Coffeenauts
Coffeenauts business and news from across the web.- Drums, cash grants, and bubbling capybaras: How Latin America's game dev creatives are outgrowing outsourcingLatin American game developers are increasingly recognized for their creative output, with original titles like Family Reunion and Black Sailors emerging. While many studios engage in outsourcing to secure funding and gain experience, there's a growing movement to leverage the region's rich cultures and histories for unique game development. Government grants and international exposure are playing crucial roles in supporting these original projects, though challenges in securing direct funding and competing with established markets persist.
- GHOSTLESS Blends The Thing, The Terminator and Colony Building Into One Paranoia-Fuelled AdventureGHOSTLESS is a new sci-fi action-adventure game announced for Xbox Series X|S, PlayStation 5, and PC. Developed by Coffeenauts, the game blends exploration, combat, colony management, and detective work in a post-apocalyptic world where players must identify and combat disguised machine infiltrators. Inspired by films like The Thing and The Terminator, GHOSTLESS features a unique 2.5D visual style and a paranoia-fueled narrative.
- GHOSTLESS AnnouncedCoffeenauts has announced GHOSTLESS, a 2.5D side-scrolling action-adventure game with colony-building elements. The game will feature nostalgic pixel art graphics and is set to release on PC, PlayStation 5, and Xbox Series X|S.
- LATAM indie devs lay out how to improve your text animationIndependent game developers from Latin America showcased innovative text animation techniques at Gamescom LATAM to improve player engagement with game narratives and tutorials. Games like Climb Out of Hell, Artius: Pure Imagination, Ghostless, and Afantasia demonstrate how dynamic text can enhance storytelling, provide commentary, and guide players more effectively, utilizing engines like Unity, Unreal Engine, and Gamemaker.