Limit Break
Limit Break business and news from across the web.- Moku Grand Arena Introduces App Token for Web3 GamingMoku has introduced a new in-game token called bRON for its game Grand Arena, following similar initiatives by Pixels and Axie Infinity. This move utilizes Limit Break's Apptoken standard (ERC-20C) to control speculative volatility and enhance player engagement. The bRON token is pegged 1:1 to RON tokens and is exclusively for in-game use, obtainable through various methods including airdrops and gameplay victories.
- Embracer layoffs, Nintendo's patent problem, and is Baby Steps an Uncharted sequel? - Patch Notes #46Several game development studios have announced layoffs and closures, including Embracer Group's Eidos Montreal and Ivy Road. Shinji Mikami has founded a new studio, Unbound Inc., with Shift Up. The Super Mario Galaxy Movie is performing well at the box office, while Nintendo's patent for a sub-character combat mechanic has been rejected. Rec Room is shutting down due to profitability issues, and VR developer Polyarc has also made layoffs.
- "There’s always work to be done": Limit Break's mentorship program for under-represented groups returns for 2026The Limit Break mentorship program, aimed at supporting under-represented groups in the UK and Irish games industry, has opened applications for its 2026 cohort. Founded in 2019, the program supports individuals from marginalized genders, orientations, ethnicities, as well as neurodiverse people and those with disabilities. The 2026 program will introduce new initiatives like virtual onboarding and a track for aspiring game business founders.
- PONCLE KEYNOTE LEADS EXPANDED B2B PROGRAMME AT LONDON GAMES FESTIVALThe London Games Festival has expanded its B2B program, featuring a keynote from Poncle, the studio behind Vampire Survivors. The event includes a two-day Games Finance Market with £247 million in potential investment, a Self-Publishing Toolkit live session, and the first Games For Change London Summit focused on social impact through games. A 'Games meets film' convergence event, Screen Play, will also explore collaborations between creative industries.