Daybreak Game Company
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Long-Awaited Aliens Game Gets PlayStation 5 Release Date
Aliens: Fireteam Elite 2, the co-op third-person shooter from Cold Iron Studios and Daybreak Game Company, will launch on PlayStation 5 on August 25, 2026. The game will be available in a standard edition for $49.99 and a 40th Anniversary Premium Edition for $69.99, which includes cosmetic packs inspired by Ellen Ripley and Herk Mondo.
LOTRO Legendarium: Why LOTRO still matters in 2026
This opinion piece argues that The Lord of the Rings Online remains relevant in 2026 due to the enduring popularity of the Tolkien IP and the game's faithful recreation of Middle-earth. The article highlights the game's longevity, driven by a passionate development team and a dedicated community, suggesting it has a strong chance of continued success.
EverQuest and EverQuest II offer community and individual incentives for Extra Life fundraising
Daybreak Game Company is encouraging players of EverQuest and EverQuest II to participate in the Extra Life fundraising campaign for Rady Children's Hospital – San Diego. Community fundraising milestones will unlock in-game bonuses such as increased XP and loot, with individual rewards also available for donors and fundraisers.
DC Universe Online teases the sidekick system and ally mission systems in development
Daybreak's Dimensional Ink team is developing new features for DC Universe Online, including a sidekick system and an ally mission system. Executive producer Andrew Emerson also detailed ongoing improvements to early game streamlining, such as tutorial skip options and a 'warp to current mission' feature, aimed at improving the experience for new and alternate characters.
Vague Patch Notes: Long-term content vs. short-term content in MMORPGs
This analysis explores the distinction between short-term and long-term content in MMORPGs, using examples from Final Fantasy XIV, Star Wars: The Old Republic, and Warframe. It argues that both types of content are crucial for player engagement and game longevity, with short-term content providing immediate experiences and long-term content offering sustained engagement.
MMO Week in Review: 213
Microsoft's significant layoffs have heavily impacted the Elder Scrolls Online live team, reducing its size to that of 2015-2018. This week also saw Warframe's TennoCon, Aion 2 previewing its monetization, Tencent acquiring the PlanetSide franchise, Star Trek Online launching Undiscovered, and Gamigo porting Fiesta Online to consoles.
EverQuest explains the ‘personal loot’ ruleset for its August progression server, Lethar
Daybreak Game Company has detailed the 'personal loot' ruleset for its upcoming EverQuest progression server, Lethar, launching August 26th. This system aims to encourage group play by distributing loot directly to players within a group or raid, with amounts varying based on group size. Lethar will also feature a phased expansion unlock schedule and a legacy character perk for experience gain.
EverQuest Legends details currency plan, cash shop prices, and storage perks ahead of launch
Daybreak Game Company has detailed the monetization plans for EverQuest Legends, addressing community concerns about currency and cash shop prices. The game will feature an in-game currency called Iridium, with items like class unlock tokens costing around $15. The developers also confirmed increases to starting loadout and equipment slots, with additional storage and loadout options to be earned through gameplay post-launch.
Tencent is apparently the latest owner of the PlanetSide IP, according to new copyright filing
Tencent America has reportedly acquired the intellectual property rights for the PlanetSide franchise, including PlanetSide, PlanetSide 2, and PlanetSide Arena. This follows a previous sale from Daybreak Game Company to Bay Tree Tower Ltd approximately two and a half years ago. The future plans for the franchise under Tencent's ownership remain unclear, with fans expressing mixed anticipation and concern.
EverQuest Legends’ reduced inventories in pre-order beta raise fears of over-monetization
Players are expressing concerns about perceived over-monetization in EverQuest Legends' pre-order beta, citing reduced inventory slots and convenience features. Developers Daybreak Game Company and Game Jawn have acknowledged that some of these features will be tied to the cash shop or achievements, with executive producer David Youssefi stating this monetization model was decided upon long ago.
EverQuest II’s Jenn Chan teases personas, GU132 Revelations of Malice, and the 2026 expansion
Daybreak Game Company's head of studio, Jenn Chan, has revealed details about upcoming content for EverQuest II. A beta for the new 'Personas' feature, allowing players to level alternate class personas on a single character, will begin in late July or early August. GU132, Revelations of Malice, will enter beta on August 11th and includes UI scaling and increased mount/item caps. The 2026 expansion, hinted to be titled 'Descent', will feature a new lore-heavy storyline involving the threat of 'The Consumer'.
EverQuest Legends begins paid beta for preorder folks this afternoon, let’s gooooo
EverQuest Legends, a reimagining of the classic MMORPG by Game Jawn and Daybreak Game Company, has launched its paid preorder beta on July 1, 2026. The game costs $20 for the initial box and one month of play, with a $10 monthly subscription thereafter. Executive producer David Youssefi cautioned players about potential server delays and noted that the beta will be used for balance passes, feature completion, and bug fixing, with a post-launch roadmap to follow.
LOTRO delays subscription price hike while DDO tests expansion quests and level cap increase
Standing Stone Games has delayed the planned price increase for Lord of the Rings Online's multi-month subscription packages by at least a month to allow for additional testing and to accommodate other game launches. Meanwhile, the sister MMO Dungeons and Dragons Online has begun testing its new Terror of Demogorgon expansion, which includes five quests and a level cap increase.
Massively OP Podcast Episode 570: Card Wars 3
The Massively OP Podcast episode 570 covers various MMO industry news, including Guild Wars' card game, a potential ArcheAge revival, and Richard Garriott's interest in Ultima. Discussions also touch on World of Warcraft's upcoming patch, Dungeons and Dragons Online's new race, and EverQuest Legends pre-orders.
MMO Week in Review: ArcheAge’s revival, Guild Wars’ CCG
This week's MMO news roundup covers a variety of topics including Guild Wars receiving a CCG in China, ArcheAge's revival, and Richard Garriott's efforts to regain Ultima copyright. It also features updates on Tomo Endless Blue's Kickstarter success, Embers of the Uncrowned, and Diablo Immortal's new Warlock patch.
EverQuest Legends tweaks spell and weapon upgrades as OG EverQuest makes its 2023 expansion F2P
EverQuest Legends is introducing a new Spell Upgrade System during its beta phase, allowing players to invest motes to enhance spell scaling for mana costs, cast times, damage, and more. The weapon upgrade system will be reverted, and some Berserker Stance functionality will be restored. Separately, the original EverQuest has made its 2023 Laurion's Song expansion free-to-play.
EverQuest Legends Launches July 28, Pre-Orders and Beta Access Available Now
Daybreak Game Company and Game Jawn announced that EverQuest Legends, a reimagined version of the original MMORPG, will launch on July 28 for $19.99, including one month of game time. Pre-orders are available now, granting access to a beta period starting July 1 and offering an exclusive in-game title. The game will operate as a live service title with ongoing content updates and a $9.99 monthly subscription after the initial month.
Hey, Daybreak actually rescued DC Universe Online’s forums instead of canning them
Daybreak Game Company has relaunched the community forums for DC Universe Online after a period of issues. The new forums preserve most user data, including post history and usernames, while introducing some fresh elements. This news coincides with the release of a new daily Trouble Alert event and a multiplayer cutscene skip feature in the game.
EverQuest Legends launches in July
Daybreak Game Company has announced that EverQuest Legends, a reimagined version of the 1999 classic, will launch on Windows PC on July 28th for $19.99, followed by a $9.99 monthly subscription. The game is designed for solo and casual play, allowing players to combine up to three classes and upgrade gear extensively. Preorders grant access to a beta period and exclusive in-game items.
EverQuest Legends has begun $20 preorders for its July 28th launch – new trailer ahoy
EverQuest Legends has begun preorders for its July 28th launch, priced at $20 which includes the first month of subscription. The game is a reimagining of the original EverQuest, designed for solo and casual play with support for groups and raids. Preorder customers gain access to a beta period running from July 1st to July 21st.