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Microsoft

Microsoft business and news from across the web.

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IGNVery positive

1 vs. 100 Live Was the Kind of Incredible Creative Risk I'd Like to See Xbox Get Back To

The author fondly recalls playing the Xbox trivia game 1 vs. 100, highlighting its unique format and the thrill of potentially winning prizes like Microsoft Points. They express a desire to see Xbox take similar creative risks with its game offerings again.

EngadgetNeutral

Microsoft announces Project Zenith, a clutter-free Windows experience meant to entice developers

Microsoft has announced Project Zenith, a new initiative aimed at creating a streamlined Windows experience designed to attract developers. However, the system will require a substantial 64GB of RAM to operate.

Major NelsonPositive

XBOX and TCL Partner to Bring XBOX App to TCL Smart TVs

Microsoft and TCL have announced a new partnership that will bring the Xbox app to select TCL Smart TVs in the coming months. This collaboration aims to make Xbox gaming more accessible by allowing millions of TCL TV users in over 25 countries to stream Xbox Cloud Gaming titles directly on their televisions. Players will need a supported controller and an Xbox Game Pass subscription for cloud playtime.

Games IndustryNeutral

Future imperfect: Five predictions for the next decade | Opinion

This opinion piece predicts five key trends for the next decade in the game industry, including slowing budget growth, the impact of AI on user-generated content, a shift in the industry's center of gravity towards Asia and emerging markets, increasing market concentration, and larger indie breakouts. The author acknowledges current industry apprehension but distinguishes it from past crashes, emphasizing the medium's established status.

Metro UKVery negative

Xbox charges more for game streaming and adds limits - admits it's not popular

Microsoft is introducing limits and additional charges for its Xbox Cloud Gaming service starting in November, admitting that the service is not widely used by Game Pass subscribers. The changes will restrict free play time to 5-15 hours per month depending on the Game Pass tier, with extra playtime requiring further payment. This move is seen as a blow to cloud gaming's mainstream adoption and a potential indicator of Xbox's current unpopularity.

EurogamerNegative

Xbox places monthly time limits to its paid cloud gaming service, insists only a fraction of players will be impacted

Xbox is implementing monthly time limits on its cloud gaming service starting in November, affecting Game Pass Essential, Premium, and Ultimate subscribers. Microsoft insists only a small percentage of players will be impacted, but acknowledges that increased usage makes the service more expensive to provide. Players can purchase additional hours if they exceed their monthly allowance.

Games IndustryNegative

Xbox adds monthly cloud limits to Game Pass as it "continues to invest in its reliability and performance"

Xbox will implement monthly cloud gaming limits for Game Pass subscribers starting November 2026, with Essential, Premium, and Ultimate tiers receiving 5, 10, and 15 hours respectively. Exceeding these limits will require purchasing additional playtime. Microsoft states this change is necessary to maintain service reliability and performance as usage grows, acknowledging it may increase costs for some players.

Shack NewsVery negative

White House posts propaganda games on its website continuing its copyright infringement agenda

The White House has been criticized for releasing poorly made games on its website that allegedly infringe on copyright, using branding from Xbox 360, GameCube, and SEGA. The games repurpose classic gameplay mechanics for political messaging, drawing condemnation for their content and alleged copyright violations. This follows previous instances where the US government has used video game intellectual property for propaganda.

Metro UKNegative

Games Inbox: Did Sony just put on the worst State of Play ever?

Readers express significant disappointment with Sony's recent State of Play presentations, criticizing them as lazy and lacking excitement, especially in contrast to the company's stated business plans. Concerns are also raised about Microsoft's new cloud gaming limits on Game Pass and potential IP sales.

Gaming BoltPositive

Metal Gear Solid Master Collection Vol. 3 Could Bring Revengeance to Modern Consoles – Rumor

A rumor suggests that Metal Gear Solid Master Collection Vol. 3 could include Metal Gear Rising: Revengeance and Metal Gear Solid 5: The Phantom Pain for modern consoles. While the inclusion of Metal Gear Survive is also mentioned, the focus is on Revengeance's limited console accessibility and a potential cleaned-up version of The Phantom Pain.

Gaming BoltNegative

PlayStation Disc Production Will Drop by 10 Percent in 2028, Clarifies Sony DADC Chief

Sony DADC has clarified that its PlayStation disc production will only see a 10 percent decline by January 2028, not drop to 10 percent of its previous volume. Former Sony executive Shawn Layden expressed concerns that ending disc production could negatively impact Sony's brand value and the important cultural aspect of game collecting, drawing parallels to the resurgence of vinyl records.

Gamedeveloper.comNegative

Xbox to cap Cloud Gaming hours for Game Pass subscribers

Microsoft is implementing monthly hour limits for its Xbox Cloud Gaming service for Game Pass subscribers, starting in November 2026. Cheaper subscription tiers will have stricter caps, with Ultimate subscribers limited to 15 hours, premium to 10, and Essential to 5 hours per month. The company cites rising operational costs as the reason for the change, though it will offer additional playtime hours for purchase.

PC GamerNeutral

It's really starting to look like a new StarCraft game will be revealed at BlizzCon

Speculation is mounting that a new StarCraft game will be revealed at BlizzCon 2026, fueled by reports of Nexon developing a new title and unusual activity on the StarCraft website. While a StarCraft 3 RTS is possible, hints suggest a shooter might be more likely, aligning with Microsoft's strategy.

Retro GamerVery negative

Microsoft invents new level of 'own nothing and like it': 5 to 15 hours of playtime a month for Xbox cloud…

Microsoft is introducing monthly playtime limits for Xbox Cloud Gaming, ranging from 5 to 15 hours depending on the Xbox Game Pass tier. Players will be able to purchase additional hours, a move the company attributes to rising operational costs. This change is expected to impact a small percentage of users but has drawn criticism for its optics and potential erosion of consumer rights.

PC GamerNegative

Microsoft announces cap on Xbox Cloud Gaming hours for Game Pass subscribers, admits most aren't using it much…

Microsoft announced it will implement a monthly hour cap for Xbox Cloud Gaming on Game Pass subscriptions starting in November, with limits varying by tier. The company stated this change is a cost-saving measure, estimating it will affect only 4% of subscribers, while also planning to offer cloud gaming access to non-subscribers for a fee.

GamespotNegative

Game Pass Is Getting Worse, And More Expensive

Microsoft is introducing limits and potential price increases for Xbox Game Pass cloud streaming starting in November. Subscribers will receive a set number of monthly hours depending on their tier, with options to purchase additional time. This change aims to manage rising costs associated with the service's growing usage.

Wolfs Gaming BlogPositive

Double Fine Shadowdrops Former Xbox Excluisve Game Keeper On PS5

Double Fine has surprise-released the former Xbox exclusive game Keeper on PlayStation 5. The quirky lighthouse adventure game is intended to boost the studio's revenue, and they are also running a Kickstarter campaign for future projects.

Massively OverpoweredNeutral

MMO Business Roundup: PS Store lawsuit, tariff refunds, and Tim Sweeney on gaming’s ‘crash 2.0’

This business roundup covers several industry developments, including Sony's defense in a PlayStation Store lawsuit where it argues consumers don't truly own digital games. Both Sony and Microsoft are also denying tariff refunds for console purchases, a stance mirrored by Nintendo. Additionally, Epic Games CEO Tim Sweeney analyzes the current state of the gaming industry, referring to it as 'Crash 2.0' and suggesting factory expansion as a solution to hardware shortages driven by AI demand.

IGNNegative

Microsoft Announces Big Changes to Xbox Cloud Gaming, Switches to Monthly Hour Limits

Microsoft has announced significant changes to its Xbox Cloud Gaming service, including the implementation of monthly hour limits. This shift impacts how users can access and play games via the cloud.

Shack NewsNeutral

NVIDIA to acquire Hugging Face for $12.9 billion

Tech giant NVIDIA has announced a deal to acquire AI startup Hugging Face for $12.9 billion. NVIDIA CEO Jensen Huang confirmed the acquisition, stating that NVIDIA will use its resources to scale Hugging Face's platform and expand access to AI for developers. Hugging Face was previously valued at $4.5 billion in 2023.