Entertainment Retailers Association
Entertainment Retailers Association business and news from across the web.- 'Removing discs doesn’t represent progress – it simply removes choice' — The Entertainment Retailers Association denounces Sony's decision to kill physical discsThe Entertainment Retailers Association (ERA) has criticized Sony's decision to end the production of physical PlayStation discs, calling it a move that prioritizes corporate convenience over consumer choice. The ERA highlights that physical discs offer true ownership, shareability, and preservation, freedoms often lacking in digital licenses. Despite Sony's silence, a petition with over 310,000 signatures urges the company to reverse its decision.
- PlayStation is ditching a $402 million market and destroying consumer "freedoms" by abandoning physical games,…The Entertainment Retailer's Association (ERA) criticizes PlayStation's plan to phase out physical game discs by 2028, citing significant market value and consumer "freedoms" associated with physical media. ERA CEO Kim Bayley highlights that 25% of under-25s still use discs, and the UK disc-based games market was valued at over £300 million in 2025. The association argues that removing discs limits choice, harms retailers, and negatively impacts game preservation and the industry's long-term health.
- UK video game spending grew to £5.4bn in 2025, driven by the mobile segment | Invision Game CommunityUK consumer spending on video games reached £5.4 billion in 2025, marking a 7.4% year-on-year growth driven primarily by the mobile segment, which generated £1.88 billion. Mobile games now account for 35.5% of the total market revenue, showing an accelerated growth rate compared to the previous year. The report also highlighted that video games continue to be dominated by ownership rather than subscriptions, unlike music and video industries.