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Io Interactive

Io Interactive business and news from across the web.

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Gaming BoltNegative

007 First Light Targets 30 FPS on Switch 2, Latest Delay to Ensure the “Most Polished Form” for Fans

007 First Light has been delayed for a third time, now targeting a March 2027 release on Nintendo Switch 2 to ensure a polished experience. Technical producer Cristina Vega stated the delay benefits fans and allows the team a breather, though the game will target a stable 30 FPS. The game is already available on Xbox Series X/S, PlayStation 5, and PC.

My Nintendo NewsNegative

007 First Light on Nintendo Switch 2 will run at 30fps when it releases

IO Interactive has confirmed that 007 First Light will run at 30 frames per second on the Nintendo Switch 2 at launch. The game's release has faced delays, leading to a decrease in player interest.

Nintendo EverythingNeutral

007 First Light dev on why the Nintendo Switch 2 version was delayed, frame rate talk, using new rendering technique for the sytem

IO Interactive has detailed the reasons behind the repeated delays of 007 First Light on the Nintendo Switch 2, citing the need for a "brief breather" for the development team and marketing requests, pushing the release to March 2027. The studio is prioritizing a stable 30 FPS and is employing a new 'Meshlets' rendering technique, which contributes to the extended development time. While some compromises in object detail are made compared to PC, the core gameplay and experience are intended to remain identical.

GamespotVery positive

007 First Light Just Got Its Biggest Update Yet, And You Can Get It At Its Lowest Price Ever Right Now

IO Interactive's James Bond game, 007 First Light, has received its largest update yet, introducing Path Tracing for enhanced visuals on PC. The article highlights the game's strengths as a pseudo-prequel and a blend of action and sandbox gameplay, comparing it favorably to titles like Uncharted and Hitman. Currently, the game is available at its lowest price ever, with a 27% discount on Fanatical.

PC GamerVery negative

MindsEye developer Build a Rocket Boy may finally be closing

Build a Rocket Boy (BARB), the developer behind the game MindsEye, appears to be closing down entirely, with reports indicating all remaining employees are being laid off. This follows multiple rounds of cuts, allegations of mismanagement and surveillance, and a contentious relationship with former publisher IO Interactive after the poorly received launch of MindsEye.

Gamedeveloper.comVery negative

Report: MindsEye developer Build a Rocket Boy seemingly closing after more layoffs

Build a Rocket Boy, the studio behind the game MindsEye, is reportedly closing its doors following multiple rounds of layoffs. Developers have been posting farewell messages on social media, and sources indicate the studio is winding down operations. The company has faced a tumultuous development cycle for MindsEye, including allegations of mismanagement and legal claims.

Games IndustryVery negative

MindsEye developers report new round of layoffs at Build A Rocket Boy

Scottish studio Build a Rocket Boy has reportedly conducted another round of layoffs, impacting staff including principal talent acquisition partner Dan Hawkins. This follows previous redundancies after the poorly received launch of their game, MindsEye, and the conclusion of a publishing agreement with IOI Partners.

Games IndustryPositive

Here are the first finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK

The finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK have been announced, recognizing excellence in workplace culture and specific areas like CSR, Diversity, Education, Environment, Health & Wellbeing, and Training & Development. NaturalMotion Games leads with five special award nominations, followed by Rocksteady Studios, Jagex, Playground Games, and Rare. The winners will be celebrated at a ceremony in London on October 1, 2026, following the GamesIndustry.biz HR Summit.

Shack NewsNegative

007 First Light on Nintendo Switch 2 delayed until March 2027

IO Interactive has announced that the Nintendo Switch 2 version of 007 First Light has been delayed until March 2027 to ensure optimal performance. This marks the second delay for the Switch 2 port, which was originally planned for a summer 2026 release. Despite the delays, the game received a positive review, with the developer noting its success as their fastest-selling title.

GamespotNegative

007 First Light’s Switch 2 Edition Delayed Yet Again, Here’s How Long You Have To Wait

IO Interactive has announced a second delay for the Nintendo Switch 2 edition of 007 First Light, now scheduled for March 2027. The studio cited the need for additional time to polish performance and ensure the quality players expect. The game was previously slated for a Summer 2026 release.

My Nintendo NewsNegative

007 First Light on Nintendo Switch 2 delayed to March 2027

IO Interactive has announced that 007 First Light for the Nintendo Switch 2 has been delayed to March 2027. The developer stated the delay will allow more time for polish, though it is a significant postponement.

Nintendo EverythingNeutral

UK software sales chart for the week ending September 12, 2026 – Onimusha: Way of the Sword doing well

The UK software sales chart for the week ending September 12, 2026, shows Onimusha: Way of the Sword climbing to the number one spot. Nintendo titles Pokemon Pokopia and Mario Kart World also saw significant movement, ranking third and sixth respectively.

Escapist MagazineNegative

007 First Light delayed on Switch 2 until March 2027 as IO Interactive works on performance

IO Interactive has delayed the Nintendo Switch 2 version of 007 First Light to March 2027, citing the need for additional time to improve game performance. The game originally launched on PlayStation 5, Xbox Series X, and PC in May 2026. While the delay is concerning for Switch 2 owners, the developer states the extra time will be used for polishing.

EurogamerNegative

007 First Light catches a big delay on Switch 2, pushing it into next year

IO Interactive has delayed the Nintendo Switch 2 version of 007 First Light from its planned summer release to March 2027. The studio cited the need for additional time to polish the game and optimize performance for the platform. This decision comes as a surprise, given the game was recently playable at Gamescom.

Metro UKNegative

007 First Light on Switch 2 delayed less than a week after 2026 confirmation

The Nintendo Switch 2 port of 007 First Light has been delayed again, now targeting a March 2027 release instead of its previously confirmed 2026 window. IO Interactive cited the need for further polishing to ensure quality. Separately, Ubisoft's Rayman Legends remake also faced a two-month delay to December 3.

Gaming BoltNegative

007 First Light’s Nintendo Switch 2 Release Delayed to March 2027

IO Interactive has delayed the Nintendo Switch 2 version of 007 First Light from Summer 2026 to March 2027 to ensure a high-quality port. The studio cited the need for additional time to polish performance, despite positive feedback from demos. The game was originally released on PC, PlayStation 5, and Xbox Series X/S on May 27th.

Gaming BoltNeutral

007 First Light’s PC Version Gets Path Tracing in Latest Update, New Recommended Specs Revealed

IO Interactive has released a significant update for the PC version of 007 First Light, introducing path tracing technology and new recommended specifications for players. The update enhances lighting, shadows, and reflections, requiring high-end Nvidia GeForce RTX GPUs for optimal performance. Meanwhile, the Nintendo Switch 2 version of the game has been delayed to March 2027.

EurogamerPositive

What we've been playing - "I don't think this is this game's biggest problem"

Several individuals share their recent gaming experiences, including Kelsey enjoying Hitman World of Assassination, Connor revisiting MapleStory in anticipation of its classic version, Chris offering further thoughts on Marvel's Wolverine, Bertie finding unexpected joy in the cooperative game Big Walk, and Marie replaying Spyro: Reignited Trilogy.

Games IndustryNeutral

Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP

Saber Interactive's Chief Creative Officer Tim Willits discusses the company's stance on generative AI, stating they are experimenting with it but not replacing human developers. He also highlights Saber's strategy of global development across 15 studios, focusing on AA titles and recognizable intellectual property, emphasizing disciplined budgeting and flexible team structures.

Metro UKPositive

Low profile video games are proving massive hits and that bodes well

Recent AAA releases like Onimusha: Warlords and The Blood of Dawnwalker, despite not having the absolute highest budgets, have achieved significant success, selling over a million copies each shortly after launch. This trend suggests that confidently made games targeting specific demographics can thrive without relying solely on massive IPs or astronomical budgets, offering a positive outlook for the mid-tier game market.