Friendslop
Ongoing coverage on Friendslop.
Latest coverage
New Indie Fishing Game Is More Popular Than Modern Warfare 4 Beta On Steam
The indie fishing game "How to Fish" has become a surprise hit on Steam, surpassing the concurrent player count of the "Call of Duty: Modern Warfare 4" beta. Developed by Dazed Games and supported by Landfall, "How to Fish" has sold over 1 million copies and features a unique, physics-based gameplay loop. In contrast, "Call of Duty: Modern Warfare 4" is set for an October 23 release on PC, PlayStation 5, Xbox Series X, and Nintendo Switch 2.
Big Walk ignores 'friendslop' trends, and is better for it
Big Walk, a new co-op puzzle game from House House, distinguishes itself from the 'friendslop' genre by focusing on exploration and communication rather than high-stakes challenges or failure states. Despite its patient and sometimes dull moments, the game offers memorable experiences rooted in mundane interactions and collaborative problem-solving, setting it apart from more repetitive trend-driven titles.
Friendslop game Dear Passengers goes viral but not everyone is impressed
The indie game Dear Passengers, developed by Flexus, has gone viral with millions of views across platforms like X and TikTok. The game's trailer features a controversial reference to Jeffrey Epstein, drawing criticism from some players despite its popularity. Dear Passengers is a physics-based co-op game set to release on PC in 2026.
Meccha Chameleon sells 15,000,000 copies to become game equivalent of Obsession
The hide-and-seek indie game Meccha Chameleon has achieved over 15 million copies sold worldwide since its launch on Steam on June 10. Developed by two Japanese indie developers in under two months, the game's success is attributed to its low price point, viral popularity on platforms like TikTok, and its classification as a 'friendslop' title. Despite its modest revenue, Meccha Chameleon has become the best-selling game of 2026 so far across Steam, PlayStation, and Xbox.
Meccha Chameleon sells 3 million copies in its first week
Indie multiplayer game Meccha Chameleon, developed by lemorion_1224, has achieved significant success, selling 3 million copies in its first week. The game challenges players to camouflage themselves within environments to avoid detection. It has also seen a peak of over 340,000 concurrent players on Steam, with a new map planned for release.
Peak co-dev turned indie investor says "too many developers develop their game secretly for several years," and it's putting its friendslop fortune into helping devs find a better way
Evil Landfall CEO Kirsten-Lee Naidoo advocates for shorter game development cycles, criticizing the trend of developers working in secret for years. The company, an investment arm of Peak co-dev Landfall, aims to fund and advise studios making smaller, focused games with clear fun factors, citing their own success with the 'friendslop' genre and the risks associated with long development times.
The director of Tales of Kenzera: Zau learned his most important game development lesson while working with Ridley Scott: 'That's why we're able to make games faster'
Surgent Studios, facing financial difficulties after its debut game Tales of Kenzera: Zau underperformed, has pivoted to a faster development model. Inspired by conversations with Pocketpair and the work ethic of Ridley Scott, director Abubakar Salim led the studio to release two distinct games, Dead Take and FixForce, focusing on sustainability and iterative learning.
Dev behind the hottest friendslop game of 2025 has no problem with the divisive term and says it "all the time" — "What's so bad about hanging out with your friends and playing games"
Peak co-creator Nick Kaman embraces the term "friendslop" for his game, stating he uses it frequently and sees no issue with it. He questions the negative connotations of the term, suggesting it simply describes the act of playing games with friends.
Big Walk Preview: An Even Sillier Game from the Makers of Untitled Goose Game - IGN
Big Walk is a cooperative multiplayer puzzle game from the makers of Untitled Goose Game, set to release in 2026. The game, described as 'friendslop,' emphasizes proximity chat, silly scenarios, and creative puzzle-solving for up to four players. Despite its simple premise and estimated 10-hour playtime, the game aims to provide memorable, low-stakes fun with friends.