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Persist Online’s next playtest has begun – and you’re going to want to join a guild to make the most of it
Cipsoft has announced that the next playtest for Persist Online has begun and will run until September 2, 2026. The focus of this test is Guild PvP sectors, with specific time windows for contested stages. Players are strongly encouraged to join or create a guild to participate effectively in sector capture events.
Pre-alpha MMORPG Persist Online adds its newest guild PvP feature with a new Junkyard sector
Cipsoft's pre-alpha MMORPG Persist Online has released a new patch introducing a guild PvP feature with the Junkyard sector, allowing guilds to claim territory for resources. The update also includes expanded areas, improved quest markers, new loot filters, weapon balance adjustments, and bug fixes.
Zombie MMO Persist Online’s recent pre-alpha test resulted in over 3,000 player deaths
The pre-alpha test for the zombie MMO Persist Online, developed by Cipsoft, concluded with over 3,000 player deaths across its 13-day run. Statistics revealed players favored shotguns, 166 players died from falls, and electronics was the most leveled profession. Cipsoft has released a new update addressing bugs based on player feedback.
Tibia’s summer update ramps up endgame difficulty and adds a new practice mode
Cipsoft's latest update for the MMORPG Tibia introduces challenging endgame bosses with infinitely scalable difficulty and new mechanics. The update also adds a practice mode for players to learn boss mechanics and includes improvements to the tutorial island and starter zone.
Feel the Heat: Tibia’s Summer Update Brings Infinitely Difficult Bosses
CipSoft has released a free summer update for its MMORPG Tibia, introducing infinitely difficult bosses with the potential for powerful loot. The update also includes a new quest, customizable challenge modes, and improvements to the weapon system. Additionally, Tibia has become more accessible with a new starter zone and class overhauls, aiming to attract both new and returning players.
Zombie MMO Persist Online preps another pre-alpha test with progression that feels ‘smoother, clearer, and more rewarding’
Cipsoft is preparing for another pre-alpha test of their zombie MMO, Persist Online, starting June 29th. This test will feature a new progression overhaul designed to make the early game feel smoother and more rewarding, alongside updates to the badge system, crafting, and a new daily mission system.
Progress on Persist Online: Next Playtest with Improved Progression
CipSoft is making significant progress on its upcoming MMORPG, Persist Online, with a focus on improving character progression based on community feedback. The next closed playtest is scheduled for the week of June 29, allowing selected players to test reworked mechanics. The game, which features zombie survival elements and is inspired by Tibia, is currently in pre-alpha and available to wishlist on Steam.
Persist Online plots progression updates, faction quests, and better server stability for its next pre-alpha
Cipsoft is planning several updates for Persist Online's next pre-alpha test, focusing on character progression, the introduction of faction quests, and improved server stability. While a timeline for the next test has not been set, the studio aims to build a stronger foundation for the PvX zombie MMO.
Persist Online officially starts its latest pre-alpha playtest, running through this weekend
The latest pre-alpha playtest for the zombie apocalypse MMO Persist Online, developed by CipSoft, has officially begun and will run through Sunday, April 12th. This playtest introduces features such as graphics updates, a resource node mechanic, and new map areas, building upon prior patches that included tutorial improvements and bug fixes.
PvPvE zombie MMO Persist Online dates its next pre-alpha playtest for April 7
CipSoft has announced that the pre-alpha playtest for its PvPvE zombie MMO, Persist Online, will take place from April 7 to April 12. This build will include a reworked tutorial, new and expanded areas like the Harbor and Industrial District, a new resource nodes system, and various graphical and quality-of-life updates.