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Foxy Voxel

Foxy Voxel business and news from across the web.

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Rock Paper ShotgunPositive

Going Medieval's new diplomacy update is all about calling your neighbouring settlements for favours, which yes, may mean delivering a cow or two in return

Going Medieval's latest update introduces a new diplomacy system, allowing players to send caravans to NPC settlements for favors like resources or support in exchange for livestock or clearing bandit camps. Developer Foxy Voxel also added faction-specific resources, market changes, new events, and quality of life improvements.

N4GNeutral

The dark ages survival city-builder, GOING MEDIEVAL, has now reached v1.0 on PC

The dark ages survival city-builder Going Medieval has officially launched its version 1.0 on PC, available on Steam, Epic Games Store, and GOG. Developed by Foxy Voxel and Mythwright, the game challenges players to rebuild civilization after a devastating plague.

Games PressVery positive

Dark Ages Survival City-Builder GOING MEDIEVAL Launches Today in 1.0

The sandbox colony sim Going Medieval has officially launched in version 1.0 on Steam, Epic Games Store, and GOG after over four years in Early Access, during which it sold over one million units. The 1.0 update introduces significant new gameplay features, including an overhauled progression system and Grand Objectives, to the survival strategy city-builder.

Escapist MagazineVery positive

Going Medieval first impressions – the cabbage patch kingdom simulator

Going Medieval, a medieval colony simulation game by Foxy Voxel, has exited Early Access after a five-year period. This preview offers first impressions of the game, drawing comparisons to Rimworld and highlighting its engaging gameplay loop of building, resource management, and survival against harsh conditions and potential attacks. The article notes the updated tutorial and the game's ability to generate unique player stories.

Games PressPositive

GOING MEDIEVAL Reveals Extended Look at 1.0 Gameplay Ahead of March 17th Launch

Developer Foxy Voxel and publisher Mythwright have released an extended gameplay video for Going Medieval, showcasing new features like the Renown progression system and Grand Objectives ahead of its March 17th 1.0 launch. The survival strategy city-builder, which has sold over one million copies in Early Access, tasks players with rebuilding civilization after a plague.

Rock Paper ShotgunVery positive

Colony sim Going Medieval, aka friendlier Rimworld, hits 1.0 release in March after 16 major updates

The colony simulation game Going Medieval will officially launch out of early access on March 12th, developer Foxy Voxel announced. The 1.0 release will include a proper endgame, new content, and achievements. A demo is also available for players to experience the first few hours of gameplay.