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Castlevania: Belmont’s Curse release date set for October
Konami, Evil Empire, and Motion Twin have announced that Castlevania: Belmont's Curse will be released on October 15th for PC, Xbox Series X|S, and PlayStation 5, with a Nintendo Switch version to follow. The game features satisfying whip action, a variety of weapons and abilities, environmental hazards, a new art style, and beloved elements from the Castlevania series. The official key art was created by Katsuya Terada.
Konami's New Castlevania Casts a Curse on PS5 This October
Konami has announced that Castlevania: Belmont's Curse will be released on October 15th for the PlayStation 5. This marks the first new Castlevania game since 2014 and is being developed by Dead Cells studio Evil Empire, featuring 2D action gameplay and art by Katsuya Terada.
Summer Game Fest 2026 predictions: 5 games I'm convinced we'll see
This article predicts five games likely to be showcased at Summer Game Fest 2026, including Metro 2039, The Blood of Dawnwalker, Alien Isolation 2, Witchbrook, and Castlevania: Belmont's Curse. It discusses potential release dates, gameplay reveals, and the significance of each title for their respective developers and publishers.
Indie games have built a thriving economy in territory traditional publishers abandoned or ignored | Opinion
The indie game market has quietly become a significant economic force, occupying niches abandoned by traditional publishers and fostering new genres. Data from the Godot engine shows substantial growth in game releases and developer adoption, partly fueled by Unity's controversial runtime fee policy. This expansion has created a thriving ecosystem with its own infrastructure and economy, demonstrating that the barrier to reaching a mass audience for indie developers is lower than ever.
Castlevania: Belmont’s Curse exists because Konami loved Evil Empire’s Dead Cells crossover pitch
Evil Empire is developing the new Castlevania game, Castlevania: Belmont's Curse, a project that originated from a pitch for Dead Cells DLC. Initially unsure if Konami would approve the full Castlevania expansion, the team was surprised when Konami inquired about them developing the next Castlevania title.
'Not-for-profit' biz models can make for better showcases, say Triple-i Initiative organizers
Evil Empire's Benjamin Laulan argues that a 'not-for-profit' approach to game showcases, like their Triple-i Initiative, can foster better marketing outcomes by focusing on quality over sheer audience numbers. This model, which charges a participation fee to maintain a curated selection of studios, has led to significant wishlist growth for participating games. Laulan contrasts this with larger, more commercially driven events, emphasizing the importance of targeting a specific, engaged audience.
Castlevania: Belmont's Curse exists because Konami loved Evil Empire's Dead Cells crossover pitch, even though the devs thought the DLC was "too big" and the publisher would "never say yes"
Castlevania: Belmont's Curse came about because Konami accepted a pitch from indie studio Evil Empire for Dead Cells DLC, despite the developers initially believing the project was too ambitious. Evil Empire, a spin-off of Dead Cells developer Motion Twin, was surprised by Konami's approval for the Castlevania-themed content.
Gamescom Latam shows Brazil's dev scene has huge potential, but it's waiting for a spark | Opinion
Gamescom Latam in São Paulo highlights Brazil's growing game development scene, which possesses strong industry infrastructure and government support frameworks. However, a significant lack of funding and investment is hindering its potential to reach the next level, with industry figures emphasizing the need for financial incentives and tax breaks to attract further investment and foster growth.
The Rogue Prince Of Persia Review
The Rogue Prince of Persia offers a stylish take on the roguelike genre, excelling with its fluid parkour mechanics and vibrant presentation. While its progression systems and combat are standard for the genre, the game's smooth movement and well-paced gameplay make it a worthwhile experience, especially for fans of the Prince of Persia IP. It is available on PlayStation 5, Xbox Series X, and Nintendo Switch.
Evening Gatherings and Events
Evil Empire has successfully organized effective indie showcase events while managing Castlevania, live operations, and developing its own intellectual property. The company is noted for its approach to indie game promotion.
How Evil Empire makes one of the most effect indie showcase events – while juggling Castlevania, live ops, and building its own IP
Evil Empire, the studio behind Dead Cells and Castlevania: Belmont's Curse, has successfully organized the Triple-i Initiative, an effective indie game showcase event. The company also manages live operations for other studios' games, such as Brotato, while developing its own original IPs.
Triple-i Initiative Showcase had some really incredible announcements - a roundup
The Triple-i Initiative Showcase featured numerous announcements for indie games, including new reveals, release dates, and DLC. Several titles like Alabaster Dawn, Alkahest, and Away Team were highlighted, with many set to enter Early Access or launch in the coming months. The showcase also included updates for existing games such as Barotrauma and Brotato.
Evil Empire talks Castlevania: Belmont‘s Curse location
French developer Evil Empire has revealed that their upcoming 2D game, Castlevania: Belmont's Curse, will be set in Paris, France. Players will explore iconic locations like Notre Dame and the catacombs while battling a corrupted Joan of Arc. Marketing manager Matt Houghton discussed the team's pride in setting the game in their home country.
Physical Editions of The Rogue Prince of Persia OUT NOW!
Physical editions of The Rogue Prince of Persia are now available for Nintendo Switch and PlayStation 5. The game features fluid combat, challenging parkour, and an intense soundtrack. A special 'Immortal Edition' is also available, including a Steelbook, art cards, and a poster.
The indie studio reviving Castlevania follows Clair Obscur Expedition 33's lead: "Being a French team, we were…
Evil Empire is developing Castlevania: Belmont's Curse with a strong emphasis on French culture, setting the game in Paris and incorporating iconic landmarks. The developers have clarified that the game is not a roguelike, drawing inspiration from Castlevania: Symphony of the Night. The protagonist is referred to as 'a Belmont,' fueling speculation about the return of Sonia Belmont.
Brotato Primal Dread Announced
Blobfish and Evil Empire have announced Primal Dread, a new DLC for the roguelite top-down survival shooter Brotato. The expansion is slated for release later this year, with further details available on its Steam listing.
Castlevania: Belmont's Curse Drops New Trailer | Console Creatures
Konami and Evil Empire have released a new trailer for Castlevania: Belmont's Curse, showcasing its frantic action and 1499 Paris setting. The game, which celebrates Castlevania's 40th anniversary, features Trevor Belmont's successor using the Vampire Killer whip for traversal and combat. It is scheduled to launch in 2026 on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
Castlevania: Belmont's Curse Drops New Trailer | Console Creatures
Konami and Evil Empire have released a new trailer for Castlevania: Belmont's Curse, showcasing its frantic action and 1499 Paris setting. The game, which celebrates Castlevania's 40th anniversary, features Trevor Belmont's successor using the Vampire Killer whip for traversal and combat. It is scheduled to launch in 2026 on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
Castlevania: Belmont’s Curse Gets New Gameplay Trailer and Developer Insights
Konami and Evil Empire have released a new gameplay trailer for Castlevania: Belmont's Curse, showcasing its 2D action-exploration gameplay set in 1499 Paris. The trailer also features developer insights into the game's direction and influences. The title is scheduled for a 2026 release.
Castlevania: Belmont's Curse developers are trying really, really hard to make sure you know it's a metroidvania without using the word 'metroidvania'
Developers of Castlevania: Belmont's Curse are emphasizing its exploration-focused gameplay, drawing inspiration from Castlevania: Symphony of the Night, without explicitly using the term 'metroidvania'. The team at Evil Empire confirms the game is not a roguelike and features intricate world design and RPG-lite elements, aligning with the 'metroidvania' tag on Steam.