Kojima Productions
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Hideo Kojima's Physint isn't costing Xbox $400 million after all, with new reports suggesting the Metal Gear successor's actual budget is "significantly less"
New reports suggest that Xbox's deal for Hideo Kojima's upcoming game Physint is significantly less than the rumored $400 million. While Sony reportedly canceled the game, Xbox has picked it up for publishing. Despite ongoing rumors about budget concerns, sources indicate the actual cost is much lower, though still substantial for a AAA title.
Xbox is reportedly paying a "fraction" of the $400 million Kojima quoted Sony for Physint
Reports indicate that Xbox is paying significantly less than the rumored $400 million for Hideo Kojima's upcoming stealth game, Physint. Sony reportedly withdrew funding after budget and deadline issues, leading Kojima Productions to secure a deal with Xbox, which includes movie and TV licensing rights.
Siap-Siap Upgrade Rig! 10 Game PC Terbaru 2026 dengan Grafis Paling Memukau
This article highlights ten upcoming PC games slated for release in 2026 that are expected to feature groundbreaking graphics. It details advancements in rendering technology like full path tracing and micro-polygon rendering, and provides a comparative table of visual features and recommended hardware for titles such as Cyberpunk 2077: Orion Project, The Witcher: Polaris, and Grand Theft Auto VI.
Physint Cost Xbox “A Fraction” of Alleged $400 Million Budget – Rumor
Reports suggest that Xbox's deal with Kojima Productions for the game Physint is significantly less than the rumored $400 million figure that PlayStation was reportedly considering. While the exact cost for Xbox is described as a 'fraction' of that amount, the deal may include enhanced terms for Hideo Kojima's horror title OD. The article also touches on previous reports of missed deadlines and the project's distant release window.
Review | Metal Gear Solid: Peace Walker – Master Collection Version Vol.2 (PC)
This review covers Metal Gear Solid: Peace Walker from the Master Collection Vol. 2, highlighting its role as a precursor to The Phantom Pain. The article praises the game as an overlooked gem.
Xbox CEO Asha Sharma called out for "Kojima-maxxing" just before latest layoffs, former Age of Empires studio…
Xbox CEO Asha Sharma is facing criticism following recent layoffs, particularly after a publicized trip to Japan to visit Hideo Kojima and Kojima Productions. Former World's Edge studio head Shannon Loftis called out Sharma's "Kojima-maxxing" trip and "clarity is kindness" philosophy in light of the job cuts, suggesting leadership is out of touch with employees' struggles. The article highlights the perceived disconnect between leadership's actions and the ongoing restructuring and layoffs within Microsoft's gaming division.
The Xbox reset doesn't have an end date | Opinion
The ongoing Xbox business reset, initiated by CEO Asha Sharma, has extended far beyond its initial 100-day target with no clear end date or vision. The extensive layoffs and studio closures, including the likely shuttering of Ninja Theory, have created an atmosphere of instability and uncertainty, raising questions about Microsoft's long-term strategy for the Xbox brand.
What Is Xbox Game Studios At This Point?
Recent changes and layoffs within Xbox have led to a significant restructuring of its studios, questioning the identity and purpose of the 'Xbox Game Studios' brand. With only four studios remaining under its direct banner and others absorbed into Bethesda or Activision Blizzard, the publisher's internal structure has become complex and its future branding uncertain.
Just another Tuesday
The author describes a challenging in-game scenario encountered while playing Death Stranding 2: On the Beach, involving Sam Porter Bridges carrying heavy cargo through a sandstorm during a lightning storm. The game is praised as one of the best ever made.
Xbox reportedly set to announce second round of layoffs this week
Xbox is reportedly preparing for a second round of layoffs this week as part of an ongoing restructuring that includes consolidating several of its game studios. This follows an earlier round of 1,600 redundancies and the divestment of five studios. Xbox CEO Asha Sharma cited spreading resources too thin and fragmentation as reasons for the changes, aiming for future growth.
Hideo Kojima says Xbox had "never seen" anything like Physint, which is impressive considering it was the only publisher that didn't think his OD pitch was "crazy"
Hideo Kojima stated that Xbox was highly enthusiastic about his pitch for the new action espionage game Physint, describing it as something they had never seen before. This comes after Sony reportedly dropped the project. Kojima highlighted Xbox's technical and marketing support as crucial for the game's development, noting their existing connection through the OD project.
Kojima Productions' survival story may sound strikingly familiar to struggling devs
Hideo Kojima revealed that Kojima Productions faced a significant funding crisis for its game Physint after Sony Interactive Entertainment withdrew support. The studio secured a new deal with Microsoft's Xbox, avoiding layoffs and continuing development. This situation highlights the broader financial struggles and funding challenges faced by many developers in the current industry climate.
Physint Is Biggest-Selling Game Kojima Could Ever Make, He Says
Hideo Kojima's new espionage game, Physint, has moved from Sony to Xbox after reports of budget overruns and missed deadlines. Kojima believes Physint has significant commercial appeal and is the biggest-selling title he could create, inspired by fan demand for Metal Gear. The game is still in the concept phase, with a small team working on its systems and design.
Hideo Kojima doesn't know if Physint will be released on PS5, and he hasn't decided if it's going to use Sony's Decima game engine
Hideo Kojima has revealed that the platform release for his upcoming game Physint is undecided, with the decision resting with Xbox, who are now publishing the title after Sony's withdrawal. Kojima is also still experimenting with game engines for Physint, considering Xbox's technological support and the possibility of using Unreal Engine 5, despite previous use of Sony's Decima engine for Death Stranding.
Hideo Kojima Doesn’t Know If Physint Will Be Xbox Exclusive
Hideo Kojima has stated that he does not know if his new spy game, Physint, will be exclusive to Xbox, despite Sony reportedly dropping the title. Xbox is now publishing the game, and Kojima mentioned Microsoft's ambition to reach the largest possible audience. Physint, along with Kojima's horror game OD, are both in early development with no release dates announced.
Kojima says his Sony split was amicable and they both still love us very much
Kojima Productions has issued a statement to address rumors about the development of their upcoming game, Physint, and their relationships with Sony and Xbox. The studio confirmed that while their relationship with Sony remains strong, the development of Physint is continuing with Xbox, and they are in a healthy, profitable state.
"I thought people would leave": Hideo Kojima offers his account of Physint's switch from PlayStation to Xbox, as his studio insist they're in a "healthy, profitable state"
Hideo Kojima and Kojima Productions have detailed their account of the action espionage game Physint switching publishers from Sony Interactive Entertainment to Microsoft. Kojima stated that Sony informed him they could no longer fund the project, a decision he found shocking. The studio has also issued a statement refuting claims of financial instability and asserting that development for Physint continues with Xbox, while their relationship with PlayStation remains strong.
Hideo Kojima clarifies split with Sony over Physint
Hideo Kojima has addressed speculation regarding his studio's relationship with Sony and the development of his upcoming game, Physint. He clarified that the split was not due to budget issues or missed deadlines, stating that Kojima Productions is profitable and development for Physint continues with Xbox as the publisher, while maintaining a strong relationship with PlayStation.
Hideo Kojima doesn't know if Physint will release on PlayStation after Xbox picked up publishing duties, and hasn't "decided" if he'll use the Sony-owned Decima engine, either
Hideo Kojima has stated that the upcoming game Physint, now being published by Xbox Game Studios, has not yet decided on its game engine. He also expressed uncertainty about whether the game will still release on PlayStation platforms following the shift in publishing.
Physint budget and deadline issues are "unsubstantiated speculation," Kojima Productions says, and "our relationship with PlayStation remains strong" despite having to go to Xbox
Kojima Productions has issued a statement refuting reports that Sony canceled its upcoming game Physint due to budget and deadline issues. The studio confirmed that Xbox will now publish the title and stated that its relationship with PlayStation remains strong, while also encouraging skepticism towards unsubstantiated online speculation.