Hitman
News, coverage and analysis tracking Hitman across the outlets.
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Nordic Game 2026 announces speakers for Masterclass Friday programme
Nordic Game 2026 has announced the speakers for its Masterclass Friday program, featuring industry professionals from companies like Starbreeze and Ubisoft. The program will offer full-day workshops in design, art, business, and narrative, curated by the Mighty Diamonds mentor group. The event will take place from May 26 to May 29 in Malmö, Sweden.
007: First Light's opening cinematic is here, and it just surpassed Skyfall as my favorite James Bond opening…
IO Interactive has released the opening cinematic for its upcoming James Bond game, 007: First Light, featuring a song by Lana Del Rey. The developer, known for the Hitman series, has created an opening that the author considers superior to Skyfall's. The cinematic has significantly increased anticipation for the game, placing it among other highly anticipated titles like Marvel's Wolverine and Grand Theft Auto 6.
Another Wildly Popular Roblox Game Is Becoming A Movie
20th Century Studios has secured the rights to develop a movie based on the popular Roblox game 99 Nights in the Forest. The survival game, developed by Grandma's Favourite Games, has garnered over 25.9 billion visits since its March 2025 release. The game's developers will serve as executive producers for the film, which is still in its early stages without a director or writer.
Liquid Swords CEO Christofer Sundberg announced as speaker at Nordic Game 2026
Nordic Game 2026 has announced Christofer Sundberg, CEO of Liquid Swords, as a speaker. Sundberg will present on game development, leadership, and his new game Samson. The event will also feature a voice acting panel with David Bateson and Magnus Bruun.
Nordic Game 26 Speaker Update: Samson Creator Christofer Sundberg Leads New Wave of Speakers in Malmö
Nordic Game Spring 2026 has announced a new wave of speakers, including Christofer Sundberg, creator of Samson, who will discuss the games industry. The event will also feature panels on voice acting with David Bateson and Magnus Bruun, and talks from the creators of Planet of Lana and the vampire life-sim Real Vampires. Developers from Windup Games will also present on player-focused design.
The Nintendo Switch 2 version of 007 First Light has been delayed until 'later this summer'
The Nintendo Switch 2 version of 007 First Light has been delayed to later this summer, while the PlayStation 5, Xbox Series X|S, and PC versions will still release on May 27th. IO Interactive cited the need for additional development time for polish and refinement on the Switch 2 edition. The game follows a reimagined origin story for James Bond.
007 First Light Switch 2 Version Delayed to "Later This Summer"
IO Interactive has announced that the Nintendo Switch 2 version of 007 First Light has been delayed to "later this summer." The game will still launch on PC, PlayStation 5, and Xbox Series X|S on May 27th. The reason for the delay was not specified, but it is speculated to be due to technical difficulties with porting to the new console.
James Bond game 007: First Light delayed a bit on Nintendo Switch 2
The release of the James Bond action-adventure game 007: First Light has been delayed on the Nintendo Switch 2. While the PlayStation 5, Xbox Series X|S, and PC versions will launch on May 27, 2026, the Nintendo Switch 2 version will arrive later in the summer. IO Interactive, known for the Hitman series, cited the need to ensure the best possible experience across all platforms.
007 First Light Switch 2 Version Delayed to Summer 2026
IO Interactive has announced that 007 First Light's release on Nintendo Switch 2 has been delayed from May 27 to later this summer. The game will still launch on PlayStation 5, Xbox Series X|S, and PC on May 27, 2026. This marks IO Interactive's first original James Bond game, featuring actor Patrick Gibson as a younger James Bond.
The best gaming April Fools’ Day jokes of 2026
Gaming companies participated in April Fools' Day 2026 with various humorous announcements and content. Notable jokes included a fictional hair-growing device for Hitman's Agent 47, a slightly lighter Sega logo, a dating simulator spin-off for PowerWash Simulator, a 10-hour livestream of a Pokémon running, a gender-swapped version of Satisfactory, and a mock series finale for Sonic the Hedgehog.
Why Build A Rocket Boy moved to self-publishing for MindsEye | Mark Gerhard interview
Mark Gerhard, CEO and CTO of Build A Rocket Boy, discussed the company's decision to move to self-publishing for their upcoming game, MindsEye. This move follows the end of their publishing collaboration with IOI Partners. The interview also touched upon the game's development and potential platforms including PC, PlayStation 5, and Xbox Series X.
The Funniest Gaming Reactions To The KitKat Heist, If That's Even Possible
Following the theft of 12 tons of KitKat bars in Europe, numerous video game developers and content creators have joined in on the meme-fueled reactions. Companies like Strinova, Running With Scissors, Dead by Daylight, and Evil Genius Rebellion, along with creators and fan accounts for games such as Pokemon, Counter-Strike 2, and World of Warcraft, have posted humorous responses to the incident.
Flawless victory was never on the cards for eurojank, but I honestly can't tell if it won or lost
The term 'eurojank' describes ambitious but often buggy European games that foster a unique cultural fondness. While many classic eurojank titles are now considered polished AAA games or have faded, the spirit of ambitious, mid-budget development persists despite challenges like publisher insolvency and studio closures. The article reflects on the charm of finding magic amidst imperfections, a characteristic that defined the eurojank era.
Jesper Kyd interview - ‘I am in love with video game music’
Composer Jesper Kyd discusses his lifelong passion for video game music, tracing its evolution from the early demo scene to modern orchestral and electronic scores. He emphasizes the importance of melody and originality, drawing inspiration from his formative years with the Commodore 64 and Amiga. Kyd also touches on his work across various titles like Assassin's Creed and State of Decay 3, his approach to scoring open-world games, and his thoughts on the future of music composition in the industry, including the role of AI.
Build A Rocket Boy France is Reportedly Facing Judicial Liquidation
Build A Rocket Boy's French division is reportedly facing judicial liquidation, according to French publication Origami. This follows the end of its publishing collaboration with IO Interactive and adds to a string of bad news for the studio founded by former Rockstar Games executive Leslie Benzies. Around 50 developers may be affected by potential job losses.
Partnership Between Hitman And Mindseye Developers Officially Ends
IOI Partners and Build A Rocket Boy have officially ended their publishing collaboration on the game MindsEye. The partnership, which began after IOI Interactive established its publishing division in 2024, will see Build A Rocket Boy assume sole publishing responsibilities. This split also means a planned crossover mission between Hitman's Agent 47 and the MindsEye cast will no longer occur.
IO Interactive Officially Ends MindsEye Publishing Collaboration
IO Interactive has ended its publishing collaboration with Build a Rocket Boy for the game MindsEye, with Build a Rocket Boy now handling all publishing responsibilities. This separation means a planned Hitman crossover event within MindsEye will no longer occur. MindsEye launched on June 10, 2025, for PlayStation 5, Xbox Series, and PC, but received poor critical and player reception.
IOI Partners no longer wants anything to do with MindsEye
IOI Partners has ended its publishing agreement with Build A Rocket Boy (BARB) for the game MindsEye, transferring all publishing responsibilities back to BARB. This separation means a planned Hitman crossover event within MindsEye will no longer occur. The news follows recent widespread layoffs at BARB and allegations of mismanagement and crunch.
IO Interactive splits with MindsEye developer and ends Hitman collab
IO Interactive Partners has ended its publishing collaboration with Build a Rocket Boy (BARB) for the game MindsEye. This separation cancels a planned crossover event between MindsEye and the Hitman franchise. The decision follows criticism of MindsEye's launch and accusations of mismanagement against BARB's leadership.
MindsEye developer Build A Rocket Boy and IOI Partners announce "transition" of the game's publishing rights, Hitman crossover now dead
Build A Rocket Boy and IOI Partners have ended their publishing deal for the game MindsEye, with the development studio now assuming sole publishing responsibilities. This transition is expected to be seamless over the coming weeks, though no immediate changes to digital distribution are anticipated. A previously planned Hitman-themed mission collaboration for MindsEye has been canceled due to the separation.