Iron Galaxy Studios
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Call of Duty: Black Ops 1 and 2 PS5 Ports Now Official, Launching in July
Treyarch has officially announced that Call of Duty: Black Ops and Call of Duty: Black Ops 2 are receiving ports for the PlayStation 5, developed by Iron Galaxy, and will launch in July. These ports will include the single-player campaign, multiplayer, and Zombies modes, and are expected to be direct ports of the original games rather than remasters. The games will be exclusive to PlayStation platforms, as they are already playable on Xbox via backwards compatibility.
Call of Duty: Black Ops and Call of Duty: Black Ops II ports announced for ‘PlayStation’
Activision, Treyarch, and Iron Galaxy have announced ported versions of Call of Duty: Black Ops and Call of Duty: Black Ops II for PlayStation consoles. These ports will include Campaign, Multiplayer, and Zombies modes. The specific PlayStation platforms, whether PlayStation 4, PlayStation 5, or both, were not detailed.
Call of Duty: Black Ops and Black Ops 2 getting modern PlayStation ports
Treyarch has announced that Call of Duty: Black Ops and Call of Duty: Black Ops 2 are receiving ports for modern PlayStation platforms, specifically PlayStation 4 and PlayStation 5. These ports are being developed by Iron Galaxy Studios and are scheduled for release in July.
PlayStation Exec Says the Gaming Industry is Making Decisions That Will Lead to a Better Future
Sony Interactive Entertainment VP Christian Svensson expressed optimism about the future of the gaming industry, stating that decisions being made now will lead to better games in the coming years. Despite recent industry layoffs and negative headlines, Svensson believes the trajectory of content is positive. He also touched upon the impact of over-hiring during the COVID-19 pandemic as a reason for current staffing issues.
Former PlayStation Exec Believes Recent Layoffs Are a Result of Over-Investment During Covid-19
Former PlayStation executive Shuhei Yoshida attributes recent widespread gaming industry layoffs to over-investment and over-hiring during the COVID-19 pandemic's period of rapid growth. He suggests companies misjudged sustained demand, leading to adjustments and layoffs as the industry returned to steady growth. Despite the sad reality of job losses, Yoshida remains optimistic about the industry's long-term health, noting that overall employment numbers may still be increasing.
Iron Galaxy Layoffs Reveal Gaming's New Crisis: Sustaining Teams vs Shipping Games | HappyGamer
Iron Galaxy Studios has announced another round of layoffs, highlighting a growing crisis in the gaming industry where sustaining development teams has become more challenging than shipping games. This situation reflects a broader trend of studios with proven track records making cuts, raising questions about the human cost of rapid industry growth and the sustainability of careers in game development.
Gaming Industry Faces Growing Pains as Studios Navigate Uncertain Times | HappyGamer
The gaming industry is experiencing significant changes, with studios like Iron Galaxy Studios announcing layoffs and reductions in size. Meanwhile, Troy Baker is planning to launch his own game studio, and rumors suggest Ubisoft has cancelled the game Alterra. Nagoshi Studio has also deleted its YouTube channel, reflecting a period of industry-wide growing pains and shifts.
Dead by Daylight Studio Announces Layoffs in Mobile and External Development Teams
Behaviour Interactive, the studio behind Dead by Daylight, has announced layoffs primarily affecting its mobile and external development teams due to declining demand for such projects. This follows similar recent announcements from Iron Galaxy Studios, Polyarc Games, and Epic Games, with Epic CEO Tim Sweeney citing a downturn in Fortnite engagement and the need for significant cost savings.
Fallout: New Vegas Sequel Was Discussed at Obsidian, Says Former Senior Designer
Former Fallout: New Vegas senior designer Chris Avellone revealed that Obsidian Entertainment discussed a sequel to the game. Avellone also commented on the unlikelihood of a remaster due to Bethesda's engineering capabilities, though recent acquisitions by Microsoft could potentially facilitate future collaboration between the studios.
Tony Hawk's Pro Skater 3+4 developer Iron Galaxy announces more layoffs after cuts in early 2025
Iron Galaxy Studios has announced another round of layoffs, citing current market conditions and evolving player consumption habits. The veteran developer, known for its work on titles like Tony Hawk's Pro Skater 3+4 and support for The Last of Us Part II's PC port, previously laid off 66 employees in early 2025. Adam Boyes also stepped down as co-CEO last year, leaving Chelsea Blasko as the sole leader.
Iron Galaxy Studios announces further layoffs, unknown number of staff affected
Iron Galaxy Studios has announced further layoffs due to current market conditions, stating it's impossible to sustain their team size. This follows a previous downsizing in February. The company acknowledges the changing landscape of game development and publishing, leading to difficult decisions about its structure and workforce.
Iron Galaxy Studios Cuts Jobs as Gaming Industry Layoffs Continue
Iron Galaxy Studios has announced job cuts, continuing the trend of layoffs within the gaming industry. The studio, known for its work on the Killer Instinct reboot and porting major titles like Destiny 2 and Diablo III, is experiencing a reduction in staff. This event highlights ongoing concerns about industry stability and the treatment of skilled developers.
Iron Galaxy Studios Announces Layoffs, Potentially Affecting 90 Employees
Iron Galaxy Studios has announced a new round of layoffs, potentially affecting up to 90 employees, as the company adjusts to current industry conditions. This follows a previous layoff of 66 employees last year. The studio cited changing player consumption habits and publisher investment criteria as reasons for the difficult decision.
Business and Finance
Iron Galaxy Studios has announced new redundancies, according to Insider Gaming. The exact number of affected employees and the reasons behind the layoffs were not immediately disclosed.
Iron Galaxy Studios Announces New Round of Layoffs
Iron Galaxy Studios has announced another round of layoffs as part of a company downsizing, citing shifts in how players consume games and changing publisher investment criteria. The number of affected employees was not disclosed, but the studio stated it will support those impacted. This follows a previous layoff of 66 employees in early 2025.
Iron Galaxy Studios announce layoffs and restructuring
Iron Galaxy Studios has announced layoffs and a company restructuring, citing the changing conditions of the video game industry as the reason for its inability to sustain its current team size. The studio is adjusting its operations to adapt to these industry shifts.
Iron Galaxy lays off more people, says it still had too many employees even after 2025's 'last resort'…
Iron Galaxy Studios has announced another round of layoffs, citing a need to adapt to permanent changes in the video game industry climate. This follows a similar downsizing over a year ago, with the studio stating it still has too many employees to sustain its current structure. Former Bungie community manager David Dague was among those let go.
Iron Galaxy Studios lays off 'a number' of workers as it reduces company size
Iron Galaxy Studios has laid off an unspecified number of employees as it restructures and reduces its company size in response to current video game industry market conditions. The studio, known for porting games and co-development, cited changing player consumption habits and publisher investment criteria as reasons for the permanent shift in its operational posture.
Video Game Industry Woes Continue With More Mass Layoffs At Iron Galaxy
Iron Galaxy Studios has announced a second round of layoffs, potentially affecting up to 90 employees, as it adapts to the current climate of the video game industry. The studio cited slowed growth and changing publisher criteria for contract work as reasons for restructuring. This follows a previous downsizing in 2025 and reflects a broader trend of industry-wide downsizing since the pandemic.
Unannounced Fallout Project Was Being Made by Another Microsoft Studio, Never Coming Out – Rumor
Journalist Jeff Gerstmann reported that an unannounced Fallout project being developed by another Microsoft-owned studio has been canceled and will not be released. He believes Bethesda Game Studios, under Todd Howard's leadership, will continue to develop major Fallout and The Elder Scrolls titles internally rather than outsourcing them.