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Xbox vs PlayStation vs Nintendo: Which Platform Is Actually Safer?
This analysis compares the online safety infrastructure and transparency of Xbox, PlayStation, and Nintendo platforms. Xbox is highlighted for its comprehensive, documented safety measures and detailed transparency reports, while PlayStation shows progress with its first report but lacks data depth. Nintendo employs a restrictive-by-default model, prioritizing child safety but offering no public data, creating an accountability gap.
I can finally make the UI of my Series X bright pink after the new Xbox dashboard update
Microsoft is rolling out significant updates to the Xbox dashboard, starting with Xbox Insiders. Key features include enhanced folder creation for up to 10 groups, extensive color customization for the interface, and the ability to disable Quick Resume on a per-game basis. These changes aim to improve user interface customization and ease of use, with most features expected to reach Xbox One consoles as well.
Sorry Microsoft, but I've shoved your handheld onto a Steam Deck dock and started playing 2000s games using an Xbox…
This article details how to connect an Xbox 360 controller to modern PC gaming setups, specifically using the ASUS ROG Ally X handheld docked to a Steam Deck dock. It explains the necessary hardware, including a PC adapter for the Xbox 360 Wireless Receiver, and the driver installation process on Windows 11, noting compatibility with SteamOS as well. The author highlights the authentic retro gaming experience achieved by playing classics like Fallout New Vegas and Bioshock with the classic controller.
Sony Will Drop All PlayStation Network Branding This Year - Report
Sony Interactive Entertainment is reportedly phasing out the PlayStation Network and PSN branding by September 2026. This change is described as purely visual and will not affect core network features like multiplayer or trophies. The move is seen as a rebranding effort to encompass evolving digital services and follows similar marketing shifts by competitors like Xbox.
PS6, Project Helix “Delivery to Market” Won’t be Affected by Memory Shortages, Says Take-Two CEO
Take-Two Interactive CEO Strauss Zelnick believes ongoing global memory shortages will not affect the market delivery of next-generation consoles like the PlayStation 6 and Microsoft's Project Helix, with a rumored Holiday 2027 launch window still likely. Despite potential challenges and rumors of delays, companies are expected to proceed with launches to avoid greater costs, with memory prices anticipated to improve by late 2026. Both consoles are rumored to feature AMD chips, with Project Helix potentially being more powerful on paper.
Xbox Series X/S is Finally Bringing Quick Resume Toggles to Its UI
Microsoft is introducing a toggle for the Quick Resume feature on Xbox Series X and S consoles, allowing players to disable it for specific games. This addresses issues with online titles where Quick Resume can cause problems. The feature is rolling out to Xbox Insiders and will be available more broadly soon, alongside other UI improvements.
Senator Blackburn introduces the first draft of a federal AI bill
Senator Marsha Blackburn has introduced the first draft of a federal bill aimed at regulating artificial intelligence, focusing on protecting children, creators, and communities. The draft proposes a duty of care for AI developers, addresses copyright concerns regarding AI training data, and includes provisions for online safety for minors and transparency for AI-generated content.
Microsoft Is Putting 3 Xbox Games on PS5 in Just a Few Weeks
Microsoft is releasing three Xbox games on PlayStation 5 in the coming weeks: South of Midnight on March 31, 2026, Starfield on April 7, 2026, and Kiln on April 23, 2026. Kiln, a multiplayer online pottery brawler from Double Fine, will also have an open beta on PC. Microsoft has also confirmed plans to bring Halo: Campaign Evolved, Forza Horizon 6, and Fable to PlayStation 5.
Microsoft will finally let you turn off Quick Resume for individual games
Microsoft is rolling out an update for Xbox Series X and Series S consoles that allows players to disable the Quick Resume feature on a per-game basis. This highly requested feature will enable users to ensure games boot up fresh each time, which is particularly beneficial for always-online titles. The update also includes further customization options for the Xbox dashboard, such as custom background colors and an increased number of groups.
Xbox Adds Quick Resume Controls, Expanded Home Customization, and Profile Updates in New Insider Preview
Microsoft is testing new Xbox system updates for Insider users, introducing expanded Home screen customization with up to 10 pinned groups and custom user colors. The update also allows players to disable Quick Resume on a per-game basis and displays the five most recently earned profile badges in the Guide.
I bounced off of Cyberpunk 2077 for 2 months when I first played it, and that makes it perfect for Xbox Game Pass
The author discusses their initial struggles with Cyberpunk 2077's complex mechanics, which led to a two-month break before they could fully appreciate the game. The article highlights how the game's depth and challenging systems, despite a lack of clear tutorials, ultimately lead to a satisfying experience. The author expresses excitement for Cyberpunk 2077's addition to Xbox Game Pass, believing it offers great value for RPG fans seeking in-depth experiences.
Put a Billionaire on Trial in Courtroom Deck-Builder All Will Rise as Kickstarter Enters Final Days
All Will Rise, a narrative courtroom deck-builder developed by Speculative Agency, is nearing the end of its Kickstarter campaign on March 23. The game focuses on a lawyer's fight against a corrupt billionaire for environmental destruction. The studio recently returned funding from Microsoft due to the 'No Games for Genocide' boycott, aligning with the game's themes of accountability. A demo is available on Steam.
Windows 11 Gamers Score Major Victory With DIY Graphics Fix
PC gamers have developed a community-driven fix for graphics compatibility issues on Windows 11, specifically addressing problems with the legacy DirectDraw API. This grassroots solution, shared widely on Steam, allows older games to run more reliably on the latest Windows operating system, highlighting the proactive nature of the gaming community in overcoming technical hurdles.
PS3, Xbox 360 and Nintendo Wii U consoles are officially 'retro' says retailer
US retailer GameStop has officially declared the PlayStation 3, Xbox 360, and Wii U as retro consoles. This classification is part of a promotion for a retro trade-in bonus offer. The article notes that the PlayStation 3 is 20 years old this year, while the Xbox 360 is even older, making them two generations behind current hardware.
John Carpenter Can't Wait To Play A Game That Hasn't Even Been Revealed Yet
Filmmaker John Carpenter expressed his excitement for the unrevealed Fallout 5, stating his long-standing love for the Fallout universe. He also discussed his enjoyment of Fallout 76 and listed other beloved titles including Sonic the Hedgehog and Assassin's Creed. Starfield is also mentioned as coming to PlayStation 5 with new DLC.
Intel Arc update adds pre-compiled shaders to speed up game load times by up to 3x
Intel has released a new Arc graphics driver update that includes a Graphics Shader Distribution Service to pre-compile shaders, significantly reducing game load times by up to 3x on Intel Arc B-series GPUs and Core Ultra processors. This feature, also supported by Microsoft's API, aims to eliminate shader compilation wait times common in PC gaming and improve in-game stuttering. The update includes support for major titles like Cyberpunk 2077 and God of War Ragnarok.
Intel must also hate waiting for shaders to compile as it begins bundling pre-compiled code into Arc drivers for faster…
Intel is introducing a new service that bundles pre-compiled shaders into its graphics drivers for Arc GPUs, aiming to reduce game loading times by up to 50% and minimize stuttering. This initiative, part of Microsoft's Advanced Shader Delivery system, will also be supported by Nvidia for GeForce RTX users later this year and is already being utilized by the Xbox ROG Ally.
“Not even the littlest bit": GTA 6 CEO doesn't think genAI will level the playing field for smaller devs
Take-Two Interactive CEO Strauss Zelnick believes generative AI tools will not significantly level the playing field for smaller game developers, arguing that creating hits requires more than just asset generation. While acknowledging AI's potential for assisting in areas like storyboarding, he asserts that large-scale success still depends on human creativity and engagement, a sentiment echoed by Rockstar Games regarding Grand Theft Auto 6 development.
Defense Department says Anthropic poses 'unacceptable risk' to national security
The Department of Defense has informed Anthropic that continued access to its warfighting infrastructure poses an "unacceptable risk" to national security. This statement was made in a court filing responding to Anthropic's lawsuit challenging its supply chain risk designation. The department cited concerns over AI systems' vulnerability to manipulation and Anthropic's refusal to allow its model for mass surveillance or autonomous weapons development.
'We've Always Wanted to Do It': Todd Howard Says He Knew Starfield PS5 Would Be a 'Matter of Time'
Todd Howard stated that Starfield coming to PlayStation 5 was always a goal, despite Microsoft's acquisition of Bethesda making it an Xbox console exclusive. He highlighted Bethesda's long-standing relationship with PlayStation and their continued work on other titles like Fallout 76 and Skyrim. The game is set to release on PlayStation 5 on April 7th.