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FromSoftware's Hidetaka Miyazaki says The Duskblood's Zork is the perfect example of his design philosophy, and a man of culture: "They are a species with intelligence and philosophy"
FromSoftware director Hidetaka Miyazaki discussed his design philosophy for The Duskbloods, emphasizing a broad approach to character creation beyond traditional vampire or monster archetypes. He highlighted Zork, a character from the network test, as a prime example of this philosophy, showcasing intelligence, philosophy, and culture.
All Duskbloods Bloodsworn characters you can play as
The Duskbloods features a diverse roster of playable characters, known as Bloodsworn, each with unique weapons, skills, and passive abilities. The article details six known characters like Albert, Bloodhand Jan, Trang Lanh, Sniper Layla, Senator Samir Patres, and Zork, with mentions of unrevealed characters. The game is confirmed not to be releasing on PC, PlayStation 5, or Xbox Series X.
The Duskbloods network test was more popular than Elden Ring: Nightreign test
FromSoftware producer Yasuhiro Kitao revealed that The Duskbloods' closed network test saw higher participation than Elden Ring: Shadow of the Erdtree's network test. The development team expressed surprise at this outcome, given The Duskbloods' relative newness.
The people of video games on what gives them cause for hope
Industry professionals share their reasons for optimism despite current challenges, highlighting the resilience of game developers, the innovation within the indie scene, the growing cultural impact of games, and the enduring passion of players. They emphasize community support, creative freedom, and the potential for new ideas to emerge from difficult times, suggesting a bright future for the medium.
Miyazaki: "Man måste inte vara bra på PvP för att vinna i The Duskbloods"
Hidetaka Miyazaki stated that players do not need to be skilled at PvP to succeed in FromSoftware's upcoming game, The Duskbloods. He explained that players can utilize AI companions, referred to as 'Kin,' and focus on developing their characters to support these companions, allowing for a more passive playstyle. Miyazaki assured that story progression and character improvement are still achievable even without winning PvP matches.
The Duskbloods network test had higher amount of applicants than Elden Ring: Nightreign
FromSoftware producer Yasuhiro Kitao revealed that The Duskbloods' closed network test received more applicants than Elden Ring: Nightreign. Kitao expressed surprise, considering the Nintendo Switch 2's newness, and suggested that some players may have been hesitant about Elden Ring: Nightreign's multiplayer aspect but were willing to try The Duskbloods. The Duskbloods is slated for release on Nintendo Switch 2 later this year.
The Duskbloods closed network test had more applicants than Elden Ring Nightreign despite being a Switch 2 exclusive,…
The Duskbloods, a Nintendo Switch 2 exclusive, saw more applicants for its closed network test than FromSoftware's multi-platform title Elden Ring: Nightreign. Despite the Switch 2's smaller install base, producer Yasuhiro Kitao expressed surprise at the turnout, though he anticipates Elden Ring: Nightreign will ultimately have more players. This indicates strong early interest in The Duskbloods' multiplayer focus.
Miyazaki suggests FromSoft keen to return to single-player after The Duskbloods
FromSoftware president Hidetaka Miyazaki has expressed a desire to return to developing single-player games following the release of The Duskbloods. The company also recently launched the multiplayer title Elden Ring: Nightreign for PlayStation 5 and Xbox Series X|S.
The Duskbloods Hands-on Preview – Calling all Bloodsworn
A hands-on preview of FromSoftware's upcoming PvPvE multiplayer game, The Duskbloods, reveals a game that blends elements of Elden Ring and Bloodborne with its own unique mechanics. Players compete to gather 'Virtue' by defeating enemies and other players, with alliances being temporary and strategic. Despite initial connectivity issues during a network test, the game showcased impressive gothic art direction and fluid combat on the Nintendo Switch, though its long-term appeal may depend on future content and progression systems.
Weekend Discussion - August 23, 2026
This Weekend Discussion article from Shacknews covers various topics including a Sudoku puzzle, a discussion about Dune, watches, MREs, obscure weapons, and coffee. It also highlights recent Shacknews articles about The Duskbloods, NBA 2K27, Borderlands 4, and speculates on the plot of Kingdom Hearts 4. The article also mentions Sam Chandler, Head of Guides at Shacknews, and reiterates Shacknews' policy against using AI in content creation.
The Duskbloods Closed Network Test had more players than Elden Ring Nightreign's
FromSoftware producer Yasuhiro Kitao expressed surprise that The Duskbloods' closed network test on Nintendo Switch 2 attracted more players than Elden Ring Nightreign's test on PlayStation 5 and Xbox Series X. This marks a potential shift for FromSoftware's presence on Nintendo platforms, with Elden Ring Tarnished Edition and The Duskbloods slated for release soon. Shacknews also had an early access preview of The Duskbloods, noting its shorter gameplay loop and faster pace compared to other FromSoftware titles.
The Duskbloods Won’t Require Players to be “Great at PvP” to Succeed, Says Director
FromSoftware director Hidetaka Miyazaki stated that players will not need to be highly skilled at PvP to succeed in the upcoming game, The Duskbloods. He explained that systems like the Kin companions can be emphasized and customized to assist players, allowing those who prefer a less intense PvP experience to still enjoy the game and potentially win matches. This approach aims to cater to a wider range of playstyles, similar to how Spirit Ashes function in Elden Ring.
The Duskbloods Network Test review - FromSoftware offers multiplayer vampires
FromSoftware's upcoming Nintendo Switch 2 exclusive, The Duskbloods, offers a multiplayer-focused experience with fast-paced combat reminiscent of Dark Souls and Bloodborne. The Network Test revealed a competitive knockout tournament structure where players collect 'Virtue' to survive elimination phases, with options for temporary alliances and permanent 'kin' summons. While the core gameplay loop is compelling and features unique characters, its long-term appeal and integration of story elements remain to be seen.
The Duskbloods’ Closed Network Test Attracted More Applicants Than Elden Ring Nightreign
The Duskbloods' closed network test attracted a surprising number of applicants, reportedly rivaling FromSoftware's Elden Ring. Producer Yasuhiro Kitao expressed surprise at the turnout, especially considering it was for a single platform, the Nintendo Switch, unlike Elden Ring's test which was on Xbox Series X/S and PlayStation 5. Despite the success of Elden Ring, Hidetaka Miyazaki reassured fans that FromSoftware remains focused on single-player experiences.
The Duskbloods is Comparable to Elden Ring, Bloodborne “In Terms of Sheer Volume,” Says Director
FromSoftware director Hidetaka Miyazaki stated that The Duskbloods will offer a comparable volume of lore and worldbuilding to Elden Ring and Bloodborne. He also mentioned that the game will feature extensive loadout customization and gameplay systems designed to appeal to players who may not be skilled at PvP, despite its PvPvE structure. The Duskbloods is in development exclusively for the Nintendo Switch 2 and will launch with one map, with more content planned post-release.
The Duskbloods Studio Wants to Implement “Ranked” Matchmaking System, Says Director
FromSoftware director Hidetaka Miyazaki discussed the matchmaking system for the upcoming PvPvE title, The Duskbloods, aiming to pair players of similar skill levels. He also mentioned plans for unlocking customization and story content through gameplay, and potential features to foster positive interactions between veteran and new players, similar to the hint system in other FromSoftware titles. The game is in development exclusively for the Nintendo Switch 2.
The Duskbloods devs were "definitely very happy" with the Switch 2's reveal after FromSoftware struggled…
FromSoftware director Hidetaka Miyazaki revealed that the development of their upcoming multiplayer game, The Duskbloods, initially faced significant challenges on the original Nintendo Switch. The announcement of the Nintendo Switch 2 was a welcome relief, solving many of these technical hurdles and allowing the team to focus on new systems and player onboarding, areas where Nintendo provided substantial support.
Miyazaki explains how The Duskbloods plans to protect newcomers from its best players
FromSoftware president Hidetaka Miyazaki confirmed that their upcoming Nintendo Switch 2 exclusive, The Duskbloods, will feature skill-based matchmaking to protect new players from experienced ones. This system aims to create ranked pools for both new and veteran players to ensure fairer matches. Miyazaki also discussed potential positive interactions between different player skill levels, such as rare in-game events or an Alliance system for cooperative play.
This newly announced soulslike has a main character inspired by Dark Souls' most heartbreaking boss fight
Stray Dog: Nobody Cares is a new soulslike game inspired by Dark Souls, featuring a protagonist that is a loyal hound to a captured knight, similar to Great Grey Wolf Sif. Developed by Parry Frames Studio, the game will include familiar soulslike mechanics such as parrying, backstabbing, and stealth, with a combat framework that has been completed. The studio previously released the soulslike Crimson Oath.
The Big Question: What's your video game happy place?
Several Eurogamer staff members share their personal 'happy places' in video games, discussing titles that offer comfort, nostalgia, or a sense of accomplishment. These range from the expansive exploration of No Man's Sky and the challenging yet meditative worlds of FromSoftware games to the simple joys found in games like Super Mario 64 and Rollercoaster Tycoon Classic.