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Wreckreation 2 in development from Fiona Sperry's new studio
Fiona Sperry, former co-founder of Criterion Games and Three Fields Entertainment, has announced Wreckreation 2 through her new studio, When Tides Turn. The sequel will shift focus from the open-world driving playground of the original Wreckreation to a more dedicated arcade racing experience with aggressive driving and risk-reward mechanics. The game is in early development for PC, PlayStation 5, and Xbox Series X|S.
Building on Burnout and an underwhelming predecessor are Wreckreation 2’s missions, and so far it’s a promising patch of Paradise
Wreckreation 2, developed by Three Fields Entertainment under the new name When Tides Turn, aims to recapture the spirit of Burnout Paradise with a more focused and physical arcade racing experience. The sequel moves away from the open, bland environments of its predecessor to a city setting, featuring improved car collision physics and a more natural driving model. The team plans an open development process, utilizing public demos for player feedback before release, and is self-publishing the title.
EA seems to have killed off the Need for Speed franchise
Electronic Arts appears to have discontinued the Need for Speed franchise. Criterion Games, the long-time developer of the series, has been reassigned to support the Battlefield franchise, indicating the end of new Need for Speed titles.
Star Wars Galactic Racer is "a marriage made in heaven" for its creators at Fuse Games
Fuse Games, comprised of former Criterion developers, is creating Star Wars: Galactic Racer, a spiritual successor to Star Wars Episode I: Racer. Creative Director Kieran Crimmins discusses the studio's passion for arcade racers and the importance of capturing the authentic feel of podracing, which is considered the pinnacle of racing in the Star Wars universe. The game will feature multiple vehicle types, including landspeeders, skim speeders, speeder bikes, and the iconic podracers, with a focus on building rivalries and distinct character personalities.
"The combinations are in the trillions": Star Wars Galactic Racer’s creative director on speeder specialisation, storycrafting, and having “a bit of a smash”
Star Wars: Galactic Racer creative director Kieran Crimmins discusses the game's blend of arcade racing and roguelike elements, emphasizing the deep customization options for speeder builds. He highlights how players can create unique combinations, with trillions of possibilities, and how the game encourages aggressive playstyles. Crimmins also touches on the story's post-war setting and the studio's goal of innovating within the racing genre.
The Best Star Wars Games Of All Time
This article ranks the best Star Wars games of all time, spanning various genres from flight simulators to RPGs and VR experiences. It highlights titles like Star Wars: TIE Fighter, Knights of the Old Republic, and Lego Star Wars: The Skywalker Saga, discussing their impact and gameplay.
Is Fortnite Toxic? An Honest Answer Backed by Data (2026) | TAG
Data suggests Fortnite's reputation for toxicity is more nuanced than commonly perceived, with lower rates of identity-based harassment compared to other competitive shooters. While age-driven trash talk and skill-gap frustration are prevalent, especially in modes like Ranked, Epic Games has implemented moderation tools and default communication settings to mitigate harm, particularly for younger players.
Games Inbox: Is Clair Obscur: Expedition 33 worth the hype?
Readers discuss whether Clair Obscur: Expedition 33, which won multiple awards including Best Game at the BAFTAs, lives up to the hype, with some considering purchasing it despite not typically enjoying RPGs. Other topics include the merits of the PlayStation 4 generation, the future of VR, and the perceived bias in the BAFTA video game awards.
How Battlefield 6 Redefines the Modern Shooter Experience
Battlefield 6 aims to redefine the modern shooter experience with a focus on large-scale destruction, a complex single-player campaign set in 2027, and enhanced teamplay mechanics. Developed by EA's largest-ever Battlefield team, the game introduces a new Kinesthetic Combat System and the Portal Builder for custom matches. Electronic Arts is targeting a massive player base, potentially leveraging a free-to-play battle royale component, and is scheduled for release by March 31, 2026.
Fear Not, Collectors, PS5's Star Wars: Galactic Racer Is Getting a Physical Release
Star Wars: Galactic Racer, developed by Fuse Games, will receive a global physical release for the PlayStation 5 later this year. Publisher Secret Mode has partnered with Plaion for distribution of the boxed copies. The arcade-style racing game is also available to wishlist on the PlayStation Store.
WarioWare director Goro Abe leaves Nintendo after 25+ years
Goro Abe, director of the WarioWare series, has left Nintendo after over 25 years with the company. Separately, Electronic Arts has laid off an unknown number of employees across its Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios.
Valve sued for allegedly using its musical works ″without permission″
Electronic Arts has initiated layoffs across its various Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios. This news follows the record-breaking launch of Battlefield 6.
Crusader Kings 3 is getting a Roblox adaptation
Electronic Arts has laid off an unspecified number of employees across its Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios. This news follows the record-breaking launch of Battlefield 6. Separately, Crusader Kings 3 is receiving an adaptation on the Roblox platform.
Battlefield 6’s Devs Are Listening To Its Community, Per Ripple Effect’s Studio Director
Ripple Effect Studios' design director Justin Wiebe stated that the developers are actively listening to and reacting to community feedback for Battlefield 2042. The studio is willing to change content roadmaps based on player input to improve the game. This approach is being applied as the game heads into Season 2 with its Nightfall update.
GDC 2026: Microsoft Is Finally Ready To Talk About The Future Of Xbox
Electronic Arts has laid off an unspecified number of employees across its various Battlefield development studios, including Criterion Games, Dice, Ripple Effect, and Motive Studios. This news follows the launch of Battlefield 6.
Battlefield 6 takes home Game of the Year at UKIE Video Game Awards 2026
Electronic Arts has initiated layoffs across its Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios. This news follows a record-breaking launch for Battlefield 6.
Best-selling shooter Battlefield 6 is not immune to layoffs as EA slashes an unknown number of positions
Electronic Arts has conducted layoffs across multiple studios involved with Battlefield 2042, including Criterion, DICE, Ripple Effect, and Motive. The company stated these changes are part of a realignment to better focus on community priorities for the franchise. Despite its initial high sales and awards, the game has seen a significant drop in player count on Steam.
Battlefield 6-medarbetare sägs upp från fyra studior
Electronic Arts has confirmed layoffs affecting an unknown number of employees across four studios: DICE, Criterion, Ripple Effect, and Motive Studios, all involved with the Battlefield franchise. The company cited 'realignment' to better serve the community's expectations for the game.
Battlefield Developer Layoffs
Electronic Arts has reportedly laid off an unknown number of staff across its Battlefield development teams. The layoffs affected studios including Criterion Games, Dice, Ripple Effect Studios, and Motive Studios.
EA Lays Off Battlefield Staff Despite Record-Breaking BF6 Launch
Electronic Arts has laid off staff across all Battlefield studios despite Battlefield 6 achieving a record-breaking launch. This move has drawn criticism from the gaming community, who view it as a pattern of publishers prioritizing cost-cutting over developer well-being. The layoffs impact multiple studios, including DICE, Ripple Effect, Criterion, and Industrial Toys, raising concerns about the future support and development of Battlefield 6.