Control
News, coverage and analysis tracking Control across the outlets.
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How I’m dealing with my video game backlog of 48 titles - Reader's Feature
A reader details their strategy for tackling a personal backlog of 48 video games, categorizing titles and discussing their purchasing habits. They highlight challenges with game length, difficulty, and digital ownership, while also reflecting on completed games and those they've abandoned.
Control Resonant Has No Parry Mechanic And I Don’t Know How To Feel About That
Control Resonant will not feature a parry mechanic, as developer Remedy Entertainment aims for a fast-paced combat system where offense is the primary defense. While the studio experimented with parrying, they found it slowed down the action. The game launches September 24, with a digital deluxe edition offering early access on PlayStation 5.
Control Resonant Removed Weapon Switching and Parrying for “Immediate and Visceral” Combat
Remedy Entertainment has revealed that Control Resonant's combat system was designed to be immediate and visceral, leading to the removal of weapon switching and parrying mechanics. Lead gameplay designer Sergey Mohov explained that while these features were prototyped, they slowed down the action and did not align with the game's offensive-focused philosophy. Control Resonant is set to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Max Payne 1 and 2 remake is still happening, but publisher Rockstar won't let Remedy say any more
Remedy Entertainment confirmed that the remake of Max Payne 1 and 2 is still in full production, but Rockstar Games, as the publisher, is controlling all communication regarding the project. Remedy's CEO stated they cannot comment on the remake until Rockstar does, despite multiple investor questions. The developer has released other titles like Alan Wake 2 and Control since the Max Payne remake was initially announced.
Remedy reports revenue declines in Q2 and H1 as it prepares for Control Resonant launch
Remedy Entertainment reported significant revenue declines for Q2 and the first half of 2026, attributing the drop to the prior launch of FBC: Firebreak and increased marketing for the upcoming Control Resonant. Despite the financial downturn, CEO Jean-Charles Gaudechon expressed confidence in Control Resonant's potential, noting strong pre-order momentum and positive early commercial metrics.
'A Must-Have Day 1 Purchase': Remedy Bets Big on Control Resonant, as Alan Wake 2 Passes 3 Million Sold
Remedy Entertainment has announced that Alan Wake 2 has sold over 3 million copies. The studio is also expressing confidence in its upcoming title, Control Resonant.
Alan Wake 2 Has Sold Over 3 Million Units
Remedy Entertainment announced that Alan Wake 2 has sold over three million units since its launch in late 2023, making it the company's fastest-selling title. The game, available on Xbox Series X/S, PlayStation 5, and PC, has recouped its development and marketing costs. The article also mentions ongoing sales for Alan Wake Remastered and upcoming DLC for Alan Wake 2 and Control.
Control Resonant visar gravitationstrotsande gameplay
Control Resonant will feature exploration of New York City, including its subway system, where players will encounter mold creatures and moving trains. The protagonist, Dylan, can manipulate reality to alter the environment. The game is expected to be 30-50 hours long and will be released on September 24 for PlayStation 5, PC, and Xbox Series X/S.
Control Resonant’s Metro Fault, Featuring Trains Running in Every Direction, Shines in New Gameplay
A new gameplay preview for Control: Resonant showcases the "Metro Fault" dungeon, where trains move in all directions and players must fight off Mold enemies. The preview also highlights Jesse's role and hints at new abilities like Reach, a grappling hook. Control: Resonant is set to release on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant's story will take around 30 hours, Remedy says, with completionists looking at 50-hour runs
Remedy Entertainment has revealed that Control Resonant's main story will take approximately 30 hours to complete, with full completion runs estimated at around 50 hours. Lead gameplay designer Sergey Mohov also discussed the game's evolution towards more aggressive, melee-focused combat, drawing inspiration from the original Control and titles like Devil May Cry. Control Resonant is set to release on September 24 for PlayStation 5, Xbox Series X/S, and PC.
Control: Resonant Is a 30-Hour Game, Confirms Developers
Developers have confirmed that Control: Resonant will offer approximately 30 hours of gameplay for the main story, with completionists able to reach around 50 hours. The sequel is expected to face significant competition upon its release.
Control Resonant blir 30–50 timmar långt
Control Resonant, the upcoming sequel to Control, is set to be significantly longer than its predecessor. Lead gameplay designer Sergey Mohov stated that the core experience will last around 30 hours, with completionists expecting up to 50 hours. The game will feature a larger world set in Manhattan, New York, and will include a summary of the first game for new players. Control Resonant is scheduled for release on September 24 for PlayStation 5, PC, and Xbox Series X/S.
Control Resonant is Around 30 Hours For the “Core Experience,” 50 Hours for Completionists
Remedy Entertainment lead gameplay designer Sergey Mohov stated that Control Resonant will take approximately 30 hours for the core experience and 50 hours for completionists. The game is set to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC, and will feature Dylan Faden as the protagonist. While playing the original Control is recommended for narrative depth, it is not mandatory due to an in-game recap.
New PS5 Update Is Out Now, Makes Reading Easier
Sony has released a new firmware update for the PlayStation 5, version 26.04-13.60.00, which offers minor improvements to messages and usability on some screens. This update follows a previous one that introduced PSSR enhancements for the PS5 Pro and other features like an improved Friends Activity widget. The article also notes ongoing player backlash against Sony's planned discontinuation of physical game disc support in 2028.
Control Issues
The release of the PlayStation FlexStrike Fight Stick has been delayed due to unexpected production issues. The exact nature of these problems has not been disclosed, but it impacts the availability of the new accessory.
Control Resonant Cast Members Will Host a Panel at San Diego Comic-Con on July 25th
Remedy Entertainment announced that cast members from Control Resonant will host a panel at San Diego Comic-Con on July 25th. The panel will feature actors discussing their characters and experiences on the upcoming title, which is slated for release on September 24th for PC, PlayStation 5, and Xbox Series X/S. Control Resonant is described as Remedy's most ambitious game yet, featuring expansive zones, branching missions, and inspirations from DOOM (2016) and Sekiro: Shadows Die Twice.
Worlds of Play art exhibition to run alongside Gamescom 2026
The Worlds of Play: The Game Art Exhibition will run alongside Gamescom 2026 from August 27-29 in Cologne, Germany. This free event, organized by Tencent, will showcase artworks and immersive installations from 40 games across five themed zones, including titles like DayZ, Control, Assassin's Creed, and League of Legends. Attendees can expect to see original concept art, character statues, and potentially meet game creators.
Dead by Daylight, Control, and McDonald's Are Helping Advertise Assassin's Creed Black Flag Resynced
Several video game companies, including Dead by Daylight and Control, along with the fast-food chain McDonald's, are participating in advertising efforts for Assassin's Creed IV: Black Flag Resynced. The exact reasons for this cross-promotional activity remain unclear.
EXPLORE THE ART AND CREATIVITY BEHIND 40 GAME TITLES THROUGH “WORLDS OF PLAY” GLOBAL ART EXHIBITION IN COLOGNE, AUGUST 27 TO 29
Tencent announced "Worlds of Play: The Game Art Exhibition," a global art show featuring 40 game titles from over 20 studios. The exhibition will take place in Cologne, Germany, from August 27 to 29 during gamescom 2026. It will showcase artworks and installations across five themed zones, celebrating the artistry and cultural significance of game creation.
Control Resonant Director Says “Many” of Its Toughest Bosses Are Optional, Teases Huge Surprise
Remedy Entertainment director Mikael Kasurinen revealed that many of the bosses in the upcoming Control Resonant are optional and can be fought in any order, contributing to a Mega Man-style progression. The game, set to release on September 24th, will focus on gaining personal control rather than rescuing characters or the city, with a significant surprise planned for the midpoint. Despite competition, Remedy has no plans to delay the release date.