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Missing Worlds Media
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City of Titans discusses Unreal 5.7 upgrades, procedural generation, and enemy combat AI
Indie superhero MMORPG City of Titans, developed by Missing Worlds Media, has provided a Q2 update detailing progress on upgrading to Unreal Engine 5.7. The studio is also developing new in-engine tools for a controlled form of procedural generation for city areas and continuing to build out strategic enemy combat AI with configurable difficulty settings.
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Massively Overpovered
City of Titans has ‘one main goal’: getting its 5.7 patch with missions and online functionality to testers
Missing Worlds Media is prioritizing the release of patch 5.7 for City of Titans, which is crucial for enabling online functionality, missions, and improved gameplay features. The team has transitioned to Unreal Engine 5.7 to overcome previous development hurdles, with the goal of getting the build to testers as soon as possible.