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Miyazaki says FromSoftware obviously isn't done with singleplayer games despite the combo of Elden Ring: Nightreign…
FromSoftware president Hidetaka Miyazaki clarified that the studio's focus remains on single-player content, despite the success of multiplayer-oriented titles like Elden Ring: Nightreign and the upcoming The Duskbloods. He stated that the simultaneous release of these games was coincidental and not indicative of a shift in direction. Miyazaki expressed enjoyment in developing multiplayer experiences but reaffirmed the company's commitment to its core single-player RPG roots.
After plenty of time with it, I'm convinced Mortal Shell 2 is an excellent Soulslike, with various overhauls allowing it to realise the vision of the original
Mortal Shell 2 is an excellent Soulslike that builds upon its predecessor with significant overhauls and a confident design. The game features faster combat without a stamina bar, a new Resolve mechanic, and deeper customization through its Shell system. While boss fights are a weak point, the overall experience offers a dense world and engaging moment-to-moment gameplay, making it a strong contender in the genre.
The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki
Hidetaka Miyazaki revealed that FromSoftware's upcoming game, The Duskbloods, is a Nintendo Switch 2 exclusive because Nintendo was receptive to the studio's unique ideas. He highlighted Nintendo's strengths in player onboarding and feedback as crucial for the game's complex systems. This marks FromSoftware's first day-one release on a Nintendo console since Lost Kingdoms 2 in 2003.
Gameplay från Fromsoftares PvPvE-spel The Duskbloods
FromSoftware's multiplayer-focused action RPG, The Duskbloods, is entering closed network tests today. The game, exclusive to Nintendo Switch, features eight players competing in a PvPvE environment across four rounds, with players eliminated based on performance. Strategies involve defeating enemies and bosses, eliminating other players, completing quests, and collecting items.
Evening Reading - August 20, 2026
This edition of Shacknews Evening Reading for August 20, 2026, highlights various gaming news including The Duskbloods' FromSoftware-inspired experience, NBA 2K27 upgrades, Borderlands 4 lore, and Dota 2's The International 2026 details. It also features an Audeze Maxwell 2 ANC review, a unique GTA 6 promotion by the U.S. Army, and mentions of id Software's commitment to id Tech following Xbox layoffs.
The Duskbloods is Exclusive to Switch 2 Because Nintendo was “The Right Partner”, Says Director
FromSoftware director Hidetaka Miyazaki explained that The Duskbloods is exclusive to the Nintendo Switch 2 because Nintendo was the "right partner," offering significant support and feedback throughout development. Miyazaki highlighted Nintendo's strengths in player onboarding and conveying complex game mechanics, which is crucial for the unique systems in The Duskbloods. He also clarified that the game has no direct connection to Bloodborne, despite the similar naming conventions.
The Duskbloods Has No Connection to Bloodborne, Says Director
Director Hidetaka Miyazaki has stated that FromSoftware's upcoming game, The Duskbloods, has no connection to Bloodborne, despite similarities in title and visual style. Miyazaki expressed regret over using the word "blood" in the title due to frequent comparisons. While the network test may not reveal much lore, the full release will clarify the differences between the two games. Former PlayStation executive Shuhei Yoshida also commented on the lack of a PlayStation 5 or PC version for Bloodborne. The Duskbloods is a Nintendo Switch 2 exclusive featuring PvPvE gameplay, though FromSoftware will continue to develop single-player titles.
The Duskbloods Developer is Still Focused on “Single-Player Content,” Says Miyazaki
FromSoftware director Hidetaka Miyazaki stated that the studio remains focused on single-player content, despite The Duskbloods featuring multiplayer elements. He explained that the multiplayer aspect was a natural fit for the game's influences and that the team enjoys creating such experiences. The Duskbloods is set to launch on Nintendo Switch, with a release date yet to be announced.
The Duskbloods Closed Network Test Session is “Closed” for Today Due to Server Issues
FromSoftware has announced that the closed network test for The Duskbloods is currently closed due to severe server issues. The test, originally scheduled to run from August 21st to 23rd exclusively on Nintendo Switch, was inaccessible for many players. The company is working on improving server stability and will announce future schedules at a later date.
Mortal Shell 2 Accolades Trailer Highlights Strong Critical Acclaim
Cold Symmetry has released an accolades trailer for Mortal Shell 2, highlighting its strong critical reception as a sequel and an excellent Soulslike title. The trailer references positive reviews, including one from this publication, and showcases the game's emphasis on aggressive combat and its mysterious open world, which draws comparisons to Elden Ring.
Even after Elden Ring exploded, Hidetaka Miyazaki says FromSoftware doesn't make games for anyone: "The motivation is that this is a game I want to see exist"
FromSoftware president Hidetaka Miyazaki states the studio creates games based on their own desires rather than targeting specific audiences. Despite Elden Ring's massive success, the studio has released varied titles like Armored Core 6 and multiplayer-focused games such as Elden Ring Nightreign and The Duskbloods, emphasizing that their core motivation remains making games they want to see exist, with a continued focus on single-player content.
I'm a decade-plus FromSoftware sicko, and these are my 5 takeaways from the first Duskbloods gameplay
A long-time FromSoftware fan shares their takeaways from early gameplay footage of The Duskbloods, a new PvPvE game. The game features instanced, run-based gameplay with increasing difficulty and structured objectives, drawing comparisons to Nightreign and Elden Ring's Shadow of the Erdtree. While emphasizing PvP, it offers PvE options and a potential co-op boss finale, with many visual motifs reminiscent of Bloodborne.
Stop the Bloodborne hunt, Miyazaki says The Duskbloods is totally unrelated: "I almost regret putting the word…
FromSoftware director Hidetaka Miyazaki has clarified that The Duskbloods is not connected to Bloodborne, despite fan speculation due to thematic similarities and the inclusion of 'Blood' in the title. Miyazaki stated that the game, a PvPvE action title for the Nintendo Switch, will reveal its distinct lore upon full release, differentiating it from Bloodborne and other FromSoftware titles like Dark Souls and Demon's Souls.
Step Aside, GTA 6 Leaks, We Have To Talk About Zork
FromSoftware has revealed details about the playable characters, known as Bloodsworn, for their upcoming Nintendo Switch exclusive, The Duskbloods. Among the diverse cast is Zork, a unique character in a pear-like diving suit who wields undersea cable as a weapon. Director Hidetaka Miyazaki described Zork as a "wild card" and a key part of the game's chaotic, festival-like multiplayer experience.
The Duskbloods will have solos & duos modes
FromSoftware's upcoming Nintendo Switch exclusive, The Duskbloods, will feature both solo and duos modes. Players can also contract NPCs to fight alongside them. The game involves 8-player matches where players collect Virtue across three phases, with the final phase narrowing down to a 1v1v1 competition.
Nintendo denies The Duskbloods' September release date in the least convincing way possible
Nintendo has denied a reported September 24 release date for FromSoftware's upcoming Nintendo Switch 2 exclusive, The Duskbloods, calling the information "inaccurate." This statement comes after a preview from The Guardian mistakenly listed the date, which the author later clarified was an editorial error. While the official release window remains 2026, speculation continues about potential release dates and comparisons to other major upcoming titles.
Miyazaki suggests FromSoftware is keen to return to single-player games after The Duskbloods and Elden Ring: Nightreign
Hidetaka Miyazaki, president of FromSoftware, indicated the studio is interested in returning to single-player game development after the multiplayer titles The Duskbloods and Elden Ring: Nightreign. He clarified that the focus on multiplayer for these two games was coincidental and not a shift in the company's overall direction, emphasizing that single-player content remains a significant focus. Miyazaki also discussed Nintendo's collaborative role in The Duskbloods, particularly in improving player onboarding.
The Duskbloods doesn't punish death like other FromSoftware games do
The upcoming FromSoftware game, The Duskbloods, will feature a death mechanic that differs significantly from previous titles like Dark Souls and Elden Ring. Instead of losing a currency like Souls or Runes upon death, players can respawn multiple times during the initial phases of 'Dusk Battles'. While death won't result in currency loss, players can still be penalized via 'Sword Virtue' if killed by opposing players in Ritual Cities.
Video: Bossen Geraint bjuder upp till strid i Tides of Annihilation
A new boss fight video has been released for the upcoming action-adventure game Tides of Annihilation, showcasing the optional boss Geraint. The game is set in a King Arthur-inspired London where players control Gwendolyn and utilize ten different knights. Tides of Annihilation is a faster-paced hack 'n' slash title with combo attacks, and it is planned for release on Xbox Series X/S, PC, and PlayStation 5.
What Goes Into A Game Price Tag?
The article explores the factors influencing video game pricing, from the standard $70 AAA price point to lower-cost indie titles. Experts and developers discuss how production costs, market demand, and pricing strategies impact a game's success, with examples like Grand Theft Auto 6 and Mina the Hollower illustrating different approaches. The piece highlights that while some games command premium prices, others thrive by offering lower entry points to reach a wider audience.