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Grinding Gear Games

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PC GamesN

Path of Exile 2 gets a full 1.0 release date, and a sword class

Path of Exile 2 will officially launch out of early access on December 11, 2026, as a free-to-play title. Developer Grinding Gear Games has been actively fixing bugs and improving the game during its nearly two-year early access period. The upcoming 1.0 release will also introduce a new sword-focused class for the Duelist.

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IGN

Path of Exile 2 Release Date Sets 1.0 Launch in December 2026

Grinding Gear Games has announced that Path of Exile 2 will launch its 1.0 version in December 2026. The action RPG is expected to release on PC and consoles.

Shack News

Path of Exile 2 gets 1.0 update on December 11

Grinding Gear Games announced that Path of Exile 2 will receive its 1.0 update on December 11, 2026. The full release will be available on PlayStation 5, Xbox Series X, and PC, following its early access period which began in late 2024.

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Massively Overpovered

Path of Exile 1 makes a list of adjustments to its leagues in its latest patch

Grinding Gear Games has released updates for both Path of Exile and Path of Exile 2. Path of Exile receives adjustments to its current league, including increased elite spawns, modified item behaviors, and enhanced wisp earnings. Future updates will introduce new quest items for voyages. Path of Exile 2's patch is smaller, focusing on bug fixes for skills that allowed players to escape boss arenas or exploit armor swapping mechanics.

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PC Gamer

Path of Exile devs are planning 'an extreme shakeup' in the next major update to address concerns over its stale endgame and lack of exciting loot drops

Grinding Gear Games is planning a significant overhaul of Path of Exile's endgame in update 3.30 to address player concerns about stale mechanics and unexciting loot. The developer aims to revitalize existing league mechanics, encourage their interaction, and make random loot drops more spontaneous, drawing inspiration from Path of Exile 2. This major shakeup is expected in approximately four months.

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PC Gamer

After a year and a half of rigorous testing, Path of Exile 2 devs finally convinced Nvidia to fix a driver bug by…

Grinding Gear Games has resolved a persistent GPU shader crash bug in Path of Exile 2 after a year and a half of development and collaboration with Nvidia. The issue, which caused intermittent freezes and crashes, was fixed by Nvidia in a recent driver update after Grinding Gear Games provided detailed steps to reproduce the problem. This resolution allows developers to focus on further optimization for the game's upcoming 1.0 launch.

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Massively Overpovered

Path of Exile 2 declares victory over long-standing shader issues thanks to a new Nvidia patch

Grinding Gear Games has announced that long-standing shader issues and "device removed" errors in Path of Exile 2 have been resolved, primarily through a new Nvidia driver patch. Players are advised to update their Nvidia drivers to version 610.88 and allow the game to rebuild its shader cache for improved performance. While this addresses issues for Nvidia users, AMD players experiencing similar problems are still awaiting a solution.

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Eurogamer

Path of Exile 2 finally has a fix for two of its longest-lasting, and most frustrating, technical problems

Grinding Gear Games has released a patch for Path of Exile 2 that, in conjunction with a new Nvidia driver, addresses long-standing issues with shaders and device removal crashes. Director Jonathan Rogers explained that these problems, which caused game freezes and poor performance, were impacted by Nvidia drivers. The developer worked with Nvidia to resolve these issues, which had been frustrating players for over a year.

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PC GamesN

A new Path of Exile 2 patch finally fixes the frustrating freezes that have plagued players since day one

Grinding Gear Games has released a patch for Path of Exile 2 that, in conjunction with a new Nvidia driver, aims to resolve persistent crashes and freezes related to shader loading. Game Director Jonathan Rogers explained that the issue, which primarily affected Nvidia users on newer drivers, took over a year and a half to diagnose and fix due to difficulties in reproduction and initial lack of support from Nvidia.

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Massively Overpovered

Path of Exile 1 sees yet another surge of Steam players and two days of hotfixing for its latest expansion

Path of Exile's latest expansion, Curse of the Allflame, has seen a surge in player activity on Steam, reaching a peak of over 155,000 concurrent players. Developer Grinding Gear Games has released numerous hotfixes to address bugs related to hardcore mode, crashing, and other issues encountered during the launch weekend.

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Massively Overpovered

MMO Week in Review: FFXIV in Berlin, Black Desert in SoCal, and Jimothy saturation

This week's MMO news covers Final Fantasy XIV's Fan Festival in Berlin, Black Desert's Heidel Ball, and the early access launch of SEED. Updates were also provided for Dungeons & Dragons Online, Aion 2, and The Guild reunion movie. Several games saw controversy including World of Warcraft staff cheating, Elder Scrolls Online capacity issues, and Microsoft layoffs.

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Blues News

Path of Exile 1: Curse of the Allflame Released

The latest expansion for Grinding Gear Games' action RPG Path of Exile 1, titled Curse of the Allflame, has been released for PC and consoles. Further details can be found on the official Path of Exile website.

Massively Overpovered

Path of Exile 1’s Curse of the Allflame arrives today with a new challenge league and Scion Ascendancy class

Path of Exile's latest content update, Curse of the Allflame, is now live, introducing a new challenge league, improvements to Abyss and Legion, and a new Ascendancy Class for the Scion. The update also features an all-new endgame system and is available on PC and consoles.

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Unigamesity

Overwatch, Path of Exile, and the In-Game Economy: What Virtual Currency Systems Reveal About Real Money Design

This analysis explores how virtual currency systems in games like Overwatch 2 and Path of Exile are designed to psychologically influence players and abstract real-world spending. It contrasts Blizzard's stable but awkward dual-currency model with Grinding Gear Games' player-driven orb economy, highlighting how these designs reduce the 'pain of paying' and encourage continued engagement. The article also touches on the migration of these principles to other digital sectors and offers advice for players on budgeting for in-game purchases.

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PC GamesN

Path of Exile's total skill gem overhaul is the perfect moment for new players to jump in

The upcoming Path of Exile 3.29 update, Curse of the Allflame, introduces significant changes to skill gems, making the game more accessible for new players. Grinding Gear Games is removing gem-specific socket color restrictions and rebalancing over 150 skills, with a focus on spellcasters. Game Director Mark Roberts hopes these changes will encourage diverse build experimentation beyond the traditional 'Rolling Magma' starter skill. The update launches July 24, 2026, and both Path of Exile and Path of Exile 2 will continue to receive alternating updates.

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PC Gamer

Path of Exile 2 players broke the game by summoning 2,000 skeletons and then lured unsuspecting players into the…

Players in Path of Exile 2 have pushed the game's limits by summoning approximately 2,000 skeletons, causing severe performance issues and frame rate drops. Streamer Empyriangaming and friends experimented with minion builds to test the game's capacity, leading to unplayable lag and even using the chaos to lure players into a trap in their hideout.

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PC Gamer

Path of Exile devs want it to be easier for new players, but still won't let you skip its 20-hour campaign every league—at least not yet: 'It feels very wrong to me'

Grinding Gear Games developers have stated that they will not implement a campaign skip for Path of Exile or Path of Exile 2, despite frequent player requests. Game director Mark Roberts believes completing the campaign is integral to the player's connection with their character and the overall game experience. While some systems have been updated to improve the new player experience, the lengthy campaign remains a core, non-skippable element.

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PC GamesN

Path of Exile is ripping up the rulebook, and nothing is "untouchable" - but don't get your hopes up for a campaign skip

Grinding Gear Games directors Mark Roberts and Christopher Laferriere discussed upcoming changes for Path of Exile 3.29, including the removal of socket colors and the introduction of underwater combat. They confirmed that while no changes are off the table, campaign skips are not currently planned, as they believe the journey is integral to character development and player investment. The developers also touched on the addition of a new Scion ascendancy and the ongoing development of Path of Exile 2.

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Massively Overpovered

Colorless skill gem sockets are coming in Path of Exile’s Curse of the Allflame

Grinding Gear Games announced upcoming changes to Path of Exile, including a significant rework of skill gem sockets that will remove color restrictions. This change aims to increase player flexibility and reduce barriers to entry for new and returning players. Designers Christopher Laferriere and Mark Roberts highlighted the goal of community growth as a key driver for this and other updates.

Massively Overpovered

Go under the sea in Path of Exile: Curse of the Allflame, launching July 24

Path of Exile: Curse of the Allflame, the next major update for the action RPG, is set to launch on July 24th. This expansion introduces a new underwater environment, a new Ascendancy class for the Scion called the Luminary, and revamps to Abyss and Legion content. The update also features new crafting mechanics and significant changes to gem socketing.