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PONCLE KEYNOTE LEADS EXPANDED B2B PROGRAMME AT LONDON GAMES FESTIVAL
The London Games Festival has expanded its B2B program, featuring a keynote from Poncle, the studio behind Vampire Survivors. The event includes a two-day Games Finance Market with £247 million in potential investment, a Self-Publishing Toolkit live session, and the first Games For Change London Summit focused on social impact through games. A 'Games meets film' convergence event, Screen Play, will also explore collaborations between creative industries.
Sirius Launches Dungeons & Dragons Castle Ravenloft Treasure Packs
Sirius has launched Dungeons & Dragons Castle Ravenloft Treasure Packs, collectible items inspired by the gothic world of Barovia. Available for $19.99, each sealed pack contains a premium dice set, an embroidered dice bag, and a metal ability coin, all licensed by Wizards of the Coast.
Mark Cerny Confirms Frame Generation ″Should Be Seen At Some Point On PlayStation Platforms″
Mark Cerny has confirmed that frame generation technology is expected to arrive on PlayStation platforms at some point. The article also touches on Hasbro's CEO Chris Cocks discussing the company's investments in games and digital media, highlighting the success of Monopoly Go and plans for original titles like Exodus.
The key to a great video game performance? Team trust.
Hasbro CEO Chris Cocks discussed the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also mentioned the expansion of video game initiatives, including the upcoming original game Exodus, alongside established brands like Magic: The Gathering and Dungeons & Dragons.
Ahead of Starfield's PS5 launch, Bethesda teases this is far from the end
Hasbro CEO Chris Cocks discussed the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also touched upon the expansion of established brands like Magic: The Gathering and Dungeons & Dragons, as well as the development of new original games such as Exodus.
Ubisoft announces Monopoly: Star Wars Heroes vs. Villains for Nintendo Switch 2 and Switch
Ubisoft announced Monopoly: Star Wars Heroes vs. Villains, a new take on the classic board game set in the Star Wars universe. Developed by Behavior Interactive, the game will feature iconic characters, locations, and unique hero abilities. It is scheduled for release on June 11 for Nintendo Switch and Nintendo Switch 2, with more details to be revealed on April 29.
Demeo x DUNGEONS & DRAGONS: Battlemarked Unleashes Warlock, Expanded Language Support and New Content
Resolution Games has released a major content update for Demeo x Dungeons & Dragons: Battlemarked, introducing a new playable Warlock hero, Azruss Drevontir, and a challenging 'Auril's Cradle' One Shot adventure. The update also expands language support to include Chinese, Italian, and Brazilian Portuguese, and completes the hirelings redesign by removing them from the game.
Hasbro CEO Chris Cocks on AI, KPop Demon Hunters, and Harry Potter
Hasbro CEO Chris Cocks discussed the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also touched upon the importance of established brands like Magic: The Gathering and Dungeons & Dragons, as well as Hasbro's expansion into original video games such as Exodus.
Hasbro CEO Chris Cocks on AI, KPop Demon Hunters, and Harry Potter
Hasbro CEO Chris Cocks discusses the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also touches upon the expansion of established brands like Magic: The Gathering and Dungeons & Dragons, as well as new ventures such as the upcoming video game Exodus.
Crown prince of Saudi Arabia's Electronic Gaming Development Company acquires 5% stake in Capcom
Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the Misk Foundation, has acquired a 5% stake in Capcom, reportedly as a pure investment. This follows a similar acquisition of Capcom shares by the Public Investment Fund (PIF) in 2022. The article also includes commentary from Hasbro CEO Chris Cocks on the challenges and future of the video game industry, including cost inflation, talent acquisition, and the potential of AI.
Hasbro CEO thinks the video game industry needs to "think about things differently"
Hasbro CEO Chris Cocks believes the video game industry needs to adopt new strategies due to rising development costs and slower market growth. He suggests exploring global talent pools, leveraging AI to enhance games, and rethinking business models beyond traditional AAA releases. Cocks also hinted at upcoming high-quality video game releases from Hasbro.
What Can You Play at Online Gaming That Feels Like a Video Game? - Walkthrough, Tips, Review
Online casinos are increasingly incorporating mechanics and formats from video games to appeal to a younger demographic. Titles like skill-based slots, crash games such as Aviator, and interactive games like Plinko and Mines borrow elements from console and mobile gaming, offering more engagement than traditional slots. Platforms are also introducing live dealer versions of board games, further blurring the lines between gambling and interactive entertainment.
Hasbro CEO Promises No Generative AI In Its Video Games
Hasbro CEO Chris Cocks has stated that the company will not be using generative AI in its video games, particularly for its Magic: The Gathering and Dungeons & Dragons franchises. This stance follows backlash from fans regarding AI-generated artwork in a D&D sourcebook and marketing imagery for Magic: The Gathering. While Cocks acknowledged potential uses for AI in concept generation, he emphasized a commitment to human creators for the final game products.
Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it'
Hasbro CEO Chris Cocks still uses AI extensively in his personal Dungeons & Dragons games but does not believe it is suitable for official Magic: The Gathering cards or D&D books due to fan reception. Despite his personal use, Cocks acknowledges the disruptive potential of AI in the industry but notes that business models are still undefined.
Incredible Marvel Legends replicas have never been cheaper, including Wolverine and Spider-Man's masks
Amazon's Spring Sale features significant discounts on Marvel Legends replica masks, including Wolverine and Spider-Man. The Wolverine mask is at a record low price of £67.49, while the Spider-Man mask with moving eye lenses is available for £89.49. These highly detailed collectibles are produced by Hasbro Pulse.
Dungeons & Dragons Takes Inspiration from Live-Service Video Games, With a New Plan For Themed Seasonal Releases - IGN
Dungeons & Dragons is adopting a live-service video game model by introducing themed seasonal content updates for its products, starting with a 'Season of Horror' in April 2026. This new strategy includes major book releases and accompanying products tied to unifying themes throughout the year, a move inspired by companies like Bungie and Blizzard. The publisher, Wizards of the Coast, is owned by Hasbro, and the article also notes the success of Baldur's Gate 3 and its upcoming TV series.
TCGPlayer Announces New Compact Roca Sifter Card Sorting Device for Hobby Stores and Avid Collectors
TCGPlayer has launched the Roca Sifter, a compact card sorting device designed for hobby stores and collectors. The device can process up to 1,800 cards per hour, features industry-first foil detection, and supports Magic: The Gathering, Pokemon TCG, Disney Lorcana, and One Piece card games. It will be available in September 2026 for $799 with a monthly subscription.
Let's Play Hive Jump 2: Survivors - The Game Fanatics
Hive Jump 2: Survivors offers a challenging roguelike experience where players must survive endless waves of aliens with unlockable weapons and characters. Developed by Graphite Lab, the game builds upon the original Hive Jump with new wave-based gameplay that provides hours of fun.
Godot veteran laments 'AI slop,' Highguard's mystery investor, and a big doc for Big Hops - Patch Notes #41
This week's gaming news highlights concerns over generative AI's impact on hardware availability and the influx of low-quality submissions to open-source projects like Godot. Unity claims its AI can now generate full casual games from prompts, while a documentary explores the six-year development of the indie platformer Big Hops. Other news includes Hasbro shutting down its Atomic Arcade studio, Tencent's secret funding of Highguard, a banned Call of Duty ad, ByteDance potentially selling Moonton, and Valve warning of Steam Deck OLED stock issues due to RAM shortages.
Update: Hasbro shutters internal video game studio Atomic Arcade
Hasbro has confirmed the closure of its internal video game studio, Atomic Arcade, which was established in 2021. While the studio has been shuttered, Hasbro stated that the development of its G.I. Joe character Snake Eyes project will continue. Several employees have posted on LinkedIn about the layoffs resulting from the closure.