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House House

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Super Jump Magazine

Big Walk Is Devastating (in a Good Way)

Big Walk is a co-op game by House House that excels at fostering connection between friends, especially those separated by distance. The game's simple mechanics, low stakes, and emphasis on communication create a deeply engaging experience. Its beautiful, realistic world and surprisingly emotional ending make it a standout title for shared online adventures.

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PC Gamer

My favourite soundtrack of 2026 so far is tucked in one of this year's biggest sleeper hits

The article praises the soundtrack of the co-op game Big Walk, developed by House House, as its favorite of 2026 so far. The music, created by Australian duo aksfx, features ethereal beats and vocals that enhance the game's exploration and emotional moments, particularly when discovered through in-game radio stations.

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Pure Nintendo

Review: Big Walk (Nintendo Switch 2)

Big Walk on Nintendo Switch offers a cooperative puzzle-solving adventure that, while enjoyable with friends, suffers from design choices that hinder its online multiplayer experience. The game's emphasis on adventuring and puzzle mechanics is strong, but limitations like single-item carrying and impractical communication methods create unnecessary hurdles, making it best suited for players with ample free time and stable internet connections.

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PC Gamer

Steam Week in Review: Here are the top 10 most popular genres on Steam

A new report analyzing Steam revenue data reveals that sandbox games have the highest 'hit rate,' meaning the largest percentage of games within the genre earn over $100,000. First-person shooters, RPGs, and simulation games also show strong performance. The study used the Boxleiter method to estimate sales based on review counts.

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Gamedeveloper.com

EA staff worries over Saudi buyout, Grand Theft Auto 6 leaks, and Peak's last major update - Patch Notes #66

This article covers several gaming industry developments, including employee concerns at Electronic Arts following a Saudi buyout, ongoing leaks of Grand Theft Auto 6, and the final update for the game Peak. It also touches on FromSoftware's new game The Duskbloods, Compulsion Games' management buyout from Xbox, PlayStation's struggles with live-service games, and the use of AI in game development.

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Eurogamer

Filling Big Walk with people who had no one to play with demonstrated how deceptively profound it can be

This article explores the profound impact of social connection in the game Big Walk, detailing an experiment where the author gathered infrequent online gamers. It highlights how the game's simple mechanics foster emergent social interactions and create memorable shared experiences, even among strangers.

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Gamedeveloper.com

Scabby versus Sharma, Twitch's GenAI admission, and Netflix shutters more studios - Patch Notes #65

Netflix has closed two more internal game studios, Night School Studio and Moonloot Games, despite recent success with its cloud gaming launches. Meanwhile, Twitch confirmed it will use user data to train Amazon's generative AI models by default. In other news, union workers protested Xbox's layoffs with a large inflatable rat and red flags, while the game 'Big Walk' surpassed one million sales and a game preservation project regained funding after previous cuts.

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Rock Paper Shotgun

"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

Developers at House House have stated that there are currently no plans for DLC or future content for their co-op puzzler Big Walk, as the team needs a rest after its development. While no official expansions are planned, the developers suggested that players can create their own fun within the game's systems, and a VR mod is available.

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PC Gamer

Big Walk devs talk the Australian bush and friendslop: 'I'd prefer the second word wasn't slop'

Developers at House House discuss the term 'friendslop' used to categorize co-op games, with Nico Disseldorp expressing a preference for more thoughtful descriptions. The team also revealed that Big Walk's environment is directly inspired by Wilsons Promontory National Park in Victoria, Australia, with Jake Strasser detailing the use of LIDAR data and on-site inspiration.

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Retro Gamer

Despite releasing one of the best reviewed games of the year, Big Walk devs don't know what's next for the friendslop banger or the studio: "We need a good rest"

Developer House House, known for Untitled Goose Game, has released their new title Big Walk to critical acclaim. However, the studio is unsure about the future of the game and the studio itself, stating they need a significant rest before planning any new content or projects. They encourage players to create their own games and interactions within Big Walk's 'unrestricted' design.

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PC Gamer

Big Walk review: A thoughtful puzzle game that takes co-op communication to new levels

Big Walk is a co-op puzzle game developed by House House and published by Panic, focusing on communication and cooperation between players. The game features thoughtful puzzles set on an island, with players needing to rely on each other to solve challenges and collect items. It is available on PC and has a verified status on Steam Deck.

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Nintendo Smash

Big Walk Review

Big Walk is a cooperative puzzle-solving indie title developed by House House and published by Panic Inc. The game requires at least two players and supports up to 12, featuring an Australian-inspired wilderness setting with handcrafted puzzles that emphasize communication. Available on PC, PlayStation 5, and macOS, it offers a normal ending in under 10 hours and a true ending around 20 hours.

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Checkpoint Gaming

Big Walk strides past one million sales in its first week

The wholesome multiplayer game Big Walk, developed by House House and published by Panic, has surpassed one million sales in its first six days. The game, which features cooperative exploration and puzzle-solving in the Australian wilderness with proximity voice chat, is available on PC, PlayStation 5, and Nintendo Switch 2 with cross-play support.

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Metro UK

Highest rated game of 2026 sells 1,000,000 copies in six days

The co-op puzzle game Big Walk, developed by House House, has achieved over one million copies sold in just six days. The game, which received a 9/10 review and is currently the highest-rated game on Metacritic, is available on PC, Nintendo Switch, and PlayStation 5, with a significant portion of sales likely coming from PC and Switch platforms.

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Eurogamer

Big Walk strides to sales success, passing an impressive milestone in under one week

House House's cooperative puzzle game Big Walk has achieved over one million sales in just six days across PC, PlayStation, and Nintendo Switch. The game, praised for its communication-based gameplay and open-ended design, allows two to 12 players to solve group puzzles using proximity voice chat or text.

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Gamedeveloper.com

Big Walk has sold over 1 million copies worldwide

The multiplayer game Big Walk, developed by House House and published by Panic, has sold over one million copies worldwide in less than a week since its release on August 4. The game is available on PC, Nintendo Switch, and PlayStation 5, and was also offered as a free monthly game for PlayStation Plus subscribers.

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PC Gamer

Big Walk has sold 1 million copies, making it a bigger hit than Untitled Goose Game

Big Walk has sold 1 million copies in its first week, significantly outpacing the sales milestone of House House's previous hit, Untitled Goose Game. Despite being a PlayStation Plus monthly free game for many, Big Walk has also seen success on PC and Nintendo Switch, with its co-op focus being highlighted as a key factor in its popularity.

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Gamespot

Indie Games Are Breaking Out–But It’s Still Tough Out There

Several indie games like Big Walk, Ball X Pit, and Mewgenics have achieved significant sales milestones, with Big Walk surpassing one million units and Ball X Pit reaching two million. Despite these successes, the article highlights the ongoing challenges faced by many independent developers who struggle for recognition and financial stability in a crowded market.

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Nintendo Everything

Big Walk sales surpass one million

Big Walk has sold over one million units across all platforms in just six days since its launch. The cooperative multiplayer adventure developed by Panic and House House focuses on teamwork, communication, and exploration. The game is available on Nintendo Switch and features crossplay.

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Rock Paper Shotgun

Big Walk's voice chat volume issue has been resolved with its latest patch, but House House are sticking to their guns on its overall design

House House has released a patch for Big Walk to address issues with its proximity voice chat, which previously made it difficult to hear friends with quieter microphones. While the update makes quiet voices louder at close and medium distances, the developers are maintaining the core design element that limits voice chat range to players who are physically close. The studio is considering future updates for features like individual volume sliders but is proceeding cautiously due to their small team size.

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