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Insane Game Studio

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PvP MMO Profane eyes the second half of September for its next playtest

Insane Studios announced that the next playtest for their PvP MMO Profane is scheduled for the second half of September. This upcoming playtest will feature a new build with the Necrostone armor artifact, a swamp biome, UI improvements, and balance tweaks.

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Massively Overpovered

PvP MMORPG Profane re-engages – then halts – its playtest over persistent and ‘annoying’ bugs

The PvP MMORPG Profane, developed by Insane Studios, has halted its ongoing playtest due to persistent and "annoying" bugs that are negatively impacting the player experience. While the playtest was intended to identify and fix issues, the severity of the bugs led to an early conclusion. The developers have not yet provided a timeline for when testing will resume, but they aim to preserve world progress.

Massively Overpovered

Profane’s latest test brings sailing, new regions, a karma system, and updates to combat and crafting

Insane Game Studio has released a major update for its PvP sandbox MMORPG, Profane, introducing new features to its test build. The update includes an expanded game world with new islands, sailing mechanics, boat crafting, and a territory control system. Players can also expect updates to combat, new weapons, skills, enemies, a karma system, and expanded crafting options including decorations and scrolls.

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Here’s how indie MMO Profane is trying to revive Ultima Online’s ‘hardcore, vanilla experience’

The indie MMORPG Profane aims to revive the 'hardcore, vanilla experience' of early Ultima Online, incorporating features like open PvP, mounted combat, and build-anywhere housing. Developed by Brazil-based Insane Game Studio, Profane is currently in alpha and promises a single-server experience with territorial PvP and underwater exploration, differentiating itself from its inspiration.