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Double Fine Productions

Double Fine Productions business and news from across the web.

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Gaming BoltPositive

Double Fine’s Keeper Surprise Launches on PS5 Today

Double Fine Productions' wordless puzzle game Keeper has launched on PlayStation 5 today, in addition to its existing availability on Xbox Series X/S and PC. The game features a sentient walking lighthouse exploring a strange land with a bird, offering environmental storytelling and engaging puzzles with stellar art direction and soundtrack. This release follows Double Fine's return to independence after splitting from Microsoft.

Gaming BoltNeutral

Keeper PS5 Trophy Listing Indicates Impending Release – Rumor

A PlayStation Trophy listing for the adventure game Keeper suggests an impending release on PlayStation 5, following its original launch on PC and Xbox Series X/S. The article also touches on Double Fine Productions' recent independence from Microsoft, the studio's subsequent layoffs, and the positive reception of Keeper despite its niche appeal.

Shack NewsPositive

Double Fine adds Brutal Legend 2 to its Amnesia Fortnight Kickstarter as a $100M stretch goal

Double Fine Productions has launched a Kickstarter campaign for its Amnesia Fortnight 2026 game jam, with an ambitious $100 million stretch goal to develop Brutal Legend 2. The campaign is currently seeking $400,000 for the game jam projects, and has already surpassed $330,000. The article also notes the recent passing of actor Tim Curry, who voiced a character in the original Brutal Legend.

Shack NewsVery positive

Brutal Legend is free for 666 minutes in honor of Tim Curry

In honor of the late actor Tim Curry, who voiced Doviculus in the game, Double Fine Productions is offering Brutal Legend for free on Itch.io for 666 minutes. This promotion celebrates Curry's memorable performance in the 2009 heavy metal-themed title.

IGNVery positive

Double Fine Productions Makes Brutal Legend Free for 666 Minutes to Honor Tim Curry

Double Fine Productions is offering Brutal Legend for free on PC for a limited time to honor actor Tim Curry. The promotion lasts for 666 minutes, ending on Thursday, August 27. This comes as Double Fine has regained the rights to its catalog after becoming independent from Microsoft.

Gamedeveloper.comVery positive

Obituary: Actor Tim Curry, celebrated for his work in games, has passed at age 80

Actor Tim Curry, celebrated for his extensive work in video games and other media, has passed away at the age of 80. Curry's notable game roles include Dragon Age: Origins, Gabriel Knight: Sins of the Fathers, Brütal Legend, and Command & Conquer: Red Alert 3. His career in interactive entertainment spanned from the early 1990s until 2009, with his final performance in Dragon Age: Origins.

Games IndustryVery positive

Double Fine Productions regains ownership of IP and publishing rights following independence from Xbox

Double Fine Productions has regained ownership of its intellectual property and publishing rights following its separation from Xbox. The studio also announced its fifth Amnesia Fortnight event, a game jam where employees create prototypes, with this year's iteration launching on August 31 and featuring a Kickstarter campaign for one of the developed ideas. This move comes after Double Fine and Compulsion Games were spun out of Xbox Game Studios amidst recent layoffs.

Rock Paper ShotgunPositive

"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back

Double Fine Productions, the studio behind Psychonauts, has regained the publishing rights to its games from Microsoft. CEO Tim Schafer confirmed the transfer, stating that sales of their games now directly support the studio. The studio also announced the return of their Amnesia Fortnight game jam, with a Kickstarter launching August 31st to fund the initiative.

IGNPositive

Double Fine Owns IP and Publishing Rights for All of Its Games Following Xbox Split, Psychonauts Studio Confirms

Double Fine Productions, the developer behind Psychonauts and Brutal Legend, has confirmed it has regained the intellectual property and publishing rights for all its games previously released under Microsoft. This follows the studio's split from Xbox.

Retro GamerPositive

Free from Xbox, Double Fine returns to Kickstarter to ask fans what its next "small" game should be

Double Fine Productions, now independent from Xbox, is launching a Kickstarter campaign for "Amnesia Fortnight 2026." This project will involve a two-week game jam where backers can vote on which of the studio's ideas will be developed into prototypes and potentially a new small game. The process will be documented by 2 Player Productions, and CEO Tim Schafer confirmed the studio has regained publishing rights to its intellectual property.

Gamedeveloper.comVery negative

Hundreds of union workers rally across North America to protest Xbox layoffs

Hundreds of unionized video game workers rallied across North America to protest recent layoffs at Microsoft's Xbox division. Members of the Communications Workers of America (CWA) and allies gathered to call out corporate greed and demand fair contracts, citing multiple rounds of job cuts impacting studios like Obsidian, id Software, and ZeniMax Online Studios. Xbox CEO Asha Sharma confirmed 3,200 job eliminations, with 1,600 immediate layoffs, leading to legal action from the CWA against Microsoft for alleged mishandling of the cuts.

Shack NewsVery negative

Xbox leadership's words are drowned out by their actions

Despite assurances from Xbox leadership, the company's actions, including mass layoffs and studio closures, paint a grim picture for its talent and future projects. While executives like Asha Sharma mention upcoming games like The Elder Scrolls 6, these words are seen as empty promises contrasting with the reality of job cuts at studios like id Software and Bethesda.

Games IndustryNegative

Xbox revenue plunges $1.7bn, with hardware dropping 29% YoY

Microsoft's latest financial results reveal a significant 7% year-on-year decline in Xbox revenue for the full year and 10% in the fourth quarter, primarily driven by a 29% drop in hardware sales. Despite growth in Game Pass, content and services revenue also fell by 10%. The company announced widespread layoffs affecting 4,800 roles, including 1,600 at Xbox, as part of a restructuring aimed at long-term growth, with several studios transitioning to new management or becoming independent.

Gaming BoltNegative

Xbox Revenue Fell by 10 Percent in Last Quarter

Microsoft's Xbox division experienced a 10 percent revenue decrease last quarter, coinciding with significant layoffs across the division. While overall Microsoft revenue increased by 18 percent due to cloud services like Azure, the Xbox content and services segment, along with the Windows OEM and Devices division, saw declines. As part of restructuring, Xbox divested four studios: Compulsion Games, Double Fine Productions, Undead Labs, and Ninja Theory.

Gaming BoltNegative

“Necessary Decisions” Are Being Made to Reset Xbox for Long-Term Growth, Says Microsoft CEO

Microsoft CEO Satya Nadella stated that "necessary decisions" are being made to reset Xbox for long-term growth, citing a 10 percent revenue decline in the last quarter. The company plans to diversify its business across subscriptions, ads, and digital stores, and expand to new ecosystems. This strategy follows recent layoffs and the divestment of four studios: Compulsion Games, Double Fine Productions, Ninja Theory, and Undead Labs.

EGamers.ioVery negative

Double Fine Lays Off 23 Staff Just Weeks After Splitting From Xbox

Double Fine Productions has laid off 23 employees, approximately 25% of its workforce, just weeks after announcing its return to independence from Xbox. Studio founder Tim Schafer stated the decision was necessary for the company's survival and ability to continue operating. The company has pledged to support the affected workers.

Checkpoint GamingNegative

Double Fine Productions suffers layoffs weeks after going independent

Double Fine Productions has laid off 23 employees, nearly 25% of its workforce, just weeks after becoming an independent studio following its separation from Xbox. The studio stated the layoffs were necessary for its survival and to adjust to its new size as an independent entity. This follows Xbox's broader restructuring efforts which have also impacted other studios.

EurogamerNegative

Double Fine hit with layoffs after exiting Xbox - "The people we are losing were all important"

Double Fine Productions has laid off 23 employees as it transitions back to an independent studio after exiting Xbox. Studio head Tim Schafer stated the cuts were necessary for the studio's short-term survival. While at Xbox, Double Fine released Psychonauts 2, Keeper, and Kiln.

Games IndustryNegative

Double Fine Productions cuts 23 roles as it becomes independent from Xbox

Double Fine Productions has laid off 23 employees, representing 25% of its workforce, following its full separation from Xbox and return to independent management. CEO Tim Schafer stated the cuts were necessary for the studio's survival and sustainability as a smaller team. Xbox confirmed the studio's independence and ownership of its intellectual property and back catalogue.

Shack NewsNeutral

Evening Reading - July 28, 2026

This edition of Evening Reading from July 28, 2026, covers several gaming news items including an apology from Xbox's CTO for outages, a release date for Nioh 3: Hell Rising DLC Vol. 1, and Atari's partnership for the 2026 Atari World Championships. It also touches on the end of the Marvel Tokon beta, layoffs at Double Fine Productions, and Guillermo del Toro's stance against AI in creative work.