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Gaming BoltNeutral

Star Wars Zero Company Has Sold Through 1 Million Units in Its First Month – Rumor

Star Wars Zero Company has reportedly sold over 1 million units across all platforms in its first month, generating an estimated $50 million in revenue. PC accounted for the majority of sales, with North America and Europe being the primary markets. The article also notes that some employees at developer Bit Reactor were furloughed ahead of launch.

PC GamerNeutral

Mark Darrah, co-director of Dragon Age: Origins, has played Riven for 3 minutes and Factorio for 832 hours: 'If you want to know what kind of programmer someone would be, have them play Factorio'

Former BioWare director Mark Darrah discusses his gaming habits, highlighting an 832-hour playtime in Factorio and a brief three-minute session with Riven. Darrah, known for his work on the Dragon Age series, shares insights into game development, programming, and design, emphasizing the lessons learned from playing games like Factorio and his past projects.

EurogamerNegative

Wolverine developer Insomniac denies using generative AI after fans spot strange restroom sign

Insomniac Games has denied using generative AI in the development of Marvel's Wolverine after fans pointed to a peculiar restroom sign. Community director James Stevenson stated it was a "UV map bug" and confirmed no AI assets are present in the game. This comes as other studios like Level-5 have admitted to using AI, highlighting the ongoing debate in the industry.

FZ.sePositive

Över 1 miljon väntar på svenska HELA

Windup Games' upcoming title, HELA: Of Mice & Magic, is set to release on December 1st and has garnered significant attention with over one million wishlists. The game emphasizes cooperative play, exploration, and a narrative inspired by Swedish nature, drawing parallels to the studio's previous work on Unravel. The developers are focusing on creating an immersive experience with a strong visual identity and emotional storytelling, aiming to appeal to a broad audience including Game Pass subscribers.

Metro UKVery positive

EA Sports FC 27 review - the best football game since FIFA

EA Sports FC 27 is a strong entry in the football simulation series, significantly improving upon its predecessor with enhanced gameplay mechanics and the addition of 'The Grounds,' a new social hub. Manager Career mode has been extensively revamped for greater realism, and while microtransactions remain a concern, the overall experience is considered one of the best in the franchise's history.

EurogamerNegative

Why do Japanese studios suffer fewer layoffs? Because they have smaller teams and don't pay their execs $30m, says one expert

An expert suggests that Japanese game studios experience fewer layoffs due to smaller team sizes, a focus on protecting core staff, and significantly lower executive salaries compared to Western companies. While not a utopia, the Japanese industry's resilience is attributed to avoiding mega-blockbuster trends and excessive executive compensation, contrasting sharply with the widespread job losses seen in North America and Europe.

The Xbox HubPositive

EA SPORTS FC 27 Launches With A Fresh Approach To The Beautiful Game

EA SPORTS FC 27 has launched with its Standard Edition available on September 25th for £69.99 and the Ultimate Edition available now for £99.99. The game introduces new features like The Grounds social playground, a rebuilt Manager Career Transfer Market, and the FUT Gallery. It is available on Xbox Series X|S, Xbox One, PC, PlayStation 5, PlayStation 4, and Nintendo Switch.

Gaming BoltNeutral

Japanese Studios Are Doing Well Thanks to Small Teams and Pay Packages for Executives – Analyst

Analyst Amir Satvat suggests Japanese game companies are performing better than Western counterparts due to smaller teams, lower executive salaries, and less involvement in the live-service trend, leading to higher staff retention. While North America and Europe account for 96% of industry layoffs, Japanese firms like Nintendo, Konami, and Capcom maintain high retention rates.

PC GamerNeutral

Wardogs delivers what Battlefield 6 was too console-brained to pull off: A real server browser

Wardogs is praised for its effective server browser, which offers a community-driven experience that Battlefield 6 lacks. The article criticizes Battlefield 6's "Portal" system as a poor substitute for a true server browser, highlighting Wardogs' success in implementing features fans have long desired in the genre.

Metro UKNeutral

14 amazing video games that were let down by awful marketing

This article discusses numerous video games that suffered from absent, misguided, or bizarre marketing campaigns, impacting their sales despite their quality. Examples range from Nintendo underselling Yoshi And The Mysterious Book to Square Enix's poor promotion of Marvel's Guardians Of The Galaxy and EA's controversial tactics for Dead Space 2 and Dante's Inferno.

Massively OverpoweredNeutral

MMO Week in Review: Foreverrrrr

BlizzCon 2026 saw major announcements including a new open-world StarCraft shooter, Diablo V for 2029, and World of Warcraft Forever launching soon. The event also revealed World of Warcraft's next retail expansion, The Last Titan, and sparked controversy over World of Warcraft Forever's monetization. Other news included the sunsetting of Ship of Heroes, layoffs at Pantheon Rise of the Fallen, and business dealings involving ArcheAge.

PC GamerPositive

This remarkable mod transforms the most frightening horror game of the decade into Mirror's Edge

A remarkable mod transforms Frictional Games' horror title Amnesia: The Bunker into a Mirror's Edge-like experience. Created by modder TiMan for a modding jam, the 'Bunker's Edge' mod replaces the game's dark atmosphere with Mirror's Edge's bright cityscapes and implements its signature parkour mechanics. Despite some minor clunkiness and a short playtime, the mod offers a fun and impressive demonstration of creative modding.

PC GamerNegative

Star Wars Zero Company gets much-needed first patch so you won't miss shots with a 100% chance to hit any more

Bit Reactor has released the first patch for Star Wars Zero Company, addressing critical issues such as crashes and problems with Ironman saves. The update also fixes a bug where shots could be missed despite a 100% chance to hit. The studio, reportedly operating with a skeleton crew, is working to resolve fundamental issues that impacted the game's launch.

Retro GamerVery positive

Ubisoft answers our prayers of "a simpler launch experience on Steam" by axing its own PC launcher, starting…

Ubisoft is removing its mandatory PC launcher for Steam games, starting with Prince of Persia: The Lost Crown. This change aims to provide a simpler and more streamlined launch experience for players, integrating features like cross-progression and cross-play directly through Steam without requiring the Ubisoft Connect PC launcher to be installed or launched separately. The company plans to progressively roll out this new system to more Ubisoft games on Steam in the future.

The Xbox HubPositive

skate. Season 5 Takes Things To New Heights With S.U.M.R. Camp

skate. Season 5, titled Big Air Retreat, has launched, introducing a new mountain destination called S.U.M.R. Camp Mega Park, new tricks, revamped progression systems, and enhanced community features. Developed by Full Circle and published by EA, this free-to-play update also adds new social modes like Block Parties supporting up to 150 players and introduces new brands and cosmetics.

Metro UKPositive

Low profile video games are proving massive hits and that bodes well

Recent AAA releases like Onimusha: Warlords and The Blood of Dawnwalker, despite not having the absolute highest budgets, have achieved significant success, selling over a million copies each shortly after launch. This trend suggests that confidently made games targeting specific demographics can thrive without relying solely on massive IPs or astronomical budgets, offering a positive outlook for the mid-tier game market.

EurogamerPositive

BioWare doesn't need advice for Mass Effect 4, says veteran designer, as long as "people get out of the way"

Veteran designer Armando Troisi believes BioWare's current team, which includes many original developers, doesn't need outside advice for the next Mass Effect game. He emphasizes that allowing the creators to work without interference is key to producing the magic they are known for, particularly in single-player, narrative-driven RPGs.

Rock Paper ShotgunNeutral

What are we all playing this weekend?

Several members of the editorial team are sharing their weekend gaming plans, including James playing the Wardogs closed beta, Edwin trying out Blood of Dawnwalker and Pathologic 3 on a loaned gaming laptop, and Ollie returning to The Finals. Jeremy is enjoying Blood of the Dawnwalker, while Julian is progressing through Star Wars: Zero Company and reflecting on EA's new ownership and studio furloughs.

EurogamerPositive

What we've been playing - "Well this is embarrassing, we're wearing the same outfit!"

Several team members share their current gaming experiences. Connor and Chris are enjoying the tactical gameplay of Star Wars: Zero Company on PlayStation 5 and PC respectively, despite some bugs and performance issues. Dom is revisiting Wo Long: Fallen Dynasty, finding it easier on a second playthrough, while Matt is giving FromSoftware's Nightreign another chance, slowly adapting to its fast pace.

Retro GamerNeutral

All Star Wars Zero Company mission difficulty levels explained

This guide explains the mission difficulty levels in Star Wars Zero Company, categorizing them as Risky (Easy), Dangerous (Medium), and Extreme (Hard). These difficulties are relative to the overall campaign difficulty chosen at the start of the game.