feed.gg
Game26 articles

Killer Instinct

News, coverage and analysis tracking Killer Instinct across the outlets.

Latest coverage

26 articles · newest first
PC Gamer

Do you ever listen to videogame music in your day-to-day life?

This article explores the habit of listening to video game music outside of gameplay, questioning how common it is among players. The author shares their personal experience of creating dedicated playlists for various activities and bonding with friends over game soundtracks, particularly from Final Fantasy 14. It invites readers to share their own listening habits and reasons for integrating game music into their daily lives.

thumb
Retro Gamer

In a world of Slime Rancher and Palworld, I still crave more Viva Piñata

This article reflects on Rare's 2006 title Viva Piñata, contrasting its charming life simulation gameplay with the studio's earlier, edgier titles and later Microsoft projects. Despite not being a commercial success, Viva Piñata is praised for retaining Rare's distinctive design magic and offering a surprisingly deep experience with a hidden dark side.

thumb
Metro UK

Games Inbox: Did Sony just put on the worst State of Play ever?

Readers express significant disappointment with Sony's recent State of Play presentations, criticizing them as lazy and lacking excitement, especially in contrast to the company's stated business plans. Concerns are also raised about Microsoft's new cloud gaming limits on Game Pass and potential IP sales.

thumb
Wolfs Gaming Blog

New Killer Instinct Game Is Cancelled, It’s Alleged

Insider Shpeshal Nick has reportedly stated that a new Killer Instinct game has been canceled after years of speculation. This news comes amidst rumors of a potential surprise sequel announcement from Xbox at GamesCom.

PC Gamer

Where's the weirdest place you've heard videogame music?

This article discusses the surprising and often jarring experiences of hearing videogame music in unexpected real-world settings, such as television shows and local pubs. The author shares personal anecdotes, including hearing music from The Sims 2 and L.A. Noire, and invites readers to share their own unusual encounters with game soundtracks outside of the gaming sphere.

thumb
The Box Hub

The Xbox Characters That Defined 25 Years of Gaming

This article examines the iconic characters that have defined Xbox's 25-year history, from Master Chief and Marcus Fenix to Minecraft Steve and Ori. These characters represent the evolution of Xbox from a console newcomer to a multi-platform gaming brand, highlighting shifts in game design, company acquisitions, and the importance of personality in brand identity.

thumb
Rock Paper Shotgun

Xbox Games Studios loses two top execs, days after Microsoft CEO calls for company "reset"

Xbox Games Studios leader Craig Duncan and chief of staff Louise O'Connor have departed Microsoft, shortly after CEO Asha Sharma called for a business "reset." The departures follow reports of impending mass layoffs within the company. Duncan and O'Connor are veterans of Rare, having worked on titles like Sea of Thieves and the cancelled Everwild.

thumb
PC Gamer

What would be your go-to gaming soundtrack to recommend to a non-gamer?

This article discusses which video game soundtracks would be best recommended to non-gamers, exploring tracks from games like Final Fantasy 10 and L.A. Noire. The author shares personal experiences and asks readers for their own recommendations to introduce people to the world of video game music.

thumb
Nintendo Smash

Invincible VS Review

Invincible VS is a 3v3 tag-team fighting game developed by Quarter Up and published by Skybound Games, based on the animated series. It features comic-accurate visuals and gore, with accessible tag-team mechanics, but suffers from a very short story mode and a lack of deeper modes. The game is available on PC, PlayStation 5, and Xbox Series X|S.

thumb
PC Gamer

Turns out you yearn for the return of PC Gamer's two favourite genres just as much as we do

A PC Gamer poll revealed that Real-time Strategy and Immersive Sims are the most desired comeback genres among players. Other popular choices included MMOs and point-and-click adventures, indicating a strong nostalgia for '90s and 2000s PC gaming staples. Despite past hopes, the RTS genre has struggled to regain its former glory, while immersive sims remain a niche but beloved category.

thumb
IGN

Invincible VS Review

Invincible offers a refreshing take on the fighting game genre, reminiscent of the classic combo system found in Killer Instinct. The game focuses on two-way interactive combat.

Console Creatures

Invincible VS Review — I Am... Having A Blast | Console Creatures

Invincible VS is a 3-vs-3 tag-team fighter developed by Quarter Up, featuring characters from the Invincible comic series and Amazon Prime Video show. The game offers fast-paced combat, active tag mechanics, and a faithful adaptation of the source material's violence, with a story mode set during the third season. Despite some initial messiness, the game is praised for its mechanics, voice performances, and rollback netcode, making it a solid fighting game experience.

thumb
Giant Bomb

Invincible VS Review | Giant Bomb

Invincible VS offers a fun and deep 3v3 tag-team fighting system reminiscent of Marvel vs. Capcom and Killer Instinct, with smart mechanics that encourage team usage and defensive options. However, its single-player content, including a short story mode and a basic arcade mode, is disappointingly thin, making it feel geared primarily towards competitive players despite its $50 price point.

thumb
Giant Bomb

Invincible VS Review

Invincible VS offers a fun and deep 3v3 tag-team fighting game experience with smart mechanics inspired by Marvel vs. Capcom and Killer Instinct, but suffers from extremely thin single-player content. While the core combat is satisfying for competitive players, the story mode and arcade mode offer very little to engage casual players, making the $50 price point questionable despite the game's excellent presentation and voice acting.

Happy Gamer

Gaming Industry Faces Growing Pains as Studios Navigate Uncertain Times | HappyGamer

The gaming industry is experiencing significant changes, with studios like Iron Galaxy Studios announcing layoffs and reductions in size. Meanwhile, Troy Baker is planning to launch his own game studio, and rumors suggest Ubisoft has cancelled the game Alterra. Nagoshi Studio has also deleted its YouTube channel, reflecting a period of industry-wide growing pains and shifts.

thumb
Super Jump Magazine

The Legacy of Killer Instinct

Killer Instinct (2013) is a critically acclaimed fighting game that launched with the Xbox One, evolving significantly over time as a live-service title. Despite initial mixed reviews and controversy over its free-to-play model, it became a defining game for the console, showcasing Microsoft's digital-first vision and offering a pro-consumer approach to monetization. The game's legacy is further cemented by its availability on PC and Xbox Series X/S, and its successful transition from its Nintendo origins.

thumb
Happy Gamer

Iron Galaxy Studios Cuts Jobs as Gaming Industry Layoffs Continue

Iron Galaxy Studios has announced job cuts, continuing the trend of layoffs within the gaming industry. The studio, known for its work on the Killer Instinct reboot and porting major titles like Destiny 2 and Diablo III, is experiencing a reduction in staff. This event highlights ongoing concerns about industry stability and the treatment of skilled developers.

thumb
Gaming Bolt

Iron Galaxy Studios Announces Layoffs, Potentially Affecting 90 Employees

Iron Galaxy Studios has announced a new round of layoffs, potentially affecting up to 90 employees, as the company adjusts to current industry conditions. This follows a previous layoff of 66 employees last year. The studio cited changing player consumption habits and publisher investment criteria as reasons for the difficult decision.

thumb
PC Gamer

Iron Galaxy lays off more people, says it still had too many employees even after 2025's 'last resort'…

Iron Galaxy Studios has announced another round of layoffs, citing a need to adapt to permanent changes in the video game industry climate. This follows a similar downsizing over a year ago, with the studio stating it still has too many employees to sustain its current structure. Former Bungie community manager David Dague was among those let go.

thumb
Gamespot

Video Game Industry Woes Continue With More Mass Layoffs At Iron Galaxy

Iron Galaxy Studios has announced a second round of layoffs, potentially affecting up to 90 employees, as it adapts to the current climate of the video game industry. The studio cited slowed growth and changing publisher criteria for contract work as reasons for restructuring. This follows a previous downsizing in 2025 and reflects a broader trend of industry-wide downsizing since the pandemic.

thumb