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Microsoft

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Gaming Bolt

Xbox CEO Outlines Future Plans for Growth in New Internal Memo – Rumor

Xbox CEO Asha Sharma outlined four key priorities for the division's future growth in an internal memo: strengthening the console platform, developing games into global franchises, turning Minecraft into a creator platform, and expanding beloved game worlds. These priorities, dubbed the 'four Cs' (core, content, creation, connection), aim to return Xbox to growth and achieve industry-leading margins by fiscal year 2030. The memo also discussed a shift towards a more centralized studio system focused on strong franchises and expanding intellectual property across various media.

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PC Gamer

Saudi Arabia's $55 billion takeover of Electronic Arts will happen next week

Saudi Arabia's Public Investment Fund is set to complete its $55 billion takeover of Electronic Arts next week, with all regulatory approvals secured. This acquisition, which will take EA private, has raised concerns among content creators and former employees regarding potential shifts in game content and the company's values. The deal, the largest leveraged buyout in history, will saddle EA with significant debt, potentially leading to cost-cutting measures focused on its most profitable franchises like Battlefield and EA Sports FC.

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PC Gamer

Xbox revenues dipped $1.7 billion last year, but Asha Sharma predicts a 'return to growth' by mid-2027

Xbox experienced a revenue dip of $1.7 billion in the last fiscal year, with content and services revenue down 10% and hardware revenue down 29%. Despite these declines, CEO Asha Sharma predicts a return to growth by the end of the 2027 fiscal year, citing investments in player value and the company's IP. Microsoft CEO Satya Nadella also expressed confidence in the business's long-term growth potential.

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Massively Overpowered

Xbox revenue dropped in Q4, but CEO Asha Sharma keeps promising that growth is coming

Microsoft's Xbox division experienced a 7% revenue drop in its fourth quarter, attributed to declines in content, services, and hardware. Despite these figures, Xbox CEO Asha Sharma expressed confidence in returning to growth by the end of FY27, citing an increase in new players.

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Major Nelson

XBOX App Available on Hisense and VIDAA OS-powered TVs

Microsoft has expanded the availability of the Xbox app to Hisense and VIDAA OS-powered smart TVs. This allows Xbox Game Pass subscribers to stream a library of games directly to their televisions, provided they have a compatible TV and controller. The rollout is gradual, with availability expanding over time.

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Massively Overpowered

‘We are not looking to just maintain the game,’ Elder Scrolls Online boss says in new post-layoff roadmap

Following recent layoffs at ZeniMax Online Studios, Game Director Nick Giacomini has addressed players regarding the future of The Elder Scrolls Online. He confirmed the studio's dedication to the game's growth and outlined a revised roadmap, with some features like the Crimson Veldt trial and Update 52's PvP zone now slated for 2027. The studio will also collaborate more closely with Bethesda Game Studios.

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FZ.se

Recension – Halo: Campaign Evolved

Halo: Campaign Evolved successfully modernizes the iconic 2001 campaign with graphical and audio enhancements, while preserving the brilliant sandbox combat and balanced weapon design. Despite some aging level design and the notable absence of a traditional multiplayer mode, the remake offers a compelling experience for both returning fans and newcomers to the Halo universe.

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Retro Gamer

Xbox prices will jump again this weekend, but please don't buy a brand new console today

Microsoft is increasing the prices of its Xbox Series X and Series S consoles starting August 1. The Xbox Series X will now cost $799.99 for the 1TB disc version and $749.99 for the digital version, while the 1TB Series S will be $599 and the 512GB model will be $499. The article advises consumers to consider purchasing refurbished consoles to mitigate these price hikes.

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Gamespot

Xbox Was Microsoft’s Biggest Weak Spot Last Quarter

Microsoft's gaming division, primarily Xbox, experienced a significant revenue decrease of $1.7 billion last quarter, despite overall company profits rising. This decline is attributed to lower sales of Xbox hardware, services, and content, with hardware revenue dropping by 29%. Xbox CEO Asha Sharma acknowledged the business did not grow with its audience and aims for growth by the end of FY27, while CEO Satya Nadella expressed confidence in Xbox's IP and studios to drive future revenue increases.

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Rock Paper Shotgun

Halo on helium has arrived less than a week after modders got their hands on Campaign Evolved, just in case you prefer chipmunked Chief and Cortana

A new mod for Halo: Combat Evolved, titled 'Halo - Chipmunk Edition,' has been released by modder Omniscye, which pitch-shifts the voices of nearly all characters in the game. This mod, which reportedly modifies over 15,000 dialogue files, is believed to be a manual creation rather than using AI, distinguishing it from other recent mods that utilize AI for voice swapping and split-screen co-op activation.

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EGamers.io

Xbox’s paradox year: 200 million new players, $1.7 billion less revenue

Xbox experienced a paradox in fiscal year 2026, attracting over 200 million new players while simultaneously facing a $1.7 billion revenue shortfall. Microsoft CEO Satya Nadella and Xbox CEO Asha Sharma acknowledged the need for significant changes in content, platform, and operations to close this gap and return to growth by the end of FY27.

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Rock Paper Shotgun

"Our business did not grow with our audience": post-layoffs, Xbox execs are trying to sell a gaming division bounce back by summer 2027

Xbox executives Asha Sharma and Satya Nadella are outlining a strategy to return the gaming division to financial growth by Fiscal Year 2027, following recent mass layoffs. Despite an increase in players, business revenue declined, prompting a focus on investing in player value and leveraging existing intellectual property and studios.

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Retro Gamer

Microsoft CEO says Xbox has "the best IP" and "talented studios around the world," is confident it'll "return" to growth after its worst quarter in years amid mass layoffs

Microsoft CEO Satya Nadella expressed confidence in Xbox's future growth despite a recent poor financial quarter and mass layoffs, stating the company possesses "the best IP" and "talented studios." He anticipates a return to growth by fiscal year 2027, emphasizing necessary decisions to reset the business. This comes after Xbox head Asha Sharma admitted the division is currently "unhealthy."

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Gamedeveloper.com

If knowledge if power, why are game companies setting it alight?

Recent waves of layoffs in the video game industry, including significant cuts at Microsoft, are leading to a devastating loss of institutional knowledge. This collective wisdom, crucial for development workflows and efficiency, is often undocumented and passed between colleagues. Companies like Nintendo are highlighted as prioritizing the preservation of this knowledge, while others risk reinventing the wheel and facing increased crunch due to employee turnover.

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Metro UK

Xbox lost $1,700,00000 this year but execs think all will be fine by June 2027

Microsoft's Xbox division reported a 7% decrease in revenue for fiscal year 2026, amounting to $1.7 billion, with console hardware sales down 29%. Despite these figures, executives Asha Sharma and Satya Nadella expressed confidence that the business will return to growth by fiscal year 2027, citing upcoming exclusive titles and investments in player value.

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Retro Gamer

200 million new Xbox players weren't enough to offset falling revenue in its latest fiscal year, CEO says: "We…

Despite attracting over 200 million new players to Xbox and its games in fiscal year 2026, Microsoft's gaming division experienced a decline in revenue. CEO Asha Sharma acknowledged the gap between audience growth and business performance, stating that investments in player value are expected to drive growth by the end of fiscal year 2027. The company also underwent significant restructuring, including layoffs and spinning out several first-party studios.

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PC Gamer

PSA: Don't execute PowerShell commands proffered by Steam forum randos, because it could infect your rig with a…

Threat actors are exploiting Steam forums to trick users into downloading cryptominers onto their PCs. Attackers pose as helpful users, providing fake PowerShell commands that, when executed with administrator privileges, disable security measures and install the XMRig cryptominer. This social engineering tactic, dubbed ClickFix, is particularly dangerous for new Linux users who may be accustomed to running scripts from untrusted sources.

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Gamedeveloper.com

Xbox hardware revenue fell by $1.7 billion during fiscal 2026

Xbox hardware revenue saw a significant decrease of 7%, approximately $1.7 billion, in the fiscal year ending June 30, 2026. This decline is attributed to reduced console sales and a 5% drop in Xbox content and services revenue, despite growth in Xbox Game Pass. Microsoft also faces ongoing challenges with component shortages and has implemented mass layoffs across its gaming division.

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Eurogamer

Xbox reports 10 percent drop in revenue across content and services following mass job cuts and studio offload

Microsoft's Xbox division reported a 10 percent decrease in revenue from content and services during the last financial quarter. This decline follows significant layoffs and the divestment of several development studios. CEO Satya Nadella indicated that necessary decisions are being made to reset the business for long-term growth, with a projected return to growth in fiscal year 2027.

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Games Industry

Xbox revenue plunges $1.7bn, with hardware dropping 29% YoY

Microsoft's latest financial results reveal a significant 7% year-on-year decline in Xbox revenue for the full year and 10% in the fourth quarter, primarily driven by a 29% drop in hardware sales. Despite growth in Game Pass, content and services revenue also fell by 10%. The company announced widespread layoffs affecting 4,800 roles, including 1,600 at Xbox, as part of a restructuring aimed at long-term growth, with several studios transitioning to new management or becoming independent.

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