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Happy Gamer

Star Wars Eclipse Still Years Away as Quantic Dream Faces Major Delays

Star Wars Eclipse, developed by Quantic Dream, is reportedly still years away from release, with insiders suggesting a launch no earlier than 2028 or 2029. The game has faced significant development challenges since its 2021 announcement, including technical hurdles and the pressure of living up to the Star Wars legacy. This extended development cycle raises concerns about whether the game can maintain its hype and relevance by the time it is eventually released.

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Eurogamer

Quantic Dream's cinematic Star Wars game Eclipse is reportedly still "years off from completion"

Star Wars Eclipse, announced over four years ago by Quantic Dream, is reportedly still years away from completion. Quantic Dream's parent company, NetEase, is hesitant to invest further without a clearer vision, especially given the underperformance of the studio's recent free-to-play game, Spellcasters Chronicles. Lucasfilm Games may be seeking other partners for large-scale Star Wars adventures.

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Gaming Bolt

Star Wars Zero Company’s Characters Will Have Friction, is “Not a Personal Fantasy Game”

Star Wars Zero Company, developed by Bit Reactor, will feature character friction and avoid a "chosen one" narrative, focusing instead on the team of operators. Narrative director Aaron Contreras stated it's a tactical strategy game about managing diverse personalities and dealing with moral ambiguity during the Clone Wars era. Studio founder Greg Foertsch highlighted Respawn Entertainment and Lucasfilm Games' courage in funding a new studio for a niche genre.

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N4G

Star Wars: Fate of the Old Republic: Is the 'Modesto' codename a George Lucas clue?

Arcanaut Studios, in collaboration with Lucasfilm Games, is developing Star Wars: Fate of the Old Republic, a new single-player narrative-driven action RPG. Led by Casey Hudson, the team aims to create an epic interactive adventure that serves as a spiritual successor to Star Wars: Knights of the Old Republic, where player decisions impact the galaxy's fate.

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Gaming Bolt

Star Wars Zero Company Studio Founder Says Call With Vince Zampella Led to Project’s Development

Bit Reactor studio founder Gregory Foertsch revealed that a call from Vince Zampella inspired the development of Star Wars Zero Company, a turn-based tactics game set in the Star Wars universe. The game, officially unveiled in April 2025, is coming to PC, PlayStation 5, and Xbox Series X/S, with its story set between Episode 2 and Episode 3. Foertsch aimed to create a grittier atmosphere, drawing inspiration from Rogue One and The Clone Wars.

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PC Gamer

'Realtime-with-pause is not dead,' says lead designer of promising turn-based game Star Wars Zero Company

Lead designer James Brawley of the upcoming Star Wars game, Star Wars Outlaws, stated that realtime-with-pause combat is not dead and will have its resurgence. He believes that while older RTWP games could be slow and require significant patience, future titles in the genre can innovate and capture a wider audience, similar to how turn-based combat has become more mainstream.

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Eurogamer

The latest Star Wars Zero Company details tease Mass Effect DNA, hardcore turn-based tactics, permadeath, and new Clone Wars lore

Star Wars Zero Company, developed by Respawn Entertainment and Bit Reactor, will feature hardcore turn-based tactics, permadeath, and new Clone Wars lore. The game draws inspiration from XCOM and Marvel's Midnight Suns, with a story set during the Clone Wars and introducing a mysterious Dark Side cult. It is slated for a tentative 2026 release on PC, PlayStation 5, and Xbox Series X/S.

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PC Gamer

Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based…

Star Wars: Zero Company, developed by Bit Reactor and published by Lucasfilm Games and Electronic Arts, blends turn-based tactics with RPG elements and a strong narrative. The game features third-person exploration and customizable characters, reminiscent of Mass Effect, alongside deep tactical combat inspired by XCOM. Developers emphasize high production values and an authentic Star Wars aesthetic, with a focus on character relationships and permanent consequences, including permadeath for squad members.

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Indie Retro News

The Secret of Monkey Island project for the Commodore 64 looks incredible!

Developers Joachim Ljunggren and Andreas Larsson are working on a Commodore 64 port of the classic 1990 adventure game The Secret of Monkey Island. Ljunggren is handling the graphics conversion, meticulously hand-drawing all assets, while Larsson is coding the game. The release date and specific requirements are currently unknown.

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PC Gamer

Cancelled LucasArts Star Wars shooter that 'would have just made Disney money' is playable online for the…

The cancelled LucasArts multiplayer FPS, Star Wars: First Assault, has been made playable online by a team of modders. The game, which was shut down by Disney in 2013, features rebel and stormtrooper teams battling on Tatooine. Footage suggests a polished experience, with designer Patrick Wren noting the game was close to launch and would have been profitable.

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Eurogamer

New Star Wars: First Assault gameplay footage surfaces as fan team tries to finish LucasArts' cancelled online shooter

Fan developers are working to complete Star Wars: First Assault, a cancelled online shooter from the former LucasArts. New gameplay footage has surfaced, showcasing the game's mechanics and Tatooine map. This fan project joins other community efforts, such as the rebuild of the cancelled Star Wars Battlefront 3.

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Eurogamer

Star Wars: Fate of the Old Republic finds its studio art director in Myst IV and Splinter Cell: Conviction veteran

Pascal Blanché, known for his art direction on Myst IV and Tom Clancy's Splinter Cell: Conviction, has been hired as studio art director for Star Wars: Fate of the Old Republic. Development on the RPG, helmed by KOTOR director Casey Hudson, is reportedly ramping up, with Hudson previously stating it would release before 2030.

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Push Square

Star Wars: KOTOR PS5 Remake Exists and Is Still in Development, Dev Says

Saber Interactive has confirmed that the Star Wars: Knights of the Old Republic Remake for PlayStation 5 is still in development. Chief creative officer Tim Willits stated that the project is ongoing, though no new gameplay or substantial updates have been shown since its initial reveal in 2021. The article also mentions a spiritual successor, Star Wars: Fate of the Old Republic, being developed by Arcanaut Studios.

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IGN

‘It Is Still in Development. That's All I Can Say’ — Star Wars: Knights of the Old Republic Remake Dev Issues Update 5 Years After It Was Announced - IGN

Saber Interactive's Chief Creative Officer Tim Willits confirmed that the Star Wars: Knights of the Old Republic remake is still in development, providing a brief update five years after its initial announcement. Reports suggest development has shifted from Aspyr to Mad Head Games, with discussions also occurring for a remake of the sequel. The article also mentions a new single-player RPG, Star Wars: Fate of the Old Republic, led by former KOTOR director Casey Hudson.

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PC Gamer

More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a…

Woe Industries administered the first Adventure Game Aptitude Test, challenging over 800 participants to complete Lucasfilm Games' 1987 title Maniac Mansion without using a walkthrough. Only two participants successfully completed the exam within the four-hour time limit, with strict proctoring to prevent cheating. The developer noted that while the fixed start time limited participation, the event aimed to explore player behavior under unconventional circumstances.

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