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Mega Crit

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Retro Gamer

Slay the Spire 2 avoids becoming "Sloppy Spire 2" by keeping the roguelike's roadmap light on dates

Lead developer Casey Yano of Mega Crit discussed the intentionally date-light roadmap for Slay the Spire 2, aiming to avoid rushed development. Upcoming features include Steam Workshop support, a Bestiary, new game modes, an additional character, alternate acts, and eventual ports to other platforms.

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IGN

Slay the Spire 2 Roadmap Has No Release Dates So Dev Can Avoid 'Sloppy Spire 2'

Mega Crit, the developer of Slay the Spire 2, has released a roadmap for the game that intentionally omits specific release dates. The studio aims to avoid rushing development and releasing a subpar product, referred to as 'Sloppy Spire 2'.

Eurogamer

Slay the Spire 2 roadmap suggests we won't get matchmaking but does promise "whimsy" – here's what's new

Mega Crit has outlined the roadmap for Slay the Spire 2's early access period, focusing on bug fixes, system improvements, and content updates. The developers emphasize a healthy pace and creative freedom over strict deadlines, ruling out features like matchmaking but promising continued "whimsy." The game has seen significant player engagement, with millions of runs completed since its launch.

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PC GamesN

The new Slay the Spire 2 roadmap has no dates: "Exacting deadlines produce sloppy, uninspired work"

Mega Crit has released a roadmap for Slay the Spire 2, detailing upcoming features like alternate acts, a new character, and experimental game modes, but without specific release dates. Studio co-founder Casey Yano emphasized the team's commitment to a healthy development pace, stating that exacting deadlines lead to uninspired work. The roadmap prioritizes features such as Steam Workshop support and a Bestiary, followed by new content and ongoing improvements, with 'True Victory' and other endgame features planned for further in the future.

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PC Gamer

'I don't want Sloppy Spire 2': Slay the Spire 2 dev teases exciting updates, rejects the concept of…

Developer Mega Crit has teased upcoming updates for Slay the Spire 2, including alternate act versions, Steam Workshop support, new characters, and more. The studio emphasizes a healthy development pace over strict deadlines, aiming to avoid a "sloppy" final product and maintain a sense of whimsy.

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Gaming On Linux

The first major update for Slay the Spire 2 is out now

Mega Crit has released the first major gameplay content update for their deck-builder Slay the Spire 2, following a beta period. The update includes significant balancing changes, reworks, new artwork, a new Badges system, revamped leaderboards, and numerous bug fixes. The developer also recently increased their direct support for the Godot Engine.

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Retro Gamer

Congratulations, Slay the Spire 2 players: first "Major Update" lets you experience the pain and bliss Steam beta players have endured for weeks, and you're in for a treat

Mega Crit has released the first major update for Slay the Spire 2, bringing all changes and fixes from the beta branch to the main game. This update includes new features like Badges, a pseudo-achievement system, and addresses feedback from beta testers. The patch is now available for all players on the regular PC branch.

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Eurogamer

Slay the Spire 2 gets its first major update, buffing the Regent, bringing sweeping balance changes, and adding a powerful new card

Slay the Spire 2 has received its first major balance update, introducing significant changes to characters, cards, and relics. The update includes buffs for the Regent, a new card, and a phobia mode, alongside various art, UI, and bug fixes. Leaderboards have been adjusted to focus on friend scores due to anti-cheat concerns.

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PC GamesN

Slay the Spire 2 patch notes arrive for all, meaning an easier early game but harder infinites

Mega Crit has released the first major patch for Slay the Spire 2, bringing changes from the beta branch to the live build. The update includes improved map generation and an easier Act One, but makes infinite combos harder to achieve and card removal more expensive. The developer emphasizes that the game is still in Early Access and encourages player feedback.

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Rock Paper Shotgun

After a month of haggling with players, Mega Crit make Slay the Spire 2's beta patches official, with big character reworks alongside new art and scoring systems

Mega Crit has officially rolled out all recent beta updates for Slay the Spire 2 into the main game, including significant reworks for characters like Ironclad and Silent, new art, and a Badge system. While the game remains in Early Access, this update addresses player feedback on balance and introduces new progression mechanics and relics. Leaderboards have also been revamped to focus on friends' scores and run completion metrics.

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Noisy Pixel

Slay the Spire II Update 0.103.2 Overhauls Balance, Ascension, and Systems

Mega Crit has released update 0.103.2 for Slay the Spire II, incorporating a month of beta changes. This patch redesigns Ascension 6, adjusts shop mechanics, improves map generation, and reworks character balance for The Ironclad, The Silent, The Regent, and The Necrobinder. The update also introduces visual enhancements, a new Badge system, reworked leaderboards, and numerous bug fixes for PC via Steam.

Gaming On Linux

Godot gets a funding boost from Slay the Spire 2 devs Mega Crit

Mega Crit, the developer behind Slay the Spire 2, has significantly increased its funding for the open-source Godot Engine, reaching the Corporate Platinum sponsorship level. This renewed and increased support highlights successful developers giving back to the tools they utilize.

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Retro Gamer

Slay the Spire 2 players surprised by patch that actually makes the game easier with big Ironclad buffs and nerfs to…

Slay the Spire 2 has received a beta patch introducing significant balance changes, including buffs to the Ironclad character and nerfs to enemies like Living Fog and the Doormaker boss. Developer Mega Crit also updated the leaderboard system to show only friends' scores and adjusted the daily run scoring.

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PC GamesN

New Slay the Spire 2 patch notes help you survive the early game, and rein in Acrobatics

New patch notes for Slay the Spire 2's beta branch introduce changes aimed at improving early game survivability and rebalancing certain cards and enemies. Key updates include new Neow relics, adjustments to Ironclad's survivability with a new card and relic changes, and nerfs to problematic enemies like Living Fog. The game's developer, Mega Crit, is also shifting some difficulty from Act One to Act Three and has altered leaderboard calculations.

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Eurogamer

Slay the Spire 2 beats Crimson Desert and Resident Evil Requiem as March's biggest-selling game on Steam

Slay the Spire 2 reportedly topped Steam's sales charts for March, selling an estimated 5.3 million copies and generating around $108 million in revenue during its early access debut. Crimson Desert followed with 1.9 million units sold, while Climber Animals Together and Resident Evil Requiem each sold 1.2 million copies. The analysis highlights Steam's receptiveness to aggressive discounts, as seen with Resident Evil 3 Remake's strong sales driven by a 90 percent discount.

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PC GamesN

Slay the Spire 2 is cooking a "competitive" mode, but I'm most excited about its new short-time format

Mega Crit co-founder Casey Yano discussed potential new modes for Slay the Spire 2, including a competitive mode and a shorter-time format for players with less time. He also teased a new social multiplayer interaction mode, emphasizing that these are still in consideration and may not make it into the final game. Yano also expressed caution about adding too many features or Ascension levels to maintain the game's core simplicity and avoid an overly long completion time.

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Gaming Bolt

Slay the Spire 2 Reportedly Sold 5.3 Million Copies in March, Netting $108 Million in Revenue

Slay the Spire 2 reportedly achieved significant success in March, selling an estimated 5.3 million copies and generating $108 million in revenue on Steam, making it the platform's top seller for the month. This performance far surpasses its predecessor's sales figures. Other games like Crimson Desert and Resident Evil Requiem also reported strong sales for the month.

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PC Gamer

Subscription service for indie games gets a rough reception

A new subscription service called Indie Pass has launched, offering a curated catalog of indie games for $6.99 per month. The service has faced criticism regarding its revenue model, which compensates developers based on playtime, and concerns about not owning the games. While some see potential for discoverability, many express skepticism about adding another recurring charge and launcher.

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PC Gamer

Slay the Spire 2 adds end-of-run badges 'to let you know what was unique about each adventure' in latest beta…

Slay the Spire 2 is introducing end-of-run badges in its latest beta patch, designed to highlight unique accomplishments during gameplay. Developer Mega Crit also detailed numerous balance changes, bug fixes, and UI adjustments, including reworked cards and enemy behaviors. The update aims to enhance run distinctiveness and scoring, with some changes sparking player feedback similar to previous beta releases.

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Two Average Gamers

Nintendo Switch Triumphs: Star Fox and Mario Steal the ... | TAG

Several gaming news outlets report on recent updates and releases. Star Fox titles are now available on Nintendo Switch Online, while Slay the Spire 2 enters early access. Bungie is buffing the Recon class in Marathon, and Marvel and DC are set for a Spider-Man/Superman crossover in 2026. Additionally, Take-Two has reportedly laid off members of its AI team.

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