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Digital Foundry

Digital Foundry business and news from across the web.

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My Nintendo News

Digital Foundry: Games need update to use Switch 2 Docked VRR only Welcome Tour supports it

Digital Foundry's John Linneman states that games on the Nintendo Switch 2 will require specific updates to utilize Variable Refresh Rate (VRR) technology, even when docked. Currently, only the 'Welcome Tour' demo supports this feature, indicating a need for developer implementation for broader VRR adoption on the console.

Nintendo Everything

Onimusha: Way of the Sword tech analysis including frame rate and resolution, Nintendo Switch 2 vs. PS5 graphics comparison video

Digital Foundry has released technical analyses for Onimusha: Way of the Sword, detailing its frame rate and resolution performance on the Nintendo Switch and comparing it to the PlayStation 5. The game generally runs at a stable 30 FPS on Switch, with resolutions up to 1080p docked and 900p handheld, while also featuring DLSS.

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Gamespot

Tech Experts Call Grand Theft Auto 6 The Most Visually Advanced Game To Date, Which Explains Why It’s Stuck At 30FPS

Tech experts at Digital Foundry have praised Grand Theft Auto 6's visual presentation, calling it the most impressive example of real-time game rendering they've seen. However, the game is expected to run at a locked 30 frames per second on current-generation consoles like the PlayStation 5 and Xbox Series X, with a PC release potentially offering higher performance.

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Retro Gamer

GTA 6 at 60fps is "unlikely" on console and will be "genuinely challenging" on PC, tech analysts say

Tech analysts from Digital Foundry suggest that Grand Theft Auto 6 is unlikely to achieve 60fps on current-gen consoles like the PlayStation 5, and will be challenging even for high-end PCs. The game appears to target 1440p with a 30fps cap on PS5, indicating significant effort to balance CPU and GPU workloads for a stable experience in its densely detailed open world.

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IGN

After GTA 6: Extended Look Showed Rockstar's Game Running at 30FPS, Tech Experts Say a 60FPS Console Version Is 'Extremely Unlikely' and 'Genuinely Challenging' Even on PC

Tech experts at Digital Foundry believe that achieving 60 frames per second for Grand Theft Auto 6 on current consoles like the PlayStation 5 and Xbox Series X is highly improbable. Even on PC, reaching this performance target is considered genuinely challenging, based on analysis of recent extended gameplay footage.

Nintendo Everything

Xenoblade Chronicles 2 Nintendo Switch 2 tech analysis including frame rate and resolution, Switch 1 comparison

Digital Foundry has conducted a technical analysis of Xenoblade Chronicles 2 on the Nintendo Switch 2, comparing it to the original Nintendo Switch version. The analysis highlights improvements in edge detail, texture clarity, and resolution, with the Switch 2 version largely achieving 60 FPS compared to the original's 30 FPS, though both versions experience dips in demanding scenes. The handheld mode on the Switch 2 also sees significant upgrades in resolution and image quality.

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My Nintendo News

Digital Foundry examines Xenoblade Chronicles 2 Nintendo Switch 2 Edition

Digital Foundry has analyzed Xenoblade Chronicles 2 on the Nintendo Switch 2, finding it to be an improvement over the original Nintendo Switch version. The analysis suggests that the game performs better on the upcoming hardware.

Metro UK

GTA 6 won’t run at 60fps even on PS5 Pro say experts despite rumours

Experts at Digital Foundry believe Grand Theft Auto 6 will not achieve 60 frames per second, even on the PlayStation 5 Pro, due to its demanding graphical fidelity and dense open world. While rumors persist of a 60fps mode, Digital Foundry suggests this is likely boilerplate text and that Rockstar Games typically prioritizes high fidelity at 30fps, as seen with previous titles like Grand Theft Auto 5 and Red Dead Redemption 2.

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Tech Radar

‘60FPS feels like a bridge too far’: GTA 6 is likely to only run at 30fps on PS5 consoles due to CPU limitations, tech analysts say — but there’s hope that ‘a 40fps mode would be a good option if 60 is off the table’

Tech analysts at Digital Foundry predict that Grand Theft Auto 6 will likely launch with a 30FPS frame rate on current-gen consoles, including the PlayStation 5 and Xbox Series X/S, due to significant CPU limitations. While a 60FPS mode is considered unlikely even for the PlayStation 5 Pro, a 40FPS option might be feasible. Rockstar Games previously released 60FPS updates for Grand Theft Auto 5 and Red Dead Redemption 2 on current-gen consoles, suggesting a similar post-launch update for Grand Theft Auto 6 is possible.

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Nintendo Everything

Final Fantasy 7 Rebirth Nintendo Switch 2 tech analysis, including frame rate and resolution

Digital Foundry has conducted a technical analysis of Final Fantasy 7 Rebirth on the Nintendo Switch 2, comparing its performance to the PlayStation 5 and Xbox Series S. The analysis details adjustments made to texture quality, shadow draw distances, object detail, and resolution, noting that while some aspects are scaled back, the Switch 2 version offers a crisper image than the Xbox Series S at a dynamic 540p to 1080p resolution when docked, targeting 30 FPS.

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Push Square

007 First Light Tech Analysis Reveals Just How Far Ahead PS5 Pro Is

Digital Foundry's technical analysis of 007 First Light reveals significant graphical improvements on the PlayStation 5 Pro compared to the base PlayStation 5. While the base PS5 struggles with low internal resolutions and image reconstruction artifacts, the PS5 Pro offers a cleaner, sharper 60fps experience utilizing Sony's PSSR upscaling technology.

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Nintendo Life

Video: Digital Foundry Delivers Its Tech Verdict For Indiana Jones On Switch 2

Digital Foundry has released a technical analysis of Indiana Jones and the Great Circle on the Nintendo Switch, praising its visual fidelity and performance. The game utilizes advanced graphical features like ray-traced global illumination and DLSS to achieve a 1080p resolution when docked, often surpassing the Xbox Series S. While some performance drops occur in busy environments, the overall experience is considered remarkable for the hybrid console.

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Nintendo Everything

Indiana Jones and the Great Circle Nintendo Switch 2 tech analysis, including frame rate and resolution

Digital Foundry's technical analysis of Indiana Jones and the Great Circle on Nintendo Switch 2 reveals a solid port that retains graphical features like ray tracing and screen space reflections. The game targets 30 FPS with dynamic resolution ranging from 540p to 1080p when docked, and 360p to 720p in portable mode, utilizing DLSS. While some compromises are made in shadow quality, object detail, and draw distances compared to the Xbox Series S version, the Switch 2 version's resolution is generally better, though it struggles more with aliasing and can see frame rate drops into the mid-20s during intense action.

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Push Square

Pragmata Looks Best on PS5 Pro, Says Tech Experts

Technical experts at Digital Foundry have concluded that Pragmata performs and looks best on the PlayStation 5 Pro, utilizing its PSSR2 upscaling technology. While the base PlayStation 5 version uses FSR1 for upscaling from 1080p, the PS5 Pro can upscale from 864p to 2160p with enhanced image quality, and also offers a 120fps mode.

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Nintendo Life

Digital Foundry Delivers Its Tech Review Of Pragmata On Switch 2

Digital Foundry's technical review of Pragmata on the Nintendo Switch 2 reveals mixed results, with the console utilizing DLSS to upscale internal resolutions to 1080p in docked mode and 720p in handheld. While the Switch 2 version offers a competitive picture against the Xbox Series S and boasts impressive visuals in some aspects, it exhibits noticeable cutbacks in lighting, shadows, and textures compared to the PlayStation 5 version. Performance is inconsistent, with an unlocked framerate fluctuating between 30-50fps.

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N4G

The Crimson Desert story isn’t great, but that’s on brand for the genre

Digital Foundry's analysis reveals that Crimson Desert on the PlayStation 5 Pro offers significant graphical and performance improvements over the base PlayStation 5. The Pro version utilizes PSSR for enhanced image quality and achieves better frame rates, with its 30fps mode featuring ultra-quality ray tracing and native 4K rendering.

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N4G

Pragmata interview: combat, hacking, resource management, and more

PlayStation 5 lead system architect Mark Cerny confirmed that ML-based frame generation is coming to PlayStation platforms through a collaboration with AMD. He also discussed combat, hacking, and resource management in the upcoming game Pragmata.

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Push Square

Crimson Desert's Performance Mode 'Not Recommended' on Base PS5, Here's 25 Minutes of Direct Capture Footage

Digital Foundry's early analysis suggests that Crimson Desert's Performance Mode is not recommended on the base PlayStation 5 due to unstable frame rates and low resolution. Quality and Balanced modes offer more stable performance, while the PS5 Pro with its PSSR 2 upscaler targets 60fps with improved image quality. The game's visuals are described as 'rough' and 'fuzzy' on the standard PS5.

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Tech Radar

Crimson Desert finally gets PS5 Pro footage and 'overall performance across the three modes is impressive' but…

Digital Foundry has provided an in-depth look at Crimson Desert running on the PlayStation 5 Pro, praising its ray tracing technology across performance, balanced, and quality modes. While the performance mode generally achieves its 60fps target, occasional dips occur in densely populated areas. The analysis suggests that console performance is promising, despite the lack of official PS5 and Xbox Series X|S footage.

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Gamespot

Crimson Desert Console Gameplay Footage Finally Released, But There's A Catch

New console gameplay footage for Crimson Desert has been released, showcasing the PlayStation 5 Pro version. While the game performed well across various visual modes, concerns remain regarding CPU demands. Developer Pearl Abyss addressed player skepticism about console versions, emphasizing their commitment to transparency ahead of the March 19 release on Xbox Series X|S, PlayStation 5, and PC.

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