Electronic Arts
Electronic Arts business and news from across the web.
Latest coverage
Battlefield 6 developers hit with layoffs as game's popularity starts to decline
Despite strong initial sales and positive reviews, Electronic Arts has laid off employees across multiple studios working on Battlefield 6 due to declining player counts and mixed player reviews. The reasons for the layoffs are officially cited as a 'realignment,' though potential investor acquisition and financial pressures are also discussed as contributing factors.
EA's Battlefield Studios Group Hit by Layoffs as Part of "Realignment"
Electronic Arts has conducted layoffs across its Battlefield studio group, including DICE, Motive, Criterion, and Ripple Effect, as part of a company "realignment." The company cited a need to better align teams with community priorities. This news follows a period of declining player counts and mixed reviews for Battlefield 6, despite its strong launch.
Shock layoffs hit Battlefield Studios despite recent success, incoming acquitision
Electronic Arts has conducted layoffs across its Battlefield studios, citing a "realignment" as the reason, despite the recent success of Battlefield 6 which has sold 20 million copies. The company stated that Battlefield remains a priority and they will continue to invest in the franchise, with no confirmed link between the layoffs and the upcoming acquisition of EA.
Battlefield 6's quartet of studios hit with layoffs by EA, despite it being one of 2025's top-selling games
Electronic Arts has implemented layoffs at Battlefield Studios, despite Battlefield 6 being a top-selling game for 2025. The company referred to these actions as 'select changes' within the studio.
Hyper Light Drifter studio workers form union after rounds of layoffs
Workers at independent game studio Heart Machine, known for Hyper Light Drifter, have formed a union with Communications Workers of America Local 9003. This move follows multiple rounds of layoffs at the studio, including the discontinuation of Hyper Light Breaker. The union aims to protect workers in the face of industry instability and increasing demands for employee voices to be heard.
Electronic Arts is laying off workers at the Battlefield 6 studios
Electronic Arts has laid off an unknown number of employees across four studios involved with the Battlefield franchise, including Criterion, Dice, Ripple Effect, and Motive. The company stated these changes are to better align teams with community priorities, despite Battlefield 6's strong initial sales and awards. This follows recent redundancies at the Skate developer Full Circle.
EA lays off staff across Battlefield Studios, following last year's record-breaking Battlefield 6 debut
Electronic Arts has reportedly laid off an unspecified number of staff across its Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios. This comes despite Battlefield 6 achieving a record-breaking launch last year. The company cited a "realignment" as the reason for the layoffs.
EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch - IGN
Electronic Arts has laid off an unknown number of employees across its Battlefield studios, including Criterion, Dice, Ripple Effect, and Motive Studios, as part of a "realignment." This follows the record-breaking launch of Battlefield 6 in 2025, which has since faced criticism for its live service support, monetization, and declining player counts. The company states these layoffs are unrelated to its pending acquisition by an investor group.
American McGee's Alice Sequel Is Happening, With A Loophole
American McGee has announced plans for a "spiritual successor" to the American McGee's Alice series, linking it to his Plushie Dreadfuls game. While Electronic Arts retains the IP rights, McGee's new game will connect to the end of Alice: Madness Returns without infringing on his contract. This project aims to provide closure for fans of the cult-hit series.
"That would be a really big problem" - a specialist lawyer weighs in on New York suing Valve over Counter Strike 2 and Dota 2 loot boxes
New York's attorney general is suing Valve over loot boxes in Counter-Strike 2 and Dota 2, alleging they constitute illegal gambling. Lawyer Justin Jacobson explains that New York's legal framework may differ from other states, potentially allowing the suit to proceed by focusing on the actual practice and value of digital items rather than terms of service. The case's outcome could significantly impact Valve's operations in New York, especially if an injunction is issued.
"It always feels like it's never enough" Dragon Age creator David Gaider explains the problem with world states and reactivity
Dragon Age creator David Gaider discusses the challenges of implementing player choice and reactivity across multiple games, citing Dragon Age II and Dragon Age: Inquisition as examples. He explains that while callbacks are appreciated, delivering entirely new plotlines based on past decisions is often unrealistic within game development constraints, unlike in novels or series like Mass Effect.
EA Cuts Staff At Battlefield 6 Dev After Game's Massive Initial Success
Electronic Arts has conducted layoffs within its Battlefield Studios, affecting teams at DICE, Ripple Effect Studios, Criterion Games, and Motive Studio. Despite Battlefield 6 achieving record sales and being the top-selling game of 2025 in the US, EA described the changes as a "realignment" to better focus on community priorities. The impact of these cuts on the promised content roadmap remains unclear.
Battlefield 6 Dev Director Anna Norrevik to Headline NG26 Spring
Battlefield 6 Dev Director Anna Norrevik will be a headline speaker at Nordic Game Spring 2026, discussing the development of the franchise's latest installment. Her session will cover lessons learned from previous titles, community feedback, core gameplay loops, and managing global collaboration across four studios: DICE, Criterion, Motive, and Ripple Effect.
Alice Creator Making Spiritual Successor, Says No EA Legal Worries
American McGee, creator of Alice: Madness Returns, is developing a spiritual successor to his cult classic games. He has stated that he does not anticipate legal issues with Electronic Arts, who owns the Alice intellectual property, as long as the new project avoids using direct IP elements. This approach mirrors successful spiritual successors like Bloodstained and Yooka-Laylee, offering fans a similar experience without corporate interference.
Beyond NBA Betting: A Look at the Rise of Sports Simulation Games | Invision Game Community
Sports simulation games have evolved significantly, offering immersive experiences that go beyond traditional sports betting and fandom. Titles like NBA 2K, Madden NFL, EA Sports FC, and MLB The Show provide deep gameplay, franchise management, and realistic player performance tracking. The growth of competitive play, content creation, and expanding global audiences indicates a dynamic future for the genre as a primary form of entertainment.
American McGee has come out of retirement to make an Alice spiritual successor based on his plushie empire
American McGee has announced his return to game development with a spiritual successor to his Alice series, inspired by his Plushie Dreadfuls line. The new game will be directly tied to the end of Alice: Madness Returns. McGee's previous attempt to secure a third Alice game with Electronic Arts was unsuccessful.
GDC Awards 2026 to recognise Don Daglow and Rebecca Heineman
Don Daglow will receive the Lifetime Achievement Award and Rebecca Heineman will be posthumously honored with the Ambassador Award at the 2026 Game Developers Choice Awards. Daglow, a veteran of over five decades in game development, and Heineman, known for her advocacy and contributions to over 250 titles, are recognized for their significant impact on the industry.
PS5 Open-World Game Gets Highly Requested Content Months After Launch
Electronic Arts and Full Circle are launching Season 3, "Fluid Flashback," for the open-world skateboarding game Skate on March 10. This update introduces fan-requested features like the darkslide trick and brings back the Isle of Grom, with early access for Premium Pass members. The season also includes new skateable areas, challenges, brand partners, and soundtrack additions.
skate. Season 3 Launching March 10
skate. Season 3, titled "Skybound Scalestorm," is launching on March 10, bringing back the Isle of Grom inspired by Skate 2 and Skate 3. The update includes new spillways, tricks, replay editor enhancements, missions, gear, and over 100 tiers of cosmetic items in the skate.Pass. The game is available in Early Access on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
Skate Season 3 Looks Cool, But It May Be an Uphill Battle to Win Back Fans
Full Circle has unveiled Season 3 for the free-to-play skateboarding game Skate, which is currently in early access and begins on March 10th. The update introduces the overhauled Isle of Grom, though its paywalled access has frustrated players. Additional content includes graphical improvements, new spots, modes, and features like loadouts and dark tricks.