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Control

News, coverage and analysis tracking Control across the outlets.

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Gamespot

Game’s Price Is Lower Because This Fall Is So Packed, Dev Admits

Developer One More Level and publisher Lyrical Games have priced Valor Mortis at $40 and made it available day-one on Xbox Game Pass to compete with a crowded fall release schedule. Lyrical Games boss Blake Rochkind stated the lower price allows the game to be an "and game" for consumers, while Game Pass provides reach to players who might not otherwise purchase it. The first-person souls-like set during the Napoleonic Wars will launch on October 13 for PC, PlayStation 5, and Xbox Series X|S.

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Games Industry

Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant

Remedy Entertainment's senior level designer Arhi Makkonen discusses the significant design shifts for Control Resonant, including its expansive open-world Manhattan setting and a new focus on melee combat. He highlights the challenges and creative solutions involved in guiding players through the "biggest world we have ever done," where characters possess advanced movement abilities like wall-walking and gravity manipulation.

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PC Gamer

Get a good look at Control Resonant's otherworldly bosses in a PC Gaming Show exclusive extended interview

Remedy developers discuss Control Resonant, the upcoming ARPG sequel to Control, in an extended interview. Creative director Mikael Kasurinen and art director Elmeri Raitanen highlight inspirations like M.C. Escher and films such as Paprika, while lead level designer Anne-Marie Grönroos details the game's open-world elements and the unique 'Resonant' bosses. Composer Petri Alanko also explains his innovative approach to the game's soundtrack.

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PC GamesN

Control Resonant's assist mode can make your life harder, if you're "actively looking for pain"

Remedy Entertainment's upcoming game, Control Resonant, will feature an assist mode that allows players to customize difficulty and accessibility settings. Lead Gameplay Designer Sergey Mohov explained that the system is designed to cater to players seeking a challenge as well as those who want to tailor the experience to their needs, emphasizing that adjustments will not impact achievement eligibility.

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Games Industry

Why switching main characters for your game's sequel might be a mistake

Consultant Christian Fonnesbech argues that switching main characters in game sequels is a significant business risk, as characters are a primary emotional connection for players and a valuable IP asset. While artistic choices like introducing female protagonists in Hades 2 can be successful, Fonnesbech questions their long-term business impact and suggests maintaining character continuity is crucial for franchise success, citing examples like Tomb Raider and James Bond.

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Gaming Bolt

Control Resonant’s Review Embargo Ends on September 18th, 6 AM PST

The review embargo for Remedy Entertainment's upcoming action RPG, Control Resonant, will lift on September 18th at 6 AM PST. The game launches on September 24th for PlayStation 5, Xbox Series X/S, and PC, with a Digital Deluxe Edition on PlayStation offering 48 hours of early access. The title promises around 30 hours of core gameplay.

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Gaming Bolt

Control Resonant: 15 Essential Things to Know

Control Resonant, the sequel to Remedy Entertainment's supernatural action game, shifts focus to Dylan Faden as the new protagonist in a warped Manhattan. The game introduces a shapeshifting melee weapon called The Aberrant, a core combat loop centered around a 'Gap System' for staggering enemies, and new Resonance abilities. It will launch on September 24th for PlayStation 5, Xbox Series X|S, and PC, featuring a larger open-ended city environment and seamless dialogue integration.

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Gaming Bolt

Control Resonant on PS5 Pro Offers Performance, Quality and Balanced Modes With Ray Tracing Options

Remedy Entertainment has detailed the performance and graphics modes for Control Resonant on PlayStation 5 and PlayStation 5 Pro. The base PS5 offers Performance and Quality modes, while the PS5 Pro introduces three modes, including one with ray tracing and another targeting 40 FPS for 120 Hz displays. The game launches September 24th for PlayStation 5, Xbox Series X/S, and PC.

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Gaming Bolt

Control Resonant Drops New Recap That Helps Catch You Up On Jesse’s Story So Far

Remedy Entertainment has released a new story recap for Control, focusing on Jesse Faden's journey within the Oldest House. This recap aims to catch players up before the release of the upcoming addition to the franchise on September 24th for Xbox Series X/S, PlayStation 5, and PC.

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FZ.se

Rensa SSD:n – systemkraven för Control Resonant är här

Remedy Entertainment has released the system requirements for Control Resonant, launching September 24. The game will feature multiple tiers of requirements, from minimum to enthusiast levels for both standard and path tracing graphics. A minimum of an NVIDIA GTX 1070 or AMD RX 5600 XT and an Intel i5-8500 or Ryzen 5 3500 are needed for the lowest settings at 1080p, while higher-end configurations will require an RTX 5080 for path tracing. An SSD with 120GB of free space is a mandatory requirement across all settings.

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PC Gamer

Attendees will be able to check out a demo of The Witcher 3 DLC Songs of the Past behind closed doors at PAX Australia

Attendees at PAX Australia will have the opportunity to experience a behind-closed-doors demo of The Witcher 3: Wild Hunt's upcoming DLC, Songs of the Past. The expansion, developed by Fool's Theory in collaboration with CD Projekt, will feature a new region and focus on the character Dandelion. The event also includes panels and demos for other games and tabletop experiences.

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PC Gamer

Control Resonant should run well on mid-tier PCs, but you're going to have to clear out some serious SSD space

Remedy Entertainment has released the final PC system requirements for Control Resonant, detailing specifications for minimum, recommended, enthusiast, and ray tracing settings. The game will require 16GB of RAM and a substantial 120GB of SSD space, with minimum specs including an Intel Core i5-8500 or AMD Ryzen 5 3500 CPU and an Nvidia GeForce GTX 1070 or AMD Radeon RX 5600 XT GPU.

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Gaming Bolt

Control Resonant’s World Opens Up Early in “A Big Way,” Side Quests Are “Quite Crazy,” Says Remedy

Remedy Entertainment has detailed the world design for Control Resonant, confirming that the game opens up significantly after the first one to two hours, offering players multiple zones to explore and a high degree of freedom in choosing between main and side quests. Senior level designer Arhi Makkonen described the side quests as "quite crazy" and narrative-heavy, comparable to the main story content. The game launches on September 24th for Xbox Series X/S, PlayStation 5, and PC.

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Retro Gamer

Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head

Control Resonant, developed by Remedy Entertainment, presents an intriguing action-RPG experience set in a Mold-infested Manhattan. Players control Dylan Faden, who uses a shapeshifting weapon called the Aberrant and must recover health by eliminating enemies. The game, set to release on September 24, 2026, for PC, PlayStation 5, and Xbox Series X, promises a deep combat system and a fascinating world that plays with the barrier between fiction and reality.

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Metro UK

September is always the best month for new video games - Reader’s Feature

This reader's feature reflects on September as a consistently strong month for video game releases, highlighting past favorites like Driver: San Francisco, Rayman Legends, Grand Theft Auto 5, Marvel's Spider-Man, Mafia: Definitive Edition, and Astro Bot. It also looks forward to upcoming titles such as Onimusha: Warlords, The Blood Of Dawnwalker, Marvel's Wolverine, Silent Hill: Townfall, Fire Emblem: Fortune’s Weave, and Control Resonant.

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PC Gamer

September's schedule of new games, events, and updates refuses to let 2026 go down in history as a slow year for…

September 2026 is shaping up to be a busy month for PC gaming, featuring new releases like The Blood of Dawnwalker, Silent Hill: Townfall, and Control Resonant, alongside major updates for The Witcher 3: Wild Hunt Remastered, Valheim, and RuneScape. The month also includes significant industry events such as PAX West, Blizzcon, and Tokyo Game Show.

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PC Gamer

DLSS 5 can be jammed into almost any game now, so I've been playing FM26 with neural rendered little computer…

This article explores the unofficial implementation of Nvidia's DLSS 5 technology into various PC games, including Football Manager 2026 and Control, using community-developed mods like RenoDX and ShortFuse. While DLSS 5 can enhance visual fidelity, it significantly impacts performance, causing frame rates to drop by 50-60%. The guide details how to install and use these mods, noting that they offer more control over the AI filtering than official implementations, potentially overriding developer artistic intent.

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Eurogamer

Nvidia's controversial, face-changing, gen-AI DLSS 5 tech releases tomorrow for one game, and seems to tank frame-rates

Nvidia's controversial DLSS 5 technology, which uses generative AI for graphical enhancements, is launching for NBA 2K7 on GeForce RTX 50 Series GPUs. Despite claims of transforming visual fidelity, the technology has faced criticism for altering character appearances and, more recently, for significantly tanking frame rates, contrary to its performance-enhancing origins.

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Gaming Bolt

Control Resonant Looks Better Every Single Time We See It

Control Resonant appears to be a significant evolution of Remedy's formula, shifting focus from the environment to character-driven narrative with Dylan Faden. The sequel introduces deeper RPG systems, close-quarters melee combat, and open-ended exploration within its unique, reality-bending Manhattan setting.

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Gamespot

Metroidvania Games Were The Original Open-World Games

This article argues that Metroidvania games were the original open-world experiences, predating modern open-world titles like Cyberpunk 2077 and Red Dead Redemption 2. It highlights how the exploration, gated progression, and sense of discovery in classic Metroid and Castlevania games laid the groundwork for the genre.

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