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Quake firar 30 år med den nya episoden Dawn of the Machine
To celebrate Quake's 30th anniversary, Bethesda has released a new, free episode titled Dawn of the Machine. Developed by MachineGames in collaboration with id Software, the episode features 19 new maps, new enemy variants, and new weapons. It is available for free to owners of the base game on PC, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, and Xbox Series X/S.
Evening Reading - August 6, 2026 - Happy QuakeCon!
This article rounds up news and events from August 6, 2026, with a strong focus on QuakeCon. Highlights include a new Quake update, merchandise collaborations with Nine Inch Nails, and tournament announcements. Other news includes updates on Grand Theft Auto 6, Ghost Recon Wildlands, and Onimusha, as well as Nintendo's financial reporting and a review of Chop Chop Inc.
Quake: Dawn of the Machine Released
id Software has released Quake: Dawn of the Machine, a new downloadable content for Quake, developed by MachineGames. This surprise release coincides with the 30th anniversary of the original Quake and was shadow-dropped during QuakeCon.
Quake: Dawn of the Machine, A Free Expansion for the 2021 Remaster, is Out Now
id Software and MachineGames have released Quake: Dawn of the Machine, a free expansion for the 2021 Quake remaster. This new content features 19 maps, a new deathmatch map, new music, and introduces new enemies and weapons like the Super Axe and Laser Cannon, all within a time loop premise.
Quake Gets Free New Campaign Co-Developed by MachineGames for Game's 30th Anniversary
A new 19-level campaign for Quake has been released for the 2021 remaster, co-developed by MachineGames. This release celebrates the 30th anniversary of the iconic first-person shooter.
30 years after it 'ruined id Software,' Quake gets another big update while the studio once again grapples…
MachineGames has released a new update for id Software's 1996 game Quake, titled 'Dawn of the Machine,' adding a new chapter with 19 levels and new weapon variants. The update also includes archival development materials and previously unfinished levels. The announcement coincided with the 30th anniversary of John Romero's departure from id Software, a period that saw several key figures leave the company after Quake's development.
Quake celebrates its 30th anniversary with a new free episode
The iconic first-person shooter Quake is celebrating its 30th anniversary with the release of a new free episode titled Dawn of the Machine. This new content was developed by MachineGames in collaboration with id Software, adding to the legacy of the groundbreaking title.
Quake: Dawn Of The Machine Announced By MachineGames And ID Software
MachineGames and id Software announced "Dawn of the Machine," a free update for Quake celebrating its 30th anniversary. This update includes 19 new maps for players to explore.
Quake Turns 30 With Dawn of the Machine – A Massive Free Episode Is Out Now
To celebrate Quake's 30th anniversary, MachineGames and id Software have released "Dawn of the Machine," a massive new free episode for all Quake owners. This substantial update includes 19 original maps, new enemy variants, a new soundtrack, and weapon upgrades, available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch.
Quake gets Dawn of the Machine episode in free update
MachineGames has released 'Dawn of the Machines,' a free content expansion for Quake, developed by id Software and published by Bethesda Softworks. The update, announced at QuakeCon 2026, adds a new campaign with 19 maps, a new soundtrack, and a deathmatch map. This content is available as a free update for owners of the Quake remaster on all platforms.
Quake update out now on Nintendo Switch, adds “Dawn of the Machine” for free
A new update for the Quake remaster is now available on Nintendo Switch, adding the "Dawn of the Machine" expansion for free. This new campaign features 19 maps, a new soundtrack, and additional content developed by MachineGames in collaboration with id Software. The update is available now on the Nintendo eShop.
Forget Steam’s Summer Sale: Here Are Five Must-Play Games You Can Get Even Cheaper
This article highlights five PC games available on sale through Fanatical, suggesting they are better deals than Steam's Summer Sale. Featured titles include Monster Hunter Wilds, Metaphor: ReFantazio, Indiana Jones and the Great Circle, Nioh 3, and Dynasty Warriors: Origins, with discounts up to 63%.
Wolfenstein (2009) Might Get Remaster Announcement at QuakeCon 2026 – Rumor
A rumor suggests that Microsoft and Bethesda Softworks may announce a remaster of the 2009 game Wolfenstein at QuakeCon 2026. Recent updates to the game's SteamDB page, including mentions of Steam Deck compatibility and controller glyphs, hint at a potential re-release. The original title, developed by Raven Software, was previously delisted from Steam.
Bethesda Canceled an Unannounced PvP Shooter Amidst Layoffs – Rumor
Bethesda has reportedly canceled an unannounced PvP shooter, with details emerging from a laid-off employee's LinkedIn profile. This cancellation comes amidst significant layoffs at the company, which also impacted other studios under ZeniMax Media. While the specifics of the canceled project are unknown, it is speculated to be the Rainbow Six Siege-like title previously rumored to be in development at MachineGames.
Bethesda reportedly canceled an unannounced PvP shooter, likely from Wolfenstein dev MachineGames
A former Bethesda employee revealed that the publisher canceled an unannounced PvP shooter, likely developed by MachineGames. This project, possibly codenamed 'Project Platinum,' was reportedly in development between 2021 and 2025. Despite this cancellation and recent layoffs, rumors suggest that Wolfenstein 3 is still in development.
“Current and Former” Employees Disagree With DOOM Co-Director’s About id’s Current State
Current and former id Software employees have disputed co-director Hugo Martin's claims that the studio was not significantly impacted by recent Xbox layoffs. Developers expressed that approximately 50% of the workforce was cut, leading to a feeling that their contributions were undervalued and that the team has been 'nerfed'. The article also touches on past development challenges, including significant crunch and turnover during the creation of DOOM (2016).
The Xbox Characters That Defined 25 Years of Gaming
This article examines the iconic characters that have defined Xbox's 25-year history, from Master Chief and Marcus Fenix to Minecraft Steve and Ori. These characters represent the evolution of Xbox from a console newcomer to a multi-platform gaming brand, highlighting shifts in game design, company acquisitions, and the importance of personality in brand identity.
Doom director Hugo Martin says id Software is fine, and anyway, 'what matters the most is that the games are…
id Software studio director Hugo Martin addressed concerns about the studio's size and capabilities following recent Xbox layoffs. He stated that the studio is currently the same size as it was during the development of Doom 2016 and that the idTech engine remains active, with engineers in both Frankfurt and at MachineGames. Martin also commented that successful games benefit everyone, including those who were let go.
Doom: The Dark Ages lead says claims that id Software has been "gutted" by layoffs are "not true," and its engine team is "very much alive and well"
id Software co-studio director Hugo Martin addressed reports of significant layoffs, stating that claims of the studio being "gutted" are untrue. He confirmed that the studio's size is comparable to when Doom (2016) was made and that the id Tech engine team is active, with engineers in both Germany and at MachineGames. Martin emphasized that Doom: The Dark Ages is progressing well and that the studio is focused on celebrating the success of their games.
"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs
Doom: The Dark Ages director Hugo Martin pushed back against reports that Id Software has been significantly weakened by recent Microsoft layoffs, stating the studio is the same size as when it developed Doom 2016. He emphasized that the id Tech engine is alive and well, with engineers at both Id Software and MachineGames collaborating. Martin also highlighted the commercial success of the Revelations DLC and expressed gratitude for fan support during a difficult time for affected employees.