CD Projekt Red as the lead writer for the upcoming multiplayer game, Project Sirius. Perng previously worked on Destiny 2 expansions and Guild Wars 2: End of Dragons. Project Sirius is one of several Witcher-related projects in development at CD Projekt Red.
Forza Horizon 6 Proves Xbox Still Has One Franchise No One Can Touch
Forza Horizon 6 continues the franchise's streak of critical acclaim, earning high Metascores and praise for its visuals, gameplay, and open-world design in Japan. This consistent excellence stands in contrast to the struggles of other Xbox franchises like Halo and Gears of War. Playground Games' ability to deliver on fan expectations and maintain quality is highlighted as the key to Forza Horizon's enduring success.
Fanatical's May Madness Sale Has Discounts On Dozens Of Brand New PC Games
Fanatical is holding its annual May Madness sale until May 31, offering discounts on over 10,000 digital PC games, including new releases and preorders. The sale features deals on titles like Resident Evil Requiem, Crimson Desert, and Starfield, with daily flash deals and bonus games for purchases over $15. Most games are redeemable on Steam.
Fanatical's May Madness Sale Has Discounts On Dozens Of Brand New PC Games
Fanatical is holding its annual May Madness sale until May 31, offering discounts on over 10,000 digital PC games, including new releases and preorders. The sale features deals on titles like Resident Evil Requiem, Crimson Desert, and Starfield, with daily flash deals and bonus games for purchases over $15. Most games are redeemable on Steam.
"That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole"
Former Valve writer Chet Faliszek stated he has no interest in working on a potential Half-Life 3, citing the overwhelming established lore as a major deterrent. He expressed a general aversion to working on games with extensive backstories, preferring to create new IPs or work on titles with less narrative baggage.
MMO Week in Review: The Only Way to the Cradle of War
This week's MMO news roundup covers major announcements from EVE Online's Cradle of War expansion and Star Citizen's alpha 4.8 Tactical Strike. Guild Wars 2 launched The Only Way update, while Amazon's Lord of the Rings MMORPG fate remains uncertain. NCsoft and Pearl Abyss reported strong financial quarters, and various other MMOs like Farever, EverQuest Legends, and Subnautica 2 were discussed.
Former Half-Life 2 Writer Doesn’t Want to Pen Half-Life 3: “I Don’t Want to Touch Anything Old”
Former Half-Life 2 writer Chet Faliszek stated he has no desire to work on Half-Life 3, preferring to avoid established lore and the pressure of adhering to existing narratives. He expressed similar sentiments about other franchises with extensive backstories, including Left 4 Dead and Destiny 2, highlighting his preference for creating new intellectual property.
Former Valve writer Chet Faliszek has no interest in writing Half-Life 3: 'I don't want to touch that with a…
Former Valve writer Chet Faliszek stated he has no interest in working on Half-Life 3 or any other sequels due to the pressure of existing lore and fan expectations. He prefers creating new characters and stories rather than revisiting established universes, finding the prospect of writing for them a "disaster nightmare."
Marathon's future includes duo queues, more PvE modes and better onboarding
Bungie has outlined future plans for its extraction shooter, Marathon, which include the addition of duo queues and more Player vs Environment (PvE) modes. The developer also aims to improve the game's onboarding experience for new players.
Half-Life 3's story wouldn't be 'easy,' ex Valve Writer Chet Faliszek says: "Any sequel is a disaster nightmare that I never want to do"
Former Valve writer Chet Faliszek believes that creating a story for Half-Life 3 would be an extremely difficult and daunting task due to the existing lore and unresolved plot points from previous games. He expressed a personal aversion to working on sequels with established lore, citing the potential for fan backlash and the complexity of maintaining narrative consistency.
Bungie outlines plan to save Marathon with Steam player count at less than 15% of launch day peak
Bungie game director Joe Ziegler has outlined plans to revitalize the game Marathon, which has seen a significant decline in its Steam player count since launch. The developer aims to address player pain points by reintroducing duos in Season 2, improving the onboarding process, and introducing new PvE and PvP-lite experiences. These changes are intended to make the game less grindy and more rewarding, with further updates planned for subsequent seasons.
Killing Marathon would be self-sabotage for Sony
Despite financial losses and player count concerns, Sony should not abandon Bungie's Marathon, as it is a critically acclaimed title that contrasts with the failure of Concord. The game's positive reception and community engagement demonstrate its potential value as a flagship first-party title for PlayStation's ecosystem.